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141. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
I agree. Make the tanks a crew weapon. Gunner, driver, and maybe a commander. Or go along the same lines as the Hammer's Slammers series and make it driver and gunner/commander. Keep it at one main gun and have a small 360 degree turret. And then ...
- by Octavian Vetiver - at 2012.12.13 17:58:00
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142. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Noah Onori wrote: I think your seeing the true nature of war. Most wars are won with advance tech and better resources. All other FPS games were lying to you. There is no such thing as balance on the battlefield, especially in the wars we are f...
- by Octavian Vetiver - at 2012.12.12 00:03:00
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143. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: I don't want "non combat" areas. PvP should be the only focus, or preparing for it. If character customization is ever implemented, players should earn the right to use it through PvP. They shouldn't even get a nice room to s...
- by Octavian Vetiver - at 2012.12.11 23:49:00
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144. [Request] Complex Gamemode alteration "Skirmish" - in Feedback/Requests [original thread]
Eventually corps will have their own warbarges and MCCs. I can fully see both being attackable.The MCC is about 250 to 300the meters in length. Not many decks from the looks of it.
- by Octavian Vetiver - at 2012.12.11 16:14:00
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145. [Idea] Conquering EVE Spaceships - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: yep But even so i still relish the thought of ganking ships from the gankers, taking over stations, and laughing maniacally as I blow all their corporations' ships in their docks or sink their stations into suns - a...
- by Octavian Vetiver - at 2012.12.11 00:48:00
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146. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: If nothing is destroyed what exactly is the thing up for grabs the ship its self, its modules, its cargo? if its just the cargo its possible sure just have the ultimite goal of the mission to break in and jettison the e...
- by Octavian Vetiver - at 2012.12.10 18:55:00
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147. to the devs this is important - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Black Ninja09 Antares wrote: there are several imperfects and other teams that are running over the people on their own side by switching out of the drivers seat or jumping out of the lav just to see how many of the peop...
- by Octavian Vetiver - at 2012.12.10 16:44:00
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148. Sounds too loud - in Feedback/Requests [original thread]
Yes, I noticed it too.
- by Octavian Vetiver - at 2012.12.10 16:24:00
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149. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Hmmmm, well very few people in EvE would ever trust someone running around in their ship. They'd rather self destruct. Not sure how the better salvage would work since modules are massive and would need a forklift pretty much to move them. Plus, t...
- by Octavian Vetiver - at 2012.12.10 16:18:00
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150. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Insurance is for the ship when it blows up. Sure, maybe they could set it up. Not easily. And most pvpers will not care about capturing the ship. They want the killmail, whatever the wreck drops or ransom not to blow it up. Secondly, you still hav...
- by Octavian Vetiver - at 2012.12.10 06:22:00
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151. EVE and Dust interactions: Turret operators and boarding parties - in Feedback/Requests [original thread]
WHz DS9899 wrote: Octavian Vetiver wrote: WHz DS9899 wrote: Mobius Wyvern wrote: Again, I don't see any way that this could be beneficial for either game. It sounds cool, but isn't practical, and would just get to be monotonous quite q...
- by Octavian Vetiver - at 2012.12.10 06:12:00
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152. EVE and Dust interactions: Turret operators and boarding parties - in Feedback/Requests [original thread]
WHz DS9899 wrote: Mobius Wyvern wrote: Again, I don't see any way that this could be beneficial for either game. It sounds cool, but isn't practical, and would just get to be monotonous quite quickly. Taking over a important marketplace s...
- by Octavian Vetiver - at 2012.12.10 05:30:00
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153. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Well, I do understand how EVE works. I'm no seasoned player, but I've piloted before. Already I can tell you that how things are done in battles somewhat disappoint me. However. If things are done at a slower pace, as in ...
- by Octavian Vetiver - at 2012.12.10 05:29:00
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154. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Let Us Fight in Ships thread #307 It'll probably never happen, and the both games will be better for the lack of it. I'm beginning to think that a lot of the people making these ideas haven't even got the gumption to ev...
- by Octavian Vetiver - at 2012.12.10 04:52:00
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155. EVE Piolot Mercenary Raids and Defense - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Another idea for a potential game 'mode'. Much like EVE Capsuleers protect their ships with Insurance, there would be a new 'Mercenary Contract' option which will allow Dust players to attack or defend said ship upon requ...
- by Octavian Vetiver - at 2012.12.10 02:40:00
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156. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Doubt it. Ah. Then that's something they need to fix. On EvE if someone ejects their pod from their ship. Then someone else can board it. However they need the skills in order to even do it. Like taking an assault friga...
- by Octavian Vetiver - at 2012.12.10 02:11:00
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157. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
The only ones I think most can steal anyway is the militia ones. The other ones take trained skills. Doesn't it lock them from piloting them anyways?
- by Octavian Vetiver - at 2012.12.10 02:06:00
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158. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
Except not everyone is able to pilot a dropship. It takes a bit of practice to figure them out.
- by Octavian Vetiver - at 2012.12.10 01:55:00
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159. Request for AI - in Feedback/Requests [original thread]
Elijah Sol' Dzusaki wrote: Let's make Dust 514 a RTS instead of a FPS. Coincidentally, CCP thought of making a RTS before deciding on a FPS. At least from one of the videos I watched that was said. But if they had done that then the only o...
- by Octavian Vetiver - at 2012.12.10 01:46:00
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160. EVE and Dust interactions: Turret operators and boarding parties - in Feedback/Requests [original thread]
Foley Jones wrote: OK so I came up with a crazy idea that will must likely be shot down by everyone who views this but here I go So EVE players will be able to launch orbital strikes and such upon our enemys but what would we do for eve play...
- by Octavian Vetiver - at 2012.12.10 01:32:00
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