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1541. LOOOOL - in General Discussions [original thread]
Leovarian L Lavitz wrote: Watching stat padders flee from battle at the start of the match, lololol. Priceless!
- by Operative 1174 Uuali - at 2015.04.02 16:52:00
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1542. the reasons i leave battle - in General Discussions [original thread]
Yeeeuuuupppp wrote: Operative 1174 Uuali wrote: Ghosts Chance wrote: 1: player from my squad got dropped 2: i got dropped 3: train map 4: lag / up against foreign teams that belong on the EU/Asia server causing extreme lag. 5: not enough ...
- by Operative 1174 Uuali - at 2015.04.02 16:47:00
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1543. the reasons i leave battle - in General Discussions [original thread]
Ghosts Chance wrote: 1: player from my squad got dropped 2: i got dropped 3: train map 4: lag / up against foreign teams that belong on the EU/Asia server causing extreme lag. 5: not enough players and the ones that arnt in my squad seem to con...
- by Operative 1174 Uuali - at 2015.04.02 12:10:00
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1544. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Sole Fenychs wrote: Rattati, what is your take on the OB mechanics, now that one major part of redlining has been removed? They are anti-comeback at their very core and are generally used whenever the losing team dares to re-group. In pubs the...
- by Operative 1174 Uuali - at 2015.04.02 12:01:00
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1545. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Breakin Stuff wrote: Perhaps when a squad ditches the match like that we can have the ISK payouts spike dramatically based on the end-of-match Mu disparity. People aren't going to scream overmuch if their payout jumps x2-x3 in ISK/SP (insert a...
- by Operative 1174 Uuali - at 2015.04.02 11:59:00
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1546. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Great job. I will forgive you for the myofib jumping, but fix that stuff. To fix the proto squad dropping battle simply don't allow premade squads at all. Casuals and new players don't run in squads usually so this would, as a natural side effect...
- by Operative 1174 Uuali - at 2015.04.02 11:57:00
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1547. Reducing HAV skill multiplier - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I like it the way it is , it shows those who are serious vehicle users instead of any and everybody skilling and making it easy to spam them . This shows dedication to the role . And yet, a mil rai...
- by Operative 1174 Uuali - at 2015.04.02 04:22:00
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1548. Remove "Leave Battle" from Dust - in General Discussions [original thread]
ROTFL wrote: There is no reason for anyone to leave a match! Unless there is only 30 seconds left on the clock or they have to make a #2. You should be limited to 1 leave an hour.... How about CCP just gives people a reason to stay. No...
- by Operative 1174 Uuali - at 2015.04.02 03:56:00
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1549. What controllers do you guys use? - in General Discussions [original thread]
Frag FX Shark
- by Operative 1174 Uuali - at 2015.04.01 09:48:00
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1550. Who wants to see side missilesGǪ - in General Discussions [original thread]
Mossellia Delt wrote: We use to have cycled missiles. Mmm, yesGǪ we did. [Takes another swig of scotch] and in no way is that depressing. Ah, memories.
- by Operative 1174 Uuali - at 2015.04.01 02:26:00
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1551. Concerning Vehicles - in General Discussions [original thread]
Bahirae Serugiusu wrote: One day someone will use them as a dropship and not as a gunship. That day will be when maps are big enough that infantry can't just hop, skip and myojump (Oow, cool name. I call it!) to the objectives. I'd love to...
- by Operative 1174 Uuali - at 2015.04.01 02:23:00
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1552. Who wants to see side missilesGǪ - in General Discussions [original thread]
Ghosts Chance wrote: i used to be a side gunner in a python :P (left side specifically) believe it or not but gunner double stacking had exsisted the entire time and i was one of the few people speced into it to purposly be a gunner for a pilo...
- by Operative 1174 Uuali - at 2015.03.31 16:47:00
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1553. Who wants to see side missilesGǪ - in General Discussions [original thread]
Takahiro Kashuken wrote: Operative 1174 Uuali wrote: for assault dropships? Fires barages like the large missile turret. This is would not be in addition to the front turret. Just a cooler type of missile launcher. This would do less damage...
- by Operative 1174 Uuali - at 2015.03.31 16:46:00
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1554. Who wants to see side missilesGǪ - in General Discussions [original thread]
Bahirae Serugiusu wrote: Wait a second. You are saying ADS pilots let people into their vehicles? No, missiles mounted on the sides, like modded Hueys or the typical attack chopper.
- by Operative 1174 Uuali - at 2015.03.31 16:42:00
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1555. Who wants to see side missilesGǪ - in General Discussions [original thread]
for assault dropships? Fires barages like the large missile turret. This is would not be in addition to the front turret. Just a cooler type of missile launcher. This would do less damage per shot and have a wider spread so infantry could escape ...
- by Operative 1174 Uuali - at 2015.03.31 12:33:00
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1556. Concerning Vehicles - in General Discussions [original thread]
Mortishai Belmont wrote: I think the python should be more like a jet and the incubis like a helicopter :3 But that's just me. As to the matter at hand, swarms are basically what rhape dropships, at least a forge gun requires good aim x.x ...
- by Operative 1174 Uuali - at 2015.03.31 12:28:00
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1557. Over do it/Under do it - in General Discussions [original thread]
Sniper rifles should be a combination of weapon skill bonus, suit skill bonus and level of weapon. Make a sniper suit and tie the effectiveness of sniping to the suit, i.e., the role, and damage mods. Also, attach intel skills to the suit such as...
- by Operative 1174 Uuali - at 2015.03.31 12:26:00
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1558. theres no reason to complain about proto - in General Discussions [original thread]
Michael-J-Fox Richards wrote: anyone can do it now. with daily missions. salvage and selling. theres no reason anyone cant afford it. man up Lol, yeah ok.
- by Operative 1174 Uuali - at 2015.03.31 12:11:00
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1559. Conspiracy Theory - in General Discussions [original thread]
It's like a gang or something. Really, these kids need to be selling drugs and capping as*es out in the streets. Get out of the house sometime dammit!
- by Operative 1174 Uuali - at 2015.03.31 12:09:00
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1560. MOOD EFFECTS - in General Discussions [original thread]
jace silencerww wrote: can you give us the able to turn off mood effects? you do have color blind people playing dust. the fact is some/most are color blind in green & red. this appears greyish white (same color as the fog effect) and the r...
- by Operative 1174 Uuali - at 2015.03.31 06:16:00
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