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3601. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Geeze I guess I'm just really good at dodging Orbitals then. I'm sorry you have so much difficulty. EDIT: But hey, I'll hear you out. How about you stop complaining for a couple seconds, and tell us all ...
- by Pokey Dravon - at 2014.12.27 05:31:00
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3602. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Geeze I guess I'm just really good at dodging Orbitals then. I'm sorry you have so much difficulty. EDIT: But hey, I'll hear you out. How about you stop complaining for a couple seconds, and tell us all what you feel the appropriate amount of dam...
- by Pokey Dravon - at 2014.12.27 05:10:00
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3603. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Decloak delay nerfs shotgun scouts, just as it is difficult to hit a moving target with a warbarge.
- by Pokey Dravon - at 2014.12.27 05:05:00
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3604. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: I honestly don't even believe in the fact that you are a tanker/ vehicle specialist. You're probably like Atiim who thinks he knows the vehicles side of thins because he once drove a gunnlogi with militia modules and went 15-0 ...
- by Pokey Dravon - at 2014.12.27 04:52:00
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3605. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Why would they OB me if they could kill me with AV? Because they can't... Why does a sniper shoot me in the head when I stand still when they could just run up and kill me with a knife? Because they can't... Lol I mean re...
- by Pokey Dravon - at 2014.12.27 04:30:00
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3606. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Sir Dukey wrote: Well, come up against my squad. I'll show you how it feels to be batterd to sh*t as soon as you leave the redline. Seriously, I'll bring my Minmatar commando and kill you and you'll h...
- by Pokey Dravon - at 2014.12.27 04:18:00
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3607. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Well, come up against my squad. I'll show you how it feels to be batterd to sh*t as soon as you leave the redline. Seriously, I'll bring my Minmatar commando and kill you and you'll have no other choice than accept death. Also...
- by Pokey Dravon - at 2014.12.27 04:03:00
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3608. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Anyway, nobody forced you to run proto this and that. I run a standard/ advanced logi and I do fine. I use advanced equipment and I do fine. If I drove around with a tank with advanced modules- I'd get lit up faster than you ca...
- by Pokey Dravon - at 2014.12.27 04:00:00
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3609. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: The forums are just full ok punk ass infantry losers who don't give a sh*t about vehicles. Sorry I even came here, even if vehicles where one shot by freking smg rounds and infantry would be happy and not give a sh*t. F*ck ...
- by Pokey Dravon - at 2014.12.26 22:00:00
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3610. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
What would you consider an acceptable amount of damage for an orbital strike, launched from a startship, specifically designed to kill HAVs, that costs 5000 WP to pull off?
- by Pokey Dravon - at 2014.12.26 21:32:00
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3611. Standardize % less HP of Caldari vehicles - in Feedback/Requests [original thread]
I think this pretty much comes down to a matter of eHP vs HP recovery rates. I think it's perfectly fine for the Caldari to have less HP than Gallente, but higher regen. I think the real issue lies in how those difference balance against one anoth...
- by Pokey Dravon - at 2014.12.26 21:28:00
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3612. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
It also takes 5000 War Points to use which is no small task. It requires a squad working together and not using other orbitals in order to generate enough WP in order to obtain it. I consider this another side of teamwork used to kill vehicles. I ...
- by Pokey Dravon - at 2014.12.26 21:14:00
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3613. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Isn't that the point of a high damage, small area Orbital?
- by Pokey Dravon - at 2014.12.26 21:08:00
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3614. Standardize vehicle shield/armor HP ratios by race - in Feedback/Requests [original thread]
Fizzer XCIV wrote: True Adamance wrote: Sir Dukey wrote: The-Errorist wrote: Pokey Dravon wrote: While I don't like to consider Flux Warbarge Strikes as a balancing mechanic since they supposed to only exist in Pubs and not FW or PC...
- by Pokey Dravon - at 2014.12.26 17:05:00
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3615. So you can rep armor through MagSec fire - in Feedback/Requests [original thread]
Then you must have been outside optimal which would cause your DPS to drop off.
- by Pokey Dravon - at 2014.12.26 07:58:00
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3616. Neccesary module and slot changes for vehicles (work in progress) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Pokey Dravon wrote: If I may suggest something for the LAVs. I think in general, unfit LAVs have way to much HP for not having modules. Put more emphasis on the modules and less on the hull by dropping base HP a bit but in...
- by Pokey Dravon - at 2014.12.26 07:42:00
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3617. Standardize vehicle shield/armor HP ratios by race - in Feedback/Requests [original thread]
I kinda see it as the same logic that they used with the Caldari Sentinel having a sizable amount of armor, because if a Flux Grenade hits them, you don't want them left with like 50 armor and no shields instantly. So I totally get what you're say...
- by Pokey Dravon - at 2014.12.26 07:40:00
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3618. Neccesary module and slot changes for vehicles (work in progress) - in Feedback/Requests [original thread]
If I may suggest something for the LAVs. I think in general, unfit LAVs have way to much HP for not having modules. Put more emphasis on the modules and less on the hull by dropping base HP a bit but increasing their slot layout to something like ...
- by Pokey Dravon - at 2014.12.26 07:30:00
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3619. Standardize vehicle shield/armor HP ratios by race - in Feedback/Requests [original thread]
While I don't like to consider Flux Warbarge Strikes as a balancing mechanic since they supposed to only exist in Pubs and not FW or PC...I do have some concerns about Flux Strikes hitting a Caldari vehicle and then dropping it instantly into armo...
- by Pokey Dravon - at 2014.12.26 07:28:00
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3620. Vehicle regen (work in progress) - in Feedback/Requests [original thread]
Well.....I'd argue that with the way things are currently set up with fitting and whatnot the natural HP/s regen is not good in comparison to armor reps. I'd expect the current regen levels if the HAV was specifically fit for regen, not as the nat...
- by Pokey Dravon - at 2014.12.26 06:39:00
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