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941. 1.6 update as big a FLOP as the uprising patch? - in General Discussions [original thread]
Nick nugg3t wrote: how is it a flop? I hate threads like this; they are a waste of time. do you mind putting maybe ONE interesting and well thought out sentence why 1.6 was a flop? I can answer that, instantaneous autofire has made certain...
- by Oswald Rehnquist - at 2013.11.06 03:06:00
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942. New Dropsuit Descriptions - in General Discussions [original thread]
lol, glad people like it, I think the scout description is more applicable now than before.
- by Oswald Rehnquist - at 2013.11.06 02:36:00
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943. Well ... Minmatar scout is officially useless, going gallente! - in General Discussions [original thread]
Solution Make it a grenadier based scout with jump packs
- by Oswald Rehnquist - at 2013.11.06 01:43:00
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944. CCP: Scout Relocated to Corner Hidding Point Defense - in General Discussions [original thread]
Protocake JR wrote: I'm just going to drop this here. I've covered my thoughts on Assault Rifles and brick tanking scouts in the original post already, it is quite effective, though most players don't do 50 unassisted to begin with so I'm ...
- by Oswald Rehnquist - at 2013.11.05 23:42:00
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945. Improved Hit Detection, Hitbox Increase or Shots Registering? - in General Discussions [original thread]
gbghg wrote: Spademan wrote: DJINN Marauder wrote: Yeah. I've been using the shotgun today and a couple times I know for sure I missed but I hit them anyway lol Hey, at least it's a change from the reverse eh? shotguns feel horrible...
- by Oswald Rehnquist - at 2013.11.05 23:39:00
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946. CCP: Scout Relocated to Corner Hidding Point Defense - in General Discussions [original thread]
First congratulations on the improvement to hit detection, it does make shooting more fun for the larger community, whether that was hitbox increasing or shot registration, its definitely better But I am a little skeptical that CCP play tested an...
- by Oswald Rehnquist - at 2013.11.05 23:37:00
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947. Improved Hit Detection, Hitbox Increase or Shots Registering? - in General Discussions [original thread]
A complex question without needing too much explanation, Essentially do you feel that the hitboxes have been increased around suits or that your perfectly aimed shots are now registering?
- by Oswald Rehnquist - at 2013.11.05 23:06:00
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948. Regarding Commandos and Heavies = NOT FOTM - in General Discussions [original thread]
I am actually quite please with the new sentinels, saw a whole bunch of them o the field, and they scared the hell out of a lot of people, they are operating as they should because their effectiveness requires support, plus the heavies are needed ...
- by Oswald Rehnquist - at 2013.11.05 21:00:00
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949. Let's talk dust: Death of Scout and the TRUE Heavys? - in General Discussions [original thread]
Sinboto Simmons wrote: Is this the end of both classes, they're certainly not combat effective anymore and with the new rifles coming it's only gonna get worse. So will the next two months be the downfall of the class, with only the loyal few ...
- by Oswald Rehnquist - at 2013.11.05 19:53:00
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950. 1.6, Changes and Performance Boost - in General Discussions [original thread]
Himiko Kuronaga wrote: Oswald Rehnquist wrote: Himiko Kuronaga wrote: I don't see any difference in performance whatsoever. Pretty sure you're just experiencing "first match of the day" frame rate. Play a few more and wait for the memor...
- by Oswald Rehnquist - at 2013.11.05 12:23:00
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951. Now I know why all the fixes for heavy/scout - in General Discussions [original thread]
Same experience, hostile merely look at you and you die, will be interesting to see how this progresses, I'm still happy for the radius buff, but I think scouts will be functioning best as point/regional defense this build (which will crush certa...
- by Oswald Rehnquist - at 2013.11.05 12:14:00
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952. 1.6, Changes and Performance Boost - in General Discussions [original thread]
Himiko Kuronaga wrote: I don't see any difference in performance whatsoever. Pretty sure you're just experiencing "first match of the day" frame rate. Play a few more and wait for the memory leak to set in. I must admit, I never stay up t...
- by Oswald Rehnquist - at 2013.11.05 12:07:00
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953. 1.6, Changes and Performance Boost - in General Discussions [original thread]
steadyhand amarr wrote: Hhhmm I still think my iscr will drop heavys like a rock will be intresting to see :-) I would image spike damage would be the most effective method but rep tool support made any 2 second downtime for reloading a nigh...
- by Oswald Rehnquist - at 2013.11.05 12:06:00
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954. 1.6, Changes and Performance Boost - in General Discussions [original thread]
General John Ripper wrote: hm... i will wait 24 hours before i take reviews seriously My review wasn't that deep, aiming and moving aren't that hard to catch, noticing the ehp buff of heavies + rep tool was effective (probably should add t...
- by Oswald Rehnquist - at 2013.11.05 11:58:00
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955. 1.6, Changes and Performance Boost - in General Discussions [original thread]
Right off the bat graphics are even better and movement is a lot smoother, aiming and hit detection actually make sense too from sniping, shotgunning, to pistol shooting, everything turns smoothly and hits perfectly so far. Knives seem to definite...
- by Oswald Rehnquist - at 2013.11.05 11:36:00
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956. molden heath police.... no more? - in General Discussions [original thread]
Aero Yassavi wrote: This is why all the top corps are boring. They create something, then in a few weeks it gets destroyed. They create something new, and in a few weeks it is destroyed. They may have some of the highest SP players in Dust, but...
- by Oswald Rehnquist - at 2013.11.05 10:54:00
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957. What will happen when... - in General Discussions [original thread]
The caldari is a high slotted scout, making precision an high slot boosting scout stat. If Ewar was based off the precision stat, then the Caldari scout could receive a precision boost. That would allow it to be the strongest debuffer and best ant...
- by Oswald Rehnquist - at 2013.11.05 08:06:00
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958. Kagehoshi! I summon thee! - in General Discussions [original thread]
I go you beat https://forums.dust514.com/default.aspx?g=posts&m=1423666#post1423666
- by Oswald Rehnquist - at 2013.11.05 00:29:00
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959. New Dropsuit Descriptions - in General Discussions [original thread]
Iron Wolf Saber wrote: Oh trust me, a single plasma bolt would pink mist normal people. SMG rounds I heard are tritanium tipped and a small bb of the stuff to the toe will take out the entire leg. So there goes the scout suit description. As ...
- by Oswald Rehnquist - at 2013.11.05 00:22:00
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960. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
George Moros wrote: The problem with logis is that they have too many high/low slots and extra PG/CPU compared to assaults. This makes logi dropsuits open for far too many applications outside their intended role (logistics). It's actually pr...
- by Oswald Rehnquist - at 2013.11.04 17:30:00
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