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141. Impact Killers - in General Discussions [original thread]
Stan Kattel wrote: Phantomnom wrote: Daedric Lothar wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. Sounds like someon...
- by Phantomnom - at 2013.05.22 16:25:00
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142. Impact Killers - in General Discussions [original thread]
Jaron Pollard wrote: Phantomnom wrote: not really but whatever. I mainly run militia on a 25k fit if you really need that closure. Well, I spread my skillpoints out instead of speccing them all into just one thing, just so I can get ou...
- by Phantomnom - at 2013.05.22 16:23:00
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143. Impact Killers - in General Discussions [original thread]
Jaron Pollard wrote: Phantomnom wrote: Mikey The Bandaid wrote: Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. ...
- by Phantomnom - at 2013.05.22 16:09:00
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144. Impact Killers - in General Discussions [original thread]
shellhead wrote: Phantomnom wrote: Banned From Forums wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. 1. "You mad bro" 2....
- by Phantomnom - at 2013.05.22 15:54:00
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145. Impact Killers - in General Discussions [original thread]
Banned From Forums wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. 1. "You mad bro" 2. HTFU 3. This is New Eden Take your pick...
- by Phantomnom - at 2013.05.22 15:46:00
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146. Impact Killers - in General Discussions [original thread]
EnglishSnake wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. AV grenades That is all Noted, ta.
- by Phantomnom - at 2013.05.22 15:41:00
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147. Impact Killers - in General Discussions [original thread]
Mikey The Bandaid wrote: Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop trying to justify your la...
- by Phantomnom - at 2013.05.22 15:40:00
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148. Impact Killers - in General Discussions [original thread]
TheAmazing FlyingPig wrote: HAV pilot here. Doesn't afraid anything. I'd have nothing but respect for the guy who HAV'd me while calling himself TheAmazing FlyingPig.
- by Phantomnom - at 2013.05.22 15:33:00
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149. Impact Killers - in General Discussions [original thread]
shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop trying to justify your lack of talent.
- by Phantomnom - at 2013.05.22 15:31:00
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150. Impact Killers - in General Discussions [original thread]
Daedric Lothar wrote: Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. Sounds like someone had a few dates with the murder taxi. ...
- by Phantomnom - at 2013.05.22 15:25:00
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151. Impact Killers - in General Discussions [original thread]
If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all.
- by Phantomnom - at 2013.05.22 15:20:00
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152. Can Shoot, Need Corp - in Corporation Recruitment [original thread]
1.7+ K/D and rising -ú175-275,000 turnover per game Current non-specced vastly experienced shooter who pulls more than his weight in a match chasing kills, pushing objectives and does his very best to hassle and make life difficult for all opposi...
- by Phantomnom - at 2013.05.22 14:38:00
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153. DUST 1.03 - in General Discussions [original thread]
Double post.
- by Phantomnom - at 2012.11.23 17:56:00
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154. DUST 1.03 - in General Discussions [original thread]
Noc Tempre wrote: VicBoss wrote: Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough... Perhaps that's why conso...
- by Phantomnom - at 2012.11.23 17:55:00
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155. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
Beld Errmon wrote: Phantomnom wrote: Bold making you mad bro? Wouldn't be the first. Using a mouse is point, then click, the somebody dies. There is a disparity in comparison to controller.. It's by far easier and anybody who has experien...
- by Phantomnom - at 2012.11.22 13:51:00
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156. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
Beld Errmon wrote: Phantomnom wrote: Beld Errmon wrote: perhaps they'll stop whining and realise its the player not the tools. Except it isn't. There is a blatant disparity between KB+M and Controllers. Controllers have been the de-f...
- by Phantomnom - at 2012.11.22 13:11:00
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157. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
Beld Errmon wrote: perhaps they'll stop whining and realise its the player not the tools. Except it isn't. There is a blatant disparity between KB+M and Controllers. Controllers have been the de-facto input device on consoles for a long ti...
- by Phantomnom - at 2012.11.22 12:35:00
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158. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
Sergeant Wiznowski wrote: (I say about 300 hours running and gunning) Of course using pad on the couch is just more confortable than kbm. If it takes even a tenth of that time it's player ineptitude that's the problem. KM+M is a massive ...
- by Phantomnom - at 2012.11.22 12:15:00
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159. DUST 1.03 - in General Discussions [original thread]
KEROSIINI-TERO wrote: Phantomnom wrote: Tzaar Bomba wrote: Im telling you, for the sake of balance and for what it does its a great way. Rate of fire it moderate, damage is moderate. It has a blast radius, and before you could shoot a tur...
- by Phantomnom - at 2012.11.22 10:57:00
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160. DUST 1.03 - in General Discussions [original thread]
Noc Tempre wrote: Fire whoever suggested dispersion as a good way to balance any weapon. I'm sure I've seen this somewhere before.
- by Phantomnom - at 2012.11.21 18:38:00
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