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61. commando's + Grenade = balanced - in General Discussions [original thread]
Delta 749 wrote: OSGR Valdez wrote: Scar Scrilla wrote: Don't need grenades, got my Mass Driver and AR. What we really need is a little more speed and maybe a second high or low slot. Nothing more. Quick Q. I don't know the stats. C...
- by OSGR Valdez - at 2013.11.07 04:16:00
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62. commando's + Grenade = balanced - in General Discussions [original thread]
Scar Scrilla wrote: Don't need grenades, got my Mass Driver and AR. What we really need is a little more speed and maybe a second high or low slot. Nothing more. Quick Q. I don't know the stats. Can you fit two proto weapons on AK.0?
- by OSGR Valdez - at 2013.11.06 21:46:00
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63. It has started.... - in General Discussions [original thread]
Fight back! 21 'red' uplinks/nano's
- by OSGR Valdez - at 2013.11.06 17:09:00
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64. Teamwork????? - in General Discussions [original thread]
Turn those blue berries into green berries. Magically, they'll start doing things right (Promise)
- by OSGR Valdez - at 2013.11.06 17:07:00
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65. commando's + Grenade = balanced - in General Discussions [original thread]
Sgt Buttscratch wrote: This was also my thinking about the commando. 2 grenade slots with a high a grenade capacity I don't even think that would make them OP. They need like a jetpack & invincibility. But even with that I think that's ...
- by OSGR Valdez - at 2013.11.06 15:54:00
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66. commando's + Grenade = balanced - in General Discussions [original thread]
ReGnYuM wrote: Getting your PS3 back bud if so msg me in game. Anyways I think the command needs a speed buff. Push it more towards a medium frame then a heavy one Been trying to. But parents won't budge until I pay off the car :( mayb...
- by OSGR Valdez - at 2013.11.06 15:44:00
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67. commando's + Grenade = balanced - in General Discussions [original thread]
Evolution-8 wrote: Did you know that 160 cars can drive side by side on the Monumental Axis in Brazil, which makes it the worldGÇÖs widest road. You are now enlightened. Woo!
- by OSGR Valdez - at 2013.11.06 15:33:00
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68. After reading about that 3.1M pub match payout... - in General Discussions [original thread]
The enemy team's loss of ISK goes into a pool. Your cut of the pie is determined on how many WP you get. More WP = More ISK (And your time in game aswell) But let's assume you played from start to finish
- by OSGR Valdez - at 2013.11.05 16:38:00
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69. commando's + Grenade = balanced - in General Discussions [original thread]
I don't even use commando suits. But I feel so bad killing them. Give them a grenade + more CPU/PG (I don't think its possible to be OP with 2 complex Highs + Lows ) And the prototype suit should cost 57k not 90k+ With that I probably won't feel ...
- by OSGR Valdez - at 2013.11.05 16:34:00
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70. New weapons. - in General Discussions [original thread]
Grease Spillett wrote: So just for everyones information i will be proto immediately in the most op of them. After a month of everyone crying about how insanely op the weapon is it will get nerfed and I will go back to using the ar. Does this s...
- by OSGR Valdez - at 2013.11.04 04:24:00
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71. Let's talk dust: Switching H/L slots from logis to assault? - in General Discussions [original thread]
No way, my caldari suits already CPU/Side-arm/stamina/Base-HP/Shield regen nerfed as it is o.O
- by OSGR Valdez - at 2013.11.04 04:22:00
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72. The Assault suit needs a buff... - in General Discussions [original thread]
Cyrius Li-Moody wrote: Like you need a buff. Yeah, you're probably right.
- by OSGR Valdez - at 2013.11.04 04:18:00
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73. The Assault suit needs a buff... - in General Discussions [original thread]
+ 1
- by OSGR Valdez - at 2013.11.04 04:13:00
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74. The Assault suit needs a buff... - in General Discussions [original thread]
Godin Thekiller wrote: No. hell to the yeah!
- by OSGR Valdez - at 2013.11.04 04:13:00
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75. what's going to happen to new players? - in General Discussions [original thread]
we could always give them 1m sp instead of 500k? (just a thought)
- by OSGR Valdez - at 2013.11.04 04:11:00
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76. what's going to happen to new players? - in General Discussions [original thread]
Nocturnal Soul wrote: They take it in the ass like the rest of us did. Lol starting this game was pretty painful :P
- by OSGR Valdez - at 2013.11.04 04:10:00
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77. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
Tectonic Fusion wrote: The only one that is needed is the Armor tankers still need a build in enhanced armor repper, and for the bonus, it needs a CPU/PG reduction. That is ALL. The Caldari Logistics can have an armor repair rate of ZERO. As...
- by OSGR Valdez - at 2013.11.04 04:02:00
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78. Fuc Da Police... - in General Discussions [original thread]
KingBabar wrote: Mr Foster VI wrote: yeah, I said it... what'cha gonna do about it....? Bad boy, Wat'cha gonna do when they come for you? damnit! You totally beat me to it! >.< +1
- by OSGR Valdez - at 2013.10.28 15:06:00
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79. Deployable Music Installation: Gauging Playerbase Interest - in General Discussions [original thread]
+1 definitely agree Bring in the music!
- by OSGR Valdez - at 2013.10.26 18:30:00
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80. End of Assault v logi - in General Discussions [original thread]
umm.. No side arm slow movement speed reloading gets you killed I can't tell you how many times I've died because 1) I couldn't get away from fire. 2) Had to reload 3) Had no CQC weapon (side arm) All of which are negated with an assault suite....
- by OSGR Valdez - at 2013.10.26 15:10:00
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