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1. Gallente and Caldari assaults get crap for bonuses - in Feedback/Requests [original thread]
You say that bonuses shouldn't go towards killing potential, but then again minmatar assaults get more dpm.
- by Nitrobeacon - at 2014.08.30 11:31:00
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2. Gallente and Caldari assaults get crap for bonuses - in Feedback/Requests [original thread]
MINA Longstrike wrote: Apothecary Za'ki wrote: those bonuses are actually rather good more so due to proposed dps boost to AR in delta couple with MOAR ROF = GODLIKE DPS(at close/mid range) No, they really aren't. Think about the bigger p...
- by Nitrobeacon - at 2014.08.30 11:28:00
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3. Vehicle Ideas - in Feedback/Requests [original thread]
Confirmed future vehicles/stuff
- by Nitrobeacon - at 2014.04.16 11:37:00
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4. uncloaking a cloak - in Feedback/Requests [original thread]
I can understand people hampering it's offensive capabilities, but now making it useless as a getaway tool? I'd never run cloak.
- by Nitrobeacon - at 2014.04.16 00:49:00
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5. Vehicle Ideas - in Feedback/Requests [original thread]
I like the ideas, we definitely need MAVs, and it'd be great if we could also choose which person controls the turret. That way the pilot could also be the gunner, for solo gaming, whilst having the opportunity to let a squad mate control the gun ...
- by Nitrobeacon - at 2014.04.16 00:44:00
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6. [BUG] Cloak field dampening bonus - in Feedback/Requests [original thread]
Inquisiter Ryagosa wrote: I'm ok with that I get to kill an enemy who is not moving I don't get what you mean, but anyway, why is it that a Scout gk.0 with 1 complex dampener cannot be invisible against scans WHILE the cloak is active? Isn't ...
- by Nitrobeacon - at 2014.04.02 21:10:00
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7. [BUG] Cloak field dampening bonus - in Feedback/Requests [original thread]
It does not work if you've been scanned already. If you activate the field when you've been scanned already, it doesn't negate the scan, nor scout scans. Whats up with that? and even if you switch from a scanned heavy suit to a dampened gallente s...
- by Nitrobeacon - at 2014.04.01 21:13:00
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8. Heavies look too fat... - in Feedback/Requests [original thread]
The Dev blog versions were better (if not perfect), I know this is not a big deal but looking badass is important for some people, sometimes even more so than the effectiveness of the suit itself.
- by Nitrobeacon - at 2014.03.31 19:41:00
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9. Cal heavy is appalling - in Feedback/Requests [original thread]
I agree
- by Nitrobeacon - at 2014.03.26 21:42:00
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10. Grenade Proficiency - in Feedback/Requests [original thread]
Yes, yes!
- by Nitrobeacon - at 2014.03.26 21:29:00
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11. Grenades need a buff - 1.8 - in Feedback/Requests [original thread]
With the TTK increase of one point eight, its only fair that grenades get a buff, also not to mention AV grenades. I am one of those who are against grenade spam, but I do believe that a tactically thrown proto locus should instakill most suits, o...
- by Nitrobeacon - at 2014.03.24 22:22:00
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12. You should be completely invisible while... - in Feedback/Requests [original thread]
crouch-moving during cloak, I mean you'd move like a slug anyway right? Might increase the sneaking aspect of crouch, actually making it useful. Also to add, cloak field should shimmer less if you move slightly with the Dualshock thumbstick. Keyb...
- by Nitrobeacon - at 2014.03.24 22:17:00
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13. Make the CreoDron Breach and Kaalakiota Tactical HAVs purchasable - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Arkena Wyrnspire wrote: I feel I have a better suggestion: Make skin BPOs purchaseable. I have a better suggestion: paint bucket. That is a better suggestion
- by Nitrobeacon - at 2014.01.04 23:43:00
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14. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
Yes +1, why do I see Madrugars wheeling?
- by Nitrobeacon - at 2014.01.04 23:41:00
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15. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
Cosgar wrote: The entire bonus system needs to be redone. A blanket bonus and a semi-useful racial is wishful thinking but I'd rather see suits have 1~2 flat bonuses that you get for using/unlocking the suit and another pair of bonuses that are...
- by Nitrobeacon - at 2013.12.23 18:42:00
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16. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
Oh yes sorry, my bad, getting tired. I meant that 25% reduction to spool time will only decrease it by 0.0625, which is not much in my book. So 50% reduction to spool time is my next target which seems perfect, the spool up time is halved, but it'...
- by Nitrobeacon - at 2013.12.21 01:10:00
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17. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I actually think you and halfway there with bonuses.. Recommendation: 1) Amarr heat reduction bonus stays 2) Minmatar ammo increase for sidearms is upgraded to allow it to work for the combat rifle and HMG 3) Gallente k...
- by Nitrobeacon - at 2013.12.21 00:41:00
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18. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
So I was thinking, since we now have all of the rifles, shouldn't the bonuses for the assault dropsuits change? What if the bonuses changed completely, so that Gallente assaults for example, doesn't have a useless recharge skill. It would be be...
- by Nitrobeacon - at 2013.12.20 23:29:00
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19. [Feedback] Mouse/Keyboard Support is Terrible! - in Feedback/Requests [original thread]
My motion controller needs some love...
- by Nitrobeacon - at 2013.11.25 21:57:00
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20. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
Yes I agree we should be able to do anything, I'd like to shoot from a dropship but no. I'd like to climb a hill but no. Keri Starlight wrote: I know you. I like your Scrambler skills. Anyway, I support this, I just think you're making a real...
- by Nitrobeacon - at 2013.10.31 15:40:00
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