Pages: 1 2 3 4 5 [6] 7 |
101. Tanks are not OP - in General Discussions [original thread]
Otavio Martins wrote: My tank got 1392 shields and 9925 armor and freaking infantry can still destroy it. Quoted to reinforce that tank drivers will never be happy until they are invincible. Actually, not just "unhappy". They will never stop...
- by Philipp Achtel - at 2013.03.31 12:04:00
|
102. I've noticed quite a few proto players quitting if they die too much. - in General Discussions [original thread]
I really want to agree with you, but I disagree with your use of . It's typically supposed to mark sarcasm, but I don't see the sarcasm in "So there you have it. Those are my 0.02 ISkies about quitters, and AFKers." ...
- by Philipp Achtel - at 2013.03.31 02:42:00
|
103. Tanks are not OP - in General Discussions [original thread]
SoTa PoP wrote: Philipp Achtel wrote: I would think a more experienced player would have more perspective than this, but I suppose not. Where exactly should the balance be, do you figure? Exactly how much SP should it cost to "balance" AV gr...
- by Philipp Achtel - at 2013.03.31 02:11:00
|
104. Tanks are not OP - in General Discussions [original thread]
Sev Alcatraz wrote: I'm maxed shield tanked, I have a 8k sagaris, it's sad when militia swarms send you running...5.6 million sp into Hav means nothing now =\ Edit: if you didn't know tanks had there passive resistant nerf Down to less them 8%...
- by Philipp Achtel - at 2013.03.31 00:35:00
|
105. Immobile infantry - in The Locker Room [original thread]
At Immobile Infantry, we believe the enemy within can be just as dangerous as the enemy without. Where other corporations only focus on one side of the equation, Immobile Infantry is proud to be the only corporation dedicated to delivering excepti...
- by Philipp Achtel - at 2013.03.30 12:38:00
|
106. Immobile infantry - in The Locker Room [original thread]
Thank you for contacting Immobile Infantry's customer support hotline. Your feedback is valuable to us, and helps us improve our services. For taking part in this short customer survey, you will be entered into a drawing to win 10,000,000 ISK.* 1...
- by Philipp Achtel - at 2013.03.30 11:44:00
|
107. Stacking resistance mods - in General Discussions [original thread]
Now, I've noticed that static bonuses (such as shield extenders) are not affected by stacking penalties. Is this an oversight, or is it intended that four azeotropic shield extenders give you 4x748hp?
- by Philipp Achtel - at 2013.03.28 21:21:00
|
108. Stacking resistance mods - in General Discussions [original thread]
Let's say I stacked four 15% damage resist mods onto my dropship. There's a few ways I can see this working: Number 1 (additive - unlikely): 15%+15%+15%+15%=60% Therefore, you take 60% less damage, or 40%. If you had 1000 shields, you now hav...
- by Philipp Achtel - at 2013.03.28 20:00:00
|
109. Armor vs. Shields.... - in General Discussions [original thread]
WyrmHero1945 wrote: When going armor you have the benefit of equipping damage mods. On top of this, logi repair tools and triage nanohives repair armor, not shields. We don't need yet another "buff for something I happen to use". Just reco...
- by Philipp Achtel - at 2013.03.21 23:41:00
|
110. What is the point of splash damage on swarm homing missiles? - in General Discussions [original thread]
Lasarte Ioni wrote: There was a time when ppl did that, so they nerfed the SL dmg against infantry to a point where you could take a volley to the head and lose less than half your shield, but ppl kept complaining and they removed the dumb fire...
- by Philipp Achtel - at 2013.03.21 23:33:00
|
111. PG/CPU on dropships - in General Discussions [original thread]
DUST Fiend wrote: Garrett Blacknova wrote: Mobile spawn point. Thought that was obvious from the fact that its core "problem" for every other conceivable role is the inclusion of a CRU. Also still waiting on Pilots being given a "team spawn...
- by Philipp Achtel - at 2013.03.10 19:03:00
|
112. So I lost a Sura!!!!! BULL - in General Discussions [original thread]
Winscar Shinobi wrote: .....and yet another reason why there should be a wipe for full release. That or they should just give you items back that were lost because of things on their end. Like my friend quill said up there, he logged into t...
- by Philipp Achtel - at 2013.03.10 18:54:00
|
113. So I lost a Sura!!!!! BULL - in General Discussions [original thread]
ITT, Tankers whine that the most dangerous weapon to tanks are server crashes, rather than other players actively trying to destroy them. I wish I had that "problem".
- by Philipp Achtel - at 2013.03.10 15:06:00
|
114. Sniper is the "perfect way" to play Dust for the average blueberry pla... - in General Discussions [original thread]
Johnny Guilt wrote: Dislike button Snipers are fine stop trying to funnel the game so everyone just ends up playing frontline roles In an ambush, where the only objective is to win on clones, I would agree. But in skirmish, frontline roles ...
- by Philipp Achtel - at 2013.03.09 21:23:00
|
115. Sniper is the "perfect way" to play Dust for the average blueberry pla... - in General Discussions [original thread]
iceyburnz wrote: Its CCPs game design. You can't blame people for choosing the path of least resistance. With a sniper you can fight with almost no attrition(Death), which in turns saves you money, you always end up with a profit both in terms...
- by Philipp Achtel - at 2013.03.09 20:56:00
|
116. Dust Balance, better is the enemy of the good. - in General Discussions [original thread]
If something is good, people should use it or convince their corpmates to use it rather than coming onto the forums to get it nerfed. If some people had their way, nothing would ever be good, and we'd level out every possible tactic until every e...
- by Philipp Achtel - at 2013.03.09 20:46:00
|
117. Can we please stop all these appeals to "balance"? - in General Discussions [original thread]
Piercing Serenity wrote: I'm confused with your most recent post Coleman. You spoke of real-life scenarios between two technologies separated by their cost, utility, and age. You note that expensive airplanes can be destroyed by inexpensive m...
- by Philipp Achtel - at 2013.03.09 06:39:00
|
118. Can we please stop all these appeals to "balance"? - in General Discussions [original thread]
Piercing Serenity wrote: What new tactics can we "invest" in? We don't have the modules to diversify our tactics. There is no stealth. There are no 'unfavorable environments". We will keep asking for balance between different tactics until we ...
- by Philipp Achtel - at 2013.03.09 06:10:00
|
119. Can we please stop all these appeals to "balance"? - in General Discussions [original thread]
Yozora Mikadzuki wrote: Nope, completely false. You clearly do not be long on this forum. Pretty much the level of discourse I've come to expect.
- by Philipp Achtel - at 2013.03.09 02:09:00
|
120. Can we please stop all these appeals to "balance"? - in General Discussions [original thread]
On Planet Earth, when a tactic or technology is discovered to be unable to overcome a different technology that is designed to defeat it, the smart strategist changes tactics. Airplanes can be shot down by relatively inexpensive missiles? Let's in...
- by Philipp Achtel - at 2013.03.09 01:58:00
|
Pages: 1 2 3 4 5 [6] 7 |
First page | Previous page | Next page | Last page |