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241. The pros and cons of this event. - in General Discussions [original thread]
If we are allowed to pick sides in a storyline event like this, then I'd expect there to be some sort of faction standing effect because if I always played for one side, then I'm sure the otherside wouldn't like me too much. I would enjoy being lo...
- by Pent'noir - at 2013.03.23 03:34:00
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242. How Do you guys remain ISK positive? - in General Discussions [original thread]
Being isk positive is very easy as long as you don't run adv/proto gear in every match. The bpo's help, but the regular stuff is cheap and doesn't add much to the cost. Also, invest in skills like circuitry/engineering and weapon upgrade for cpu. ...
- by Pent'noir - at 2013.03.22 23:55:00
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243. Skill and attribute descriptions - in Feedback/Requests [original thread]
I feel like the descriptions of exactly what a skill does is lacking enough information for a new player to understand what they are looking at. Example: What is the difference between profile analysis and profile dampening? One refers to scan re...
- by Pent'noir - at 2013.03.22 11:18:00
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244. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
hopefully they remove the free sp/isk and find a better matchmaking method (not a tweek) in the next build. The next build can't come soon enough.
- by Pent'noir - at 2013.03.21 21:31:00
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245. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
ive seen a few random ppl call a tank and go sit in the back somewhere, then afk for the rest of the match with a 0/0/0 score. I'm tempted to see if calling a lav on top of the tank still kills both vehicles.
- by Pent'noir - at 2013.03.21 16:43:00
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246. How much ISK do you have? - in General Discussions [original thread]
i dont understand isk hording without any reason, but i guess i horde in my own way. 1k std fits, 1k of 4 different adv fit, 100 proto fits. working on getting that to 1k. What will i do when i get it, i'll shoot for 2k of each and so on.
- by Pent'noir - at 2013.03.21 15:52:00
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247. Unbalanced - in Feedback/Requests [original thread]
I see it in rpg terms since that is my background. We have lvl 85's in the same battleground as lvl 10's and told not to worry because the 85's on our side will carry us. I'm all for survival of the fittest in planetary conquest, but instant battl...
- by Pent'noir - at 2013.03.21 06:26:00
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248. Nerf the Assault forge guns. - in General Discussions [original thread]
I get to have another dork moment... A smaller battery (less voltage), does not mean the total charge in the capacitors will be less or be slower/faster because there are more variables than just Vb. One could say the assault costs more because it...
- by Pent'noir - at 2013.03.21 04:05:00
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249. WHAT IS THAT!? (?New? Dust pics I've not seen) - in General Discussions [original thread]
It's been a long time, but the pic showing the minimap looks like it was on the skirmish 1.0 map, so maybe these are just really old pics.
- by Pent'noir - at 2013.03.21 00:53:00
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250. So, When the open market comes out - in General Discussions [original thread]
1-) Are you guys willing to sell AUR items for isk? I'll just be selling all those extra toxin's and dragonfly's 2-) How much you will charge for active and passive boosters (7day)? There is nothing that I need in dust that would cost millions or...
- by Pent'noir - at 2013.03.20 11:48:00
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251. Proto Proximity explosives: good versus tanks or useless?? - in General Discussions [original thread]
I'm not a tank driver, but i have been driving a lav and got close to them before. If i drive around slowly, then you will hear a beeping sound if you get close to a mine. Lav drivers hardly ever drive slowly, but tanks do. I imagine they hear the...
- by Pent'noir - at 2013.03.19 15:00:00
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252. Proto Proximity explosives: good versus tanks or useless?? - in General Discussions [original thread]
ive found that they are useful for blocking easy escape at choke point. Place a stack of them then get to a position where if they try to escape via the road, then they are backing up towards you. This can give you more time to forge or swarm them...
- by Pent'noir - at 2013.03.19 13:08:00
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253. Proto Proximity explosives: good versus tanks or useless?? - in General Discussions [original thread]
they are great for adding more tactics to your hunt. Although most tanks will see them and either shoot it or avoid them fearing an ambush. You can get 6 mines out at a time if you have a supply depo or nanohive around. i have not put much sp into...
- by Pent'noir - at 2013.03.19 12:32:00
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254. Why don't we get more ISK for destroying tanks? - in General Discussions [original thread]
I'm not sure if the isk is split between all members, but i seem to get only 50k-100k more for killing a tank that probably had expensive fits. Then on top of that there is no partial dmg wp's if the best you can do is play hide and seek with it t...
- by Pent'noir - at 2013.03.19 08:14:00
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255. So I did some physics on the railguns.... - in General Discussions [original thread]
The op point is valid if the numbers are muzzle ke because a shot from that would kill anything in one shot when compared to the other weapons we have. Plus the visuals and sounds would be a gross understatement. Although, since nothing is said ab...
- by Pent'noir - at 2013.03.18 05:29:00
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256. So I did some physics on the railguns.... - in General Discussions [original thread]
Dr Debo Galaxy wrote: I just think this is were people are drawing the line on physics. Not the drop uplinks creating mini wormholes. Not the inertia dampener. Not the any number of other things that don't really make sense science wise. This a...
- by Pent'noir - at 2013.03.18 03:11:00
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257. So I did some physics on the railguns.... - in General Discussions [original thread]
I wonder what the reason for that could be. When someone says Joule as an electrical power input, it can be a bit confusing. Atleast it is confusing to me. However, it may make more sense to a physicist than an electrical engineer. Maybe it makes ...
- by Pent'noir - at 2013.03.18 01:11:00
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258. What specked clone type is needed? - in General Discussions [original thread]
Very few actually want to spec into av (besides putting 1 or 2 points into it), because it usually puts them at a disadvantage against infantry and most of the time it is just infantry vs infantry. However, I think as time goes on, we will see mor...
- by Pent'noir - at 2013.03.17 23:30:00
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259. So I did some physics on the railguns.... - in General Discussions [original thread]
Opps, I didn't realize that the railguns are actually Coil Guns. http://wiki.eveonline.com/en/wiki/Hybrid_Turrets It says what they are at the bottom under Technology. Well that would invalidate my second post with calculating the power used ...
- by Pent'noir - at 2013.03.17 09:49:00
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260. So I did some physics on the railguns.... - in General Discussions [original thread]
This was fun for me, so I'll give it another wack. I think found a way to make the 80Gj fit. Lets say this isn't the work done on the projectile, but the energy consumed per second of operation, or in otherwords power. Using a formula found at ...
- by Pent'noir - at 2013.03.17 01:02:00
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