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21. [Request] Salvage weapons from dead clones - in Feedback/Requests [original thread]
Well the FW salvaging is basically at the end of a match, 25% of all dropped equipment is shared out. I (and probably OP) was thinking of looting, and directly salvaging from dead bodies on the ground.
- by Pete B - at 2013.10.19 14:05:00
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22. [Request] Edge Grappling (aka climbing over shoulder high or shorter objects) - in Feedback/Requests [original thread]
I would love a 'Brink' style parkour/mobility system; Scouts can run fastest, can jump highest and can pull themselves better then any other class, and can 'parkour' in that they can wall run or at least get a jump boost when at or very close...
- by Pete B - at 2013.10.19 01:32:00
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23. Not sure if its a glitch - in Feedback/Requests [original thread]
For some reason I can't get triage warpoints unless I've made a kill or revived, and even then I can only get so many triage points before I have to kill or revive someone again. Why can't someone make points from just repairing suits (it should ...
- by Pete B - at 2013.10.14 17:23:00
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24. [Request] Existing equipment variants - in Feedback/Requests [original thread]
A regenerating Nanite Injector Once you inject the nanites they not only restart normal functions but turn the players normal armour into reactive armour until the equivalent of the rest of their armour regenerates. A standard would make their a...
- by Pete B - at 2013.10.12 14:22:00
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25. Map Variety (Jungle, Dense Urban Etc) - in Feedback/Requests [original thread]
I'm for that, but a building complex sounds pretty sweet to me as well. Or a tower block with near 10 or 5 stories.
- by Pete B - at 2013.10.12 14:11:00
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26. More Gamemodes - in Feedback/Requests [original thread]
I'm surely not the only one thinking that (if we get down to it) a multiple point domination, single point domination and team deathmatch aren't much in terms of variety? I mean there's holes in the game such as lack of weapon customization, lack ...
- by Pete B - at 2013.10.11 20:49:00
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27. Pubstomping - in Feedback/Requests [original thread]
Xaviah Reaper wrote: THE GOD'Z THEMSELVES, are the biggest baby corp ive ever had the unpleasant experience to encounter. They hijacked our corp chat channel, invited their friends, and started typing stupid drawings in chat and screaming racis...
- by Pete B - at 2013.10.08 22:25:00
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28. Pubstomping - in Feedback/Requests [original thread]
Draco Cerberus wrote: Pubstomping is not a big deal and balances matches nicely. Those willing to lose protos lose lots of isk Thats questionable. None of them are willing to lose them, and usually those who do use protos, I hear do well or ...
- by Pete B - at 2013.10.08 22:20:00
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29. Pubstomping - in Feedback/Requests [original thread]
Joel II X wrote: Taking out squads is a terrible idea. That's what the whole game is about. Teamwork. The tier idea sounds good, but how would it work? if just having a single proto suit means you're the best there is, then count me out. The on...
- by Pete B - at 2013.10.07 23:08:00
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30. Pubstomping - in Feedback/Requests [original thread]
So can we all agree that pubstomping is an issue? I have been in numerous games, where one side dominates another entirely, and usually it boils down to one thing. Squads. In almost every game when one team has dominated another, I see the dom...
- by Pete B - at 2013.10.05 13:46:00
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31. [Dev/moderator response appreciated] Respec topic sticky - in Feedback/Requests [original thread]
Bettie Boop 2100190003 wrote: The sticky would go something like this... CCP Logibro wrote: No Respecs, end of story. This thread has been locked. Theres your sticky, enjoy your... oh wait... NO RESPEC FOR YOU Even so, it would so...
- by Pete B - at 2013.09.10 11:21:00
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32. [Dev/moderator response appreciated] Respec topic sticky - in Feedback/Requests [original thread]
Seeing as threads about respecs are made all the time, I think it would be a good idea to made a sticky on the general discussion and request boards on what the situation on respecs is. Cause its all speculation and finding a dev response is a bi...
- by Pete B - at 2013.09.10 02:05:00
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33. Free roam / Procedural generation - in Feedback/Requests [original thread]
I can't remember the video but I saw one when the game was in very early beta about what you plan to do with Dust. Among 64 player matches, horde mode, and an actual market, another empty promise was procedurally generated maps, because (I'm para...
- by Pete B - at 2013.09.09 22:31:00
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34. Game mechanics ideas - in Feedback/Requests [original thread]
I know its too far in to make such drastic changes to the game mechanics, but I still want to know how well received the idea would be. First off, replacing the 'Stamina' Bar with an 'Energy' bar. This energy bar would power movement (from jumpin...
- by Pete B - at 2013.08.17 19:11:00
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35. [Request] Militia varients for all equipment - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I would like to try the various weapons that are missing militia variants before I invest sp into them. Laser rifle, HMG, Flaylock, Plasma cannon to name a few. Militia flux and av too please. It would go a long way to h...
- by Pete B - at 2013.07.27 02:58:00
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36. Bunny Hopping FIX CCP READ - in Feedback/Requests [original thread]
Well I can agree hat bunny hopping is pretty stupid and annoying, and I am all in for the removal of jumping outright, and using a vaulting system BUT. How bout a dodge move instead? Something that will let you sidestep really quickly, or even a ...
- by Pete B - at 2013.07.27 02:32:00
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37. Maps are obsurdly large for 16 vs 16 - in Feedback/Requests [original thread]
Just adding my two cents, but I don't think the problem is that the maps are too big or too small PER SE... But that the design of the maps means that more or less when people group together, it ends up being a defend/assault game with hotspots (...
- by Pete B - at 2013.07.27 02:15:00
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38. so what are we suppose to do for transport now? - in Feedback/Requests [original thread]
So I can understand getting rid of the free LAVs. You could get in one for free, spam the battlefield running people over, put on some remote explosives, throw it at a tank, majorly cripple it, yadda yadda. All for (mostly) free (the remote explos...
- by Pete B - at 2013.07.23 10:12:00
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39. When's the next update? - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Near the end of July. Or next week CCP FoxFour wrote: (...)No, the next update is later this month. We are not ready to give a date for the new matchmaking system as it is still being worked on. We will get it ...
- by Pete B - at 2013.07.23 09:53:00
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40. When's the next update? - in Feedback/Requests [original thread]
Pretty much the subject really. When is the next update, and what does it hold? Does it hold the mysterious PvE? Maybe the promised 64 player matches (along with larger maps to accommodate that many players). Or the speculated EvE ship boarding. ...
- by Pete B - at 2013.07.23 05:22:00
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