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161. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Radiant Pancake3 wrote: Nova wen. Here's a recent recap courtesy of Pokey: http://biomassed.net/2017/05/22/project-nova-ongoing-updates-may-18th-20th/ Seems Rattati & Team have come up with particularly clever ...
- by One Eyed King - at 2017.05.22 19:04:00
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162. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Mejt0 wrote: One Eyed King wrote: The fact that it didn't have to do directly with CPU/PG is exactly why I don't buy that the two resources are needed for creating balance. Looking at Min and Gal Scouts, it was easier for the Gal Scouts to...
- by One Eyed King - at 2017.05.21 16:36:00
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163. Theory Workshop - Capacitor and Module Interaction - in General Discussions [original thread]
Nomex Gallatin wrote: Pokey Dravon wrote: ... If you want to properly make the Assault classes be top killers, (Assaults, Vanguard, Infiltrator) then give those classes appropriate "slaying" bonuses and abilities. Don't do it by taking a ***...
- by One Eyed King - at 2017.05.21 16:00:00
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164. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Mejt0 wrote: DeathwindRising wrote: You dont remeber the cal scouts that could see you through walls from 45m and still back 400+ shield hp, while outrunning everything under the sun? They also had some pretty suspect hit detection that mad...
- by One Eyed King - at 2017.05.21 15:54:00
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165. Theory Workshop - Capacitor and Module Interaction - in General Discussions [original thread]
LOL KILLZ wrote: If this is the way they are going to achieve balance then I really don't see the need for pg/CPU anymore,with the exception being logis. They would HAVE to be given a huge capacitor pool to fit equipment but then we would defin...
- by One Eyed King - at 2017.05.20 19:27:00
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166. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
DUST Fiend wrote: If you're simplifying something in order to then make it more complex, why not just build upon what's already there? All processes need streamlined. There is never a point in doing something in 10 steps when you can do the s...
- by One Eyed King - at 2017.05.20 19:11:00
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167. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Derpty Derp wrote: Mejt0 wrote: Joseph Ridgeson wrote: It possibly removes a lot less natural imbalance. Shield mods were an absolute monster for CPU which was mostly offset by the fact that Caldari suits were big bags of CPU. However, it...
- by One Eyed King - at 2017.05.20 15:20:00
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168. How Are Those Vehicles Coming Along? - in General Discussions [original thread]
7th Son 7 wrote: DiGreatDestroyer wrote: I think it's rude to talk about how vehicles made everything better, and how much you enjoyed vehicles, and how lacking the new game will feel without vehicles, when they pretty much confirmed vehicle...
- by One Eyed King - at 2017.05.20 04:58:00
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169. Vets...ASSEMBLE!!!! - in General Discussions [original thread]
Sned TheDead wrote: 2014-07-09 , and wow its been a while since I have checked the forums.... stupid nostalgia getting the better of me They come back. They always come back.
- by One Eyed King - at 2017.05.20 00:00:00
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170. Dust Needed a Soloists Mode - in General Discussions [original thread]
I ran solo 95% of the time and didn't really have problems. Later on in the life cycle it was an issue, but that was due to the dwindling player base more than anything.
- by One Eyed King - at 2017.05.19 19:04:00
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171. Please don't make CPU/PG a single unit - in General Discussions [original thread]
There was a whole thread about the subject, and you feel the need to post your own? Need attention much?
- by One Eyed King - at 2017.05.19 02:39:00
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172. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
07 Don't worry. I brought up SC myself. And I think the way CCP operated in the past lent itself to people buying in to their big ideas that maybe even the devs at the time didn't realize were unrealistic and unreasonable for them to be selling....
- by One Eyed King - at 2017.05.18 21:55:00
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173. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
DUST Fiend wrote: One Eyed King wrote: Besides, they wouldn't have moved Rattati back to Iceland if they didn't want Nova to have an EVE feel to it. Given this lack of vehicles we can assume smaller maps so will Planetary Conquest even be ...
- by One Eyed King - at 2017.05.18 20:52:00
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174. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
I think he was being sarcastic and making the same point. But I don't get people going to extremes. Nova is and FPS and must fundamentally be different than EVE. Just because they share the same universe as ships doesn't mean that they must fo...
- by One Eyed King - at 2017.05.18 19:24:00
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175. Test Ranges - Which Should be Included? - in General Discussions [original thread]
I like your ideas. I would add that if it is one single range, it should have a variety of environments to mimic what may be in game. This way you can practice moving in different locations, and seeing where your weak points may be in terms of a r...
- by One Eyed King - at 2017.05.18 17:18:00
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176. If Nova Gets a Community Manager - in General Discussions [original thread]
No. In space, there is no foliage behind which to hide.
- by One Eyed King - at 2017.05.18 02:07:00
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177. Alma, when will you stop? [here we go again] - in General Discussions [original thread]
Maybe TMNAT is too young to realize that this kind of reaction is exactly what they want, and by continuing to post about it only encourages them to do it more, not less. If you just ignored it, they would eventually get bored and stop...
- by One Eyed King - at 2017.05.17 23:31:00
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178. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Alena Asakura wrote: One Eyed King wrote: Pokey Dravon wrote: In regards to complexity... One resource pool is very common in games with any sort of loadout system so people will probably grasp that pretty easily. Two fitting resources i...
- by One Eyed King - at 2017.05.17 22:58:00
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179. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Fox Gaden wrote: Sylwester Dziewiecki wrote: Beside combining PG/CPU, do even more and add stacking penalty to fitting requirements, so that fitting another 'tanking' module cost more than previous one, so that running around with all slots...
- by One Eyed King - at 2017.05.17 22:49:00
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180. How Sharp Will The Nova Knives Be? - in General Discussions [original thread]
easy mode HMG wrote: and will we still be able to fit them on any suit or class? i used to switch them on my cal sent to finish people off when i was cose to overheat, idot care what the meta will be, im gonna be running cal and min sents with...
- by One Eyed King - at 2017.05.17 20:47:00
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