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361. Using DUST to gain Sov in Nullsec/FW - in General Discussions [original thread]
Wako 75 wrote: i think dust should make it faster and easier but not only way Faster? There is a crap ton of planets in some of the systems, so fast isn't a option. Or otherwise there would be only few planets that are the key planets per s...
- by Odiain Suliis - at 2012.12.23 05:41:00
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362. Mining Career - in General Discussions [original thread]
Sev Alcatraz wrote: id like to see something like a Caldari HAV but have a large mining lazer with various sized cargo bays etc etc would be an interesting way of gaining isk .... and then I can have your stuff, when that HAV blows to bit...
- by Odiain Suliis - at 2012.12.23 05:34:00
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363. Using DUST to gain Sov in Nullsec/FW - in General Discussions [original thread]
Eric Vesslar wrote: Do away will sov timers and all that garbage. Must hold key planets to have sov in nullsec and FW. Yep, that would pretty much **** off and alienate every sov holding corp in EVE and create a huge 200+ pages threadgnoug...
- by Odiain Suliis - at 2012.12.23 04:57:00
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364. A wild protobear appeared! - in General Discussions [original thread]
It is a fitting desciption. Good thinking here.
- by Odiain Suliis - at 2012.12.23 04:47:00
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365. Not all bluedots are useless try going to team chat-instead of staying in squad/... - in General Discussions [original thread]
I find this PTT or open mic discussion mainly stemming from two different playing cultures and experiences behind players. Those that tend to prefer PTT have usually experienced the fun times of 24+ 64+ 100+ 500+ players on same voice comms and w...
- by Odiain Suliis - at 2012.12.23 04:32:00
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366. When is everything going to be less clunky? - in General Discussions [original thread]
"Object hit detection: easy to clip invisible walls with all guns. Think you have an clear shot? Think again! That wall beside you is actually directly infront of your weapon!That all is non-mandatory stuff " "Maneuverability: Instances of gettin...
- by Odiain Suliis - at 2012.12.22 14:17:00
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367. when will we be able to sell our items - in General Discussions [original thread]
It might be SOONGäó or even SOON. http://www.dust514.com/news/2012/12/dev-blog-welcome-to-chromosome/ "The inventory system is now location aware, which paves the way for the introduction of the secondary marketplace. " ^ What I'm reading fro...
- by Odiain Suliis - at 2012.12.22 06:25:00
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368. Dust 514 Lite - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Pent'noir wrote: Do you think there could ever be a lite version for the psp or even cooler for the Sony Xperia Play ? I'm in love with the xperia play. Soon to be my new favorite toy. There will be something f...
- by Odiain Suliis - at 2012.12.22 05:43:00
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369. map types - in General Discussions [original thread]
I'd bet that they are planing to do those things, but it's easier to debug and findout what the problem areas are when there is less of things that could propably cause it. So all in due time.
- by Odiain Suliis - at 2012.12.22 05:32:00
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370. [Feedback] HK Show MERC battles 12/21 4am-5am eastern disappointing - in Feedback/Requests [original thread]
But good thing is that one gets GOOD ISk payments from those matches.
- by Odiain Suliis - at 2012.12.21 12:18:00
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371. Mining Career - in General Discussions [original thread]
Reav Hannari wrote: This also brings up the issue of uncontested matches. Normally, a military operation won't involve units meeting at agreed upon times and locations but in game terms these things need to be planned. But what happens when n...
- by Odiain Suliis - at 2012.12.20 16:50:00
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372. CREST API for those app developers - in General Discussions [original thread]
http://community.eveonline.com/devblog.asp?a=blog&nbid=73971 Quote: The Developer License gives you a license to create applications that enhance the player experience for EVE Universe games EVE Online and DUST 514 .
- by Odiain Suliis - at 2012.12.20 16:44:00
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373. Mining Career - in General Discussions [original thread]
Reav Hannari wrote: I'm really curious how matches will occur for faction warfare and to attack player owned installations. I own quite a few colonies already, including some in faction warfare zones. Will I just have standing defense contract...
- by Odiain Suliis - at 2012.12.20 16:33:00
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374. Mining Career - in General Discussions [original thread]
Erictheheartless wrote: Reav Hannari wrote: Erictheheartless wrote: stuff like this is why I have an issue with dust. Plain and simple I want a slightly more shooter. I do not want to have to get a degree in economics or mineralogy in ord...
- by Odiain Suliis - at 2012.12.20 16:15:00
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375. Mining Career - in General Discussions [original thread]
Reav Hannari wrote: [quote=Erictheheartless]...As a miner I have no interest in mining in first-person in DUST. I'd be happy to own planetary installations but they better be automated for the most part, like planetary interaction is in EVE. I...
- by Odiain Suliis - at 2012.12.20 16:03:00
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376. Mining Career - in General Discussions [original thread]
Erictheheartless wrote: stuff like this is why I have an issue with dust. Plain and simple I want a slightly more shooter. I do not want to have to get a degree in economics or mineralogy in order to play a game. I just want to shoot you in the...
- by Odiain Suliis - at 2012.12.20 15:53:00
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377. Mining Career - in General Discussions [original thread]
Garrett Blacknova wrote: Odiain Suliis wrote: Facilities that are on DUST? or EVE? And i thought planetary sov and sytem sov were two seperate things in null. If they are the same then in EVE there are some damn 'happy' folks in corporation...
- by Odiain Suliis - at 2012.12.20 15:44:00
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378. A challenge to all the UVT complainers out there. - in General Discussions [original thread]
Funny thing is that for corporation chat this UVT now might be ok. But if i remember correctly the system hasnt got any mechanic for priority preaker, any hierarchy, and flat out no upward scalability high enough to support decent size corporation.
- by Odiain Suliis - at 2012.12.20 15:21:00
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379. Mining Career - in General Discussions [original thread]
Garrett Blacknova wrote: Planet ownership has an impact on system sovereignty. Planetary control will allow DUST players to manage and profit from facilities on said planets. There are plenty of resources on planets and DUST Mercs will be ab...
- by Odiain Suliis - at 2012.12.20 15:04:00
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380. Mining Career - in General Discussions [original thread]
Garrett Blacknova wrote: Odiain Suliis wrote: Yes that what you described is also what I would like to see, but it doesen't haveto end there. And yes we are first and foremost a mercenaries. Now. But this is a evolving game. and at the fanfe...
- by Odiain Suliis - at 2012.12.20 13:59:00
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