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61. Railgun idea. - in Feedback/Requests [original thread]
Tzaar Bomba wrote: As of late i have been having difficulty destroying other tanks. Reason being because they stick at the top of a hill and retreat immediately when attacked at all. Its irritating, and cowardly. I want this ended so ive got an...
- by NovaShadowStorm - at 2012.12.19 10:33:00
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62. [Feedback] Hack Griefing - in Feedback/Requests [original thread]
Yeah I've seen this happen on occasion to me but seems to me more accidental when I've seen it we've had 2-3 guys all piling in trying to speed up the hack so they sprint to the point and bump into someone as they go to hit circle, but I'd call it...
- by NovaShadowStorm - at 2012.12.19 09:41:00
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63. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Tectonious Falcon wrote: Tzaar Bomba wrote: Beld errmon? My rugar ate his tank. 5k shields lofl **** armor. You mustve been using militia launchers. Ive also managed to kill slimjrs gunnlogi and he retreats too much to be a viable target. Yo...
- by NovaShadowStorm - at 2012.12.19 09:16:00
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64. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
This thread is confusing with people having different opinions on which is which =p Still I had mine on 70 and seemed a tad too responsive when sniping so I dropped to 40 and it feels pretty good.
- by NovaShadowStorm - at 2012.12.19 09:12:00
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65. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Paran Tadec wrote: Militia forges need to be removed. Spawned in an ADV heavy on ambush, before I could take 2 steps, got OHK by a militia forge from the tabletop. B-R-O-K-E-N. Forge guns are AV weapons, they hit for absurd damage any suit h...
- by NovaShadowStorm - at 2012.12.19 09:08:00
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66. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Tzaar Bomba wrote: Im deffinitely not in the open with a rail gun tank. I sit back and wait then pursue. Ive only had the "pleasure" of meeting him once. He tried turning tail. Did not work. Still missing the bigger issue. Forge gun...too muc...
- by NovaShadowStorm - at 2012.12.19 09:00:00
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67. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Tzaar Bomba wrote: Beld errmon? My rugar ate his tank. 5k shields lofl **** armor. You mustve been using militia launchers. Ive also managed to kill slimjrs gunnlogi and he retreats too much to be a viable target. Your people must be placing th...
- by NovaShadowStorm - at 2012.12.19 08:37:00
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68. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Go talk to *Shudders* Beld Errmon *Shakes fist at him* I've chased him around I don't know how many games he rolls half a team of AV units in a damn Soma, and when you finally manage to kill that after he's racked up about 10-15 kills he breaks ou...
- by NovaShadowStorm - at 2012.12.19 07:57:00
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69. Request - Cool Sniper Request- Stutter Sniper - in Feedback/Requests [original thread]
I think it would be a novel idea and see great merit in it but at the same time the Tactical snipers are the current equivilant and they don't just wound they can kill rapidly. 100RPM once the camera bounces back you can fire again instantly 2 rou...
- by NovaShadowStorm - at 2012.12.19 05:58:00
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70. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Bojo The Mighty wrote: Im actually looking forward to this game to practice economics and trade. I feel like it will be equally a business tycoon simulator. I want to do phony business to understand real business bet...
- by NovaShadowStorm - at 2012.12.19 01:30:00
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71. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
I'm saying that your way works manually but the original point of this thread was for an automatic calculator that showed how much you lost in a battle which just will never work. due to reasons I and a few others have posted
- by NovaShadowStorm - at 2012.12.19 01:12:00
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72. (Request) Increase ISK payout...again. - in Feedback/Requests [original thread]
Dust is risk vs reward, is it worth deploying in better gear? Are your opponents skilled enough that you'll probably die quickly in an engagement with them? If you deploy in proto gear will you get everything you can out of it? Take everything int...
- by NovaShadowStorm - at 2012.12.19 01:01:00
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73. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: NovaShadowStorm wrote: And lets have your "basic maths" solve this one for me, say a suit is worth 10k in material. 3 people buy it one buys from a seller who sells high but sells in an easily accessible location so p...
- by NovaShadowStorm - at 2012.12.19 00:47:00
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74. Potential Grenade Idea (Spike Grenades) - in Feedback/Requests [original thread]
Vermaak Kuvakei wrote: NovaShadowStorm wrote: Vermaak Kuvakei wrote: NovaShadowStorm wrote: So? What we talking about sticky grenades here? Once you get hit you can't get them off and then go boom after a short time? I can see where yo...
- by NovaShadowStorm - at 2012.12.18 16:22:00
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75. Potential Grenade Idea (Spike Grenades) - in Feedback/Requests [original thread]
Vermaak Kuvakei wrote: NovaShadowStorm wrote: So? What we talking about sticky grenades here? Once you get hit you can't get them off and then go boom after a short time? I can see where you're coming from but at the same time having linear ...
- by NovaShadowStorm - at 2012.12.18 15:07:00
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76. [request]Red Zone's damage penalty for snipers on conquest - in Feedback/Requests [original thread]
dalt ud wrote: Garrett Blacknova wrote: We've had a LOT of threads on this topic before. I'll leave my usual suggestion in this one as well. When you're in your red zone, enemies shouldn't earn WP for killing you, and it shouldn't count as...
- by NovaShadowStorm - at 2012.12.18 15:00:00
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77. Fixing and Repairing - in Feedback/Requests [original thread]
Sexy Taco wrote: Chello. people I have a request or Idea. when repairing Tank or human can you get some sort of points. Another thing found out daughter was talking bad about the dev. Sorry devs about that one. Is there a way to lock 514 Beta g...
- by NovaShadowStorm - at 2012.12.18 14:56:00
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78. Potential Grenade Idea (Spike Grenades) - in Feedback/Requests [original thread]
So? What we talking about sticky grenades here? Once you get hit you can't get them off and then go boom after a short time? I can see where you're coming from but at the same time having linear sticky grenades would be to much I think if you want...
- by NovaShadowStorm - at 2012.12.18 07:48:00
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79. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I'm suprised this has got a lot of attention. Look, when you create a fitting, click restock and set the quantity to one (don't actually restock though) and it will give you the price of that fitting. Put the price some...
- by NovaShadowStorm - at 2012.12.18 07:18:00
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80. A more advanced fitting manager - in Feedback/Requests [original thread]
Sounds more complicated that it's worth not to mention incredibly lazy since it only takes a few seconds to change something, fitting as it is now is fine, I prefer looking at one suit in detail fitting it to the way I like it than rather having t...
- by NovaShadowStorm - at 2012.12.18 05:30:00
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