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2321. vehicle limitations? - in General Discussions [original thread]
Rejoice. It's my understanding vehicle-free ambush is in the pipes.
- by Noc Tempre - at 2012.07.28 09:08:00
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2322. Stealth attacks - in General Discussions [original thread]
If you want to actually kill people with the knife fast, get handling to 5. Gives you another 10% bonus and the mods jump from 25% to 50%. I was running around with a dragonfly and knife 4 to good effect (ganking heavies is the best) and plan on t...
- by Noc Tempre - at 2012.07.28 04:52:00
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2323. Stealth attacks - in General Discussions [original thread]
Quick-knife means you can actually kill people you sneak up on if you have invested in the skills. A protoscout can take down a fully plated/expanded heavy in 3 hits (under a second). They are brutally effective if you try to make them a primary. ...
- by Noc Tempre - at 2012.07.28 02:30:00
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2324. BROKE :( - in General Discussions [original thread]
Put the cost in the name of every single fit. Takes all of 30s. If it is a glass canon and costing you 80k, pehaps you can trim the parts that are less "canon-y" to save some isk. Or visa-versa. Do you NEED a prototype gun on a fit that is full co...
- by Noc Tempre - at 2012.07.27 19:46:00
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2325. Does mass + speed factor into collision damage? - in General Discussions [original thread]
2 AUR HAVs at launch to the first person to gumba smash another HAV to death while surviving! (Has to be an unaware enemy, although maybe 1 anyway if you merely manage to pull it off with coordination)
- by Noc Tempre - at 2012.07.27 18:22:00
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2326. What should I be doing as a logistics guy? - in General Discussions [original thread]
Tools in order of importance: Nanohives (want R types to augment healing) Drop Uplinks (want gauged or advanced for 2 at a time) Repair Tools (want prototype for 2 targets at once) Light Weapon (recommend AR or Mass Driver) Remote Explosives (best...
- by Noc Tempre - at 2012.07.27 18:18:00
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2327. Where Is The Beef? - in General Discussions [original thread]
Logistics vk.0 can nudge up to 1100 EHP fully extended and plated. Essentially a slower type-2 heavy at 10x the cost. But you have a repair tool to fix yourself.
- by Noc Tempre - at 2012.07.27 18:07:00
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2328. Does mass + speed factor into collision damage? - in General Discussions [original thread]
Slower collisions do more damage, so not likely. I can base-jump in plated HAVs no issue.
- by Noc Tempre - at 2012.07.27 17:54:00
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2329. kills per war points earned - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: PDIGGY22 wrote: since war points are the closest thing to determining playing time, i decide to see where everyone would rank that is note worthy. zitro 0.0131 carlos 0.0107 alexzx 0.0151 proto 0.015622 PDIGGY...
- by Noc Tempre - at 2012.07.27 06:23:00
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2330. kills per war points earned - in General Discussions [original thread]
PDIGGY22 wrote: Heinz Doofenshertz wrote: fine you want a stat, .59 that is you sir, the second lowest score out of over 100 entries I have in my spread sheet. I'm done here, enjoy your tiny little world. wow you made a number that mean...
- by Noc Tempre - at 2012.07.27 05:30:00
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2331. kills per war points earned - in General Discussions [original thread]
PDIGGY22 wrote: Noc Tempre wrote: Because you also earn 50 WP per kill. So K divided by WP is Kills/(50*Kills+Support WP). As support WP approaches 0, your "score" approaches 1, the max value on your system. so does everyone else, your po...
- by Noc Tempre - at 2012.07.27 05:18:00
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2332. kills per war points earned - in General Discussions [original thread]
PDIGGY22 wrote: Heinz Doofenshertz wrote: which means all your doing is killing, not hacking, capping, or helping your team in anyway. this game isn't about just killing things, if that's all it was, nukes are the answer. You sir, have no i...
- by Noc Tempre - at 2012.07.27 05:17:00
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2333. kills per war points earned - in General Discussions [original thread]
Because you also earn 50 WP per kill. So K divided by WP is Kills/(50*Kills+Support WP). As support WP approaches 0, your "score" approaches 1, the max value on your system.
- by Noc Tempre - at 2012.07.27 05:15:00
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2334. kills per war points earned - in General Discussions [original thread]
PDIGGY22 wrote: Heinz Doofenshertz wrote: Not sure how your coming up with your numbers mate. Some of us have done a much better job at this. I have something in the works, that will hopefully be online soon. Maybe you should leave the numb...
- by Noc Tempre - at 2012.07.27 04:59:00
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2335. kills per war points earned - in General Discussions [original thread]
Rucdoc and I have already done some stats on everyone on this list and several dozen more. You rank high in formulas that bias K>~D>S. Other orders not so much. And as you already pointed out in your OP, there are a lot of forced assumptions...
- by Noc Tempre - at 2012.07.27 04:50:00
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2336. 1v1s Anyone???? - in General Discussions [original thread]
At least killing them a couple times made me a tidy profit. ISK efficiency>>>KDR? That's my excuse at least.
- by Noc Tempre - at 2012.07.27 03:24:00
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2337. 1v1s Anyone???? - in General Discussions [original thread]
Well, it was fun until two guys with prototype suits crashed the party. And REs =/
- by Noc Tempre - at 2012.07.27 03:13:00
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2338. Best player in DUST - in General Discussions [original thread]
PDIGGY22 wrote: MY SWAG isOver90000 wrote: GUN GAME ONLY... who is it??? i average the most kills per game REs count as a gun because they have a trigger right?
- by Noc Tempre - at 2012.07.27 02:55:00
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2339. 1v1s Anyone???? - in General Discussions [original thread]
US Comms next up
- by Noc Tempre - at 2012.07.27 02:53:00
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2340. 1v1s Anyone???? - in General Discussions [original thread]
EU biomass it's on
- by Noc Tempre - at 2012.07.27 02:25:00
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