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3461. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Drake435 wrote: Pokey Dravon wrote: If CCP has any sense, it's simple Standard Cap = 190k Standard Cap + Booster = 190k * 1.5 (Which is the same as an additional 50%)= 285k Standard Cap + Omega = 190k * 2 (That's where your x2 comes from) =...
- by Pokey Dravon - at 2013.03.04 20:06:00
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3462. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
If CCP has any sense, it's simple Standard Cap = 190k Standard Cap + Booster = 190k * 1.5 (Which is the same as an additional 50%)= 285k Standard Cap + Omega = 190k * 2 (That's where your x2 comes from) = 380k EDIT: Drake435 wrote: Pokey Dr...
- by Pokey Dravon - at 2013.03.04 20:00:00
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3463. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Gaechti wrote: Pokey Dravon wrote: See I would consider the current booster to really be a 1.5 modifier since you're multiplying SP gain by 1.5 (multiplying by 0.5 would give half SP obviously). I highly doubt the Omega booster is 4 times ...
- by Pokey Dravon - at 2013.03.04 19:55:00
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3464. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Drake435 wrote: Pokey Dravon wrote: Does the Omega really give an ADDITIONAL x2? or is it +50% versus +100%? From the Dev post, they said 2x. From this, I conclude its a 2.0 modifier, not a 1.0 modifier as compared to the standard which g...
- by Pokey Dravon - at 2013.03.04 19:51:00
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3465. Has the weekly cap dulled Dust? - in General Discussions [original thread]
Daily cap was the most horrific experience of my Dust career, and the only reason I put up with it was because I knew I needed to in order to keep up with everyone else, and that it would be changing soon. At least now with a weekly cap I can: ...
- by Pokey Dravon - at 2013.03.04 19:45:00
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3466. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Does the Omega really give an ADDITIONAL x2? or is it +50% versus +100%?
- by Pokey Dravon - at 2013.03.04 19:40:00
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3467. Bring Back The Mercenary Battles!!! - in General Discussions [original thread]
I'm not sure why CCP picks that Ambush map for their game shows. It is by far the most brutal and unforgiving map in the game. Basically if you don't have a Laser Rifle, Sniper Rifle, or vehicle, you're going to be absolutely destroyed...especiall...
- by Pokey Dravon - at 2013.03.04 09:00:00
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3468. Best dust montage ever. - in General Discussions [original thread]
IRuby Heart wrote: 1 minute in you made it that long? I closed it at 0:07
- by Pokey Dravon - at 2013.03.04 00:35:00
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3469. Railguns on Tanks - in General Discussions [original thread]
http://www.youtube.com/watch?v=36jbiUmYJ8Y The air behind the projectile literally ignites from all the energy, so badass.
- by Pokey Dravon - at 2013.03.03 22:10:00
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3470. Railguns on Tanks - in General Discussions [original thread]
Heathen Bastard wrote: that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic. Didn't use to be l...
- by Pokey Dravon - at 2013.03.03 21:59:00
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3471. Railguns on Tanks - in General Discussions [original thread]
Drake435 wrote: Icy Tiger wrote: This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much d...
- by Pokey Dravon - at 2013.03.03 21:55:00
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3472. Question about tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: I always sneak up on the cannons. But, I do think they should remove AV from starter fits when the new AV comes out, This way we see a variety of AV weapons, instead of all the ones that hurt armor. So do I, but...
- by Pokey Dravon - at 2013.03.03 19:09:00
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3473. Active Booster question - in General Discussions [original thread]
Calgoth Reborn wrote: \ Not sure if activating a booster after hitting the weekly cap will give you the 50% boost in cap but it would still boost the hard cap of a 1000 to 1500 per match so i wouldn't waste a weekly one on seeing if you get the...
- by Pokey Dravon - at 2013.03.03 19:03:00
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3474. "Dumbfire" Swarm Launcher? - in General Discussions [original thread]
The Plasma Cannon, when we get it, will be a dumbfire AV weapon.
- by Pokey Dravon - at 2013.03.03 18:56:00
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3475. Active Booster question - in General Discussions [original thread]
Nguruthos IX wrote: Utsuru Kaiju wrote: Nguruthos IX wrote: Does this mean the skill points you receive in battle will be increased 50%, but once you reach weakly skill cap that would be 50% of like 200sp making it not worth getting unles...
- by Pokey Dravon - at 2013.03.03 18:55:00
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3476. So about the capacity of the LAVs... - in General Discussions [original thread]
Belzeebub Santana wrote: When they bump squads to a total of six then I don't see a problem, two LAVs for a squad sounds pretty tactical seeing how you don't want all your eggs in one basket. Also we have heavy and light vehicles so the medium...
- by Pokey Dravon - at 2013.03.03 03:57:00
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3477. a possible solution to the medic problem - in General Discussions [original thread]
zeek1227 zeek1227 wrote: General John Ripper wrote: How do you get 400k on a match? what exactly is a great match to you? I have gone 15 kills 0 deaths and still dont make 400k . best is 51 and 5 got 430 some odd isk if i remember right ...
- by Pokey Dravon - at 2013.03.02 22:25:00
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3478. So about the capacity of the LAVs... - in General Discussions [original thread]
I was just admiring my CreoDron LAVs in the fitting screen when I noticed that the LAV actually has 4 seats, two facing forward and 2 facing backwards, and then of course the turret platform as well. Even if the turret was inactive when the LAV is...
- by Pokey Dravon - at 2013.03.02 22:22:00
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3479. Question about tanks - in General Discussions [original thread]
I personally like armor, more HP overall though at the moment armor kinda gets screwed by most AV, as they are very weak against Remote Explosives, Proxy Mines, AV Grenades, and Swarms, all because they're explosive damage. Forge guns are Kinetic,...
- by Pokey Dravon - at 2013.03.02 05:25:00
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3480. I got a Sura + Sagaris - in General Discussions [original thread]
I just call out **** when I smell it
- by Pokey Dravon - at 2013.03.02 03:23:00
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