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101. Booster Revamping [Request] - in Feedback/Requests [original thread]
Overlord Ulath wrote: Pent'noir wrote: I'm guessing you will be able to buy boosters for isk from ppl that paid for the boosters and put them on the market. Ppl will probably sell them at a pricey isk rate, but the option will be there. As ...
- by Pent'noir - at 2012.12.11 16:18:00
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102. Booster Revamping [Request] - in Feedback/Requests [original thread]
I'm guessing you will be able to buy boosters for isk from ppl that paid for the boosters and put them on the market. Ppl will probably sell them at a pricey isk rate, but the option will be there. As for a booster that just increases your sp cap...
- by Pent'noir - at 2012.12.11 15:48:00
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103. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
If you really want to treat dust as a sub based game, then there will probably be an option for that in the 15$ range where you get active/passive boosters and some aur to spend for the month. Right now there is the merc pack that does exactly thi...
- by Pent'noir - at 2012.12.11 15:30:00
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104. Chat channel default option - in Feedback/Requests [original thread]
It would be nice to have an option in the system menu to choose what chat channel you want as a default. I always want mine on team, but have to activate the channel almost every game because it seems like squad is the current default.
- by Pent'noir - at 2012.12.07 17:43:00
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105. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Pent'noir wrote: I like the idea, but can see my squad getting mad at me when ever a tank or ds shows up because hunting them or getting plastered by them is what i find fun, so i'll end up taking off to do my av thi...
- by Pent'noir - at 2012.12.06 12:42:00
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106. create team option? - in Feedback/Requests [original thread]
I have some reservations about this. I want you ppl to play as teams if you want, but an organized team will just destroy everyone in a public match. The public matches are where the ppl without mics or corp squads dwell. I'm hoping for a matchmak...
- by Pent'noir - at 2012.12.06 11:46:00
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107. [Request] Inactive Squad Leaders - in Feedback/Requests [original thread]
I like the idea, but can see my squad getting mad at me when ever a tank or ds shows up because hunting them or getting plastered by them is what i find fun, so i'll end up taking off to do my av thing.
- by Pent'noir - at 2012.12.06 11:20:00
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108. We need a character Wipe - in Feedback/Requests [original thread]
Every time there is a reset, more ppl with the experience of past builds will stop playing because after being through a few resets, it becomes very tiresome to retrain all those skills again for the Nth time. Don't reset stuff unless it is absolu...
- by Pent'noir - at 2012.12.04 16:52:00
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109. Lav to throwing av grenades - in Feedback/Requests [original thread]
Something I find fun to do is driving a lav right up to a tank, jumping out and tossing all my av grenades; however, there seems to be some sort of controller or game studder when I jump out of the lav. I have to stop moving my toon for a second o...
- by Pent'noir - at 2012.12.04 09:59:00
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110. Swarm Launcher Skill - in Feedback/Requests [original thread]
I'd take the ability to better down a vehicle than on an off chance the 15 dmg per missle might do a liitle bit more dmg to a running driver. The blast radius is 1m so even with all maxed in both 25% + 15% is 1.4m. I'm not sure if thats even enoug...
- by Pent'noir - at 2012.12.02 15:15:00
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111. Swarm Launcher Skill - in Feedback/Requests [original thread]
I'd like to see the swarm launcher skill do something useful. I could be wrong in that it is pretty much useless because sometimes the missiles like to hit the ground just before what youre aiming at so an increase dmg radius would be nice for tha...
- by Pent'noir - at 2012.12.02 14:05:00
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112. [Request] Remote Explosives attributes - in Feedback/Requests [original thread]
So they don't stick to hostile vehicles also? Thats interesting. When I tried to do it to my own lav, I can get them to stay put if I placed them in the driver seat, but they will then do alot of collision dmg to the lav if you try to move it (was...
- by Pent'noir - at 2012.09.02 19:23:00
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113. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
It was very hard to kill a good tank before the nerf, but now it's just crazy hard. The only thing this type of change makes me want to do is to start putting sp into vehicles instead of av (currently all 7mill of my sp is in av stuff). They said ...
- by Pent'noir - at 2012.09.02 18:09:00
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114. Tanks vs. AV - in Feedback/Requests [original thread]
All of that should be accounted for in the Effective HP and I thought those things get a stacking penalty. Something like if you have one, then the second only gets half of its stats. However, if someone can estimate their ehp on their tank and sh...
- by Pent'noir - at 2012.09.01 16:46:00
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115. Tanks vs. AV - in Feedback/Requests [original thread]
Proto swarms 250dmg per missle for 6 missles, giving 1500 dmg per swarm launch. You have 4 rounds per clip and holdling a max of 6 in storage, for a total of 10 swarm launches. It will take about 3-5 seconds to aquire a lock per swarm launch, wit...
- by Pent'noir - at 2012.09.01 16:11:00
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116. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
So the weak spots are working now? Doesn't do me alot of good with a swarm, but maybe it will for dumb fire suicide runs. Are they all in the same spot for each tank or am I going to have to remember different spots for different hulls? Ahh, I've ...
- by Pent'noir - at 2012.09.01 02:43:00
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117. Tank Spam the way forword apprently - in Feedback/Requests [original thread]
Eventually, you will see tanks that you could unload all 6-9 advanced swarms into and toss all of your proto grenades, but the tank will just keep on rolling. Trying to solo the expensive tanks (with a high sp driver) is fun, but nearly pointless ...
- by Pent'noir - at 2012.08.31 22:02:00
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118. Red tinted maps - in Feedback/Requests [original thread]
Every once in awhile, the map play area will have a red tint to it as if it was a red zone. This could be a glitch, or it could be really cool. Not all solar systems will have a yellow star like we have. Some maybe blue giants, white dwarfs, or re...
- by Pent'noir - at 2012.08.30 02:24:00
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119. Request: Turretless Militia Dropship BPO? - in Feedback/Requests [original thread]
I'd rather have a tutorial map that I can enter solo and fly the ds all day long if I wanted.
- by Pent'noir - at 2012.08.29 06:30:00
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120. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
I tend to agree that they need to cost something, but the cost should be so low that a person could call a few of them each match without worrying. However, if all of that talk about all of our militia stuff will eventual cost something (besides t...
- by Pent'noir - at 2012.08.28 14:06:00
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