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201. bunch of F!@#KING SWINDLERS - in General Discussions [original thread]
Seymor Krelborn wrote: Oxskull Duncarino wrote: Bunch of crybabies. Just the bpos that are not an actual item in any format post 1.7 are being removed. There's no use having something that doesn't work! Feck sake, you still should have the b...
- by Nguruthos IX - at 2013.11.21 00:19:00
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202. bunch of F!@#KING SWINDLERS - in General Discussions [original thread]
You'll notice that in the terms and conditions of the game, that you signed to install and play, they have Every right. Removal of BPOs is a necessary part of balancing the economy in this game, especially once markets open up. Take one for the ...
- by Nguruthos IX - at 2013.11.21 00:18:00
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203. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
I CAN'T HEAR YOUU
- by Nguruthos IX - at 2013.11.21 00:17:00
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204. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Necandi Brasil wrote: Nguruthos IX wrote: Necandi Brasil wrote: bacon Unless you're cooking bacon for me, don't even say that word. My serious answer is... I can adapt to the situation... I think that for gear progression work we need...
- by Nguruthos IX - at 2013.11.21 00:10:00
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205. is the Python / Incubus a standard dropship? Are Assaults just variations of st... - in General Discussions [original thread]
Does this imply we will eventually see proto vehicles, capable of fitting the PG reqs from complex vehicle mods?
- by Nguruthos IX - at 2013.11.21 00:08:00
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206. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Centurion mkII wrote: No. Fittings has less meaning then. I assumed it would be the inverse If less fitting had to go towards EHP and DPS because you had more EHP built in and DPS wasn't going to Gib an enemy instantly anyhow, then it see...
- by Nguruthos IX - at 2013.11.21 00:06:00
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207. Somebody explain this exerpt from Dev Blog about rendering to me: - in General Discussions [original thread]
R F Gyro wrote: Where did 5 seconds come from? And where did the need to stay still come from? All I read into it is that if (for example) the render range is 50m, you are moving towards it at 10 m/s and the lag is 0.2s then you won't actually...
- by Nguruthos IX - at 2013.11.21 00:05:00
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208. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Awry Barux wrote: Maken Tosch wrote: I don't know. I'm not an AR user. At least only with the 'Exile' AR with absolutely no SP invested into ARs at all. I'm a Nova Knifer. Are one-hit-kill weapons like the NK factored into this conversation?...
- by Nguruthos IX - at 2013.11.21 00:02:00
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209. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Necandi Brasil wrote: bacon Unless you're cooking bacon for me, don't even say that word.
- by Nguruthos IX - at 2013.11.21 00:00:00
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210. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
yes or no.
- by Nguruthos IX - at 2013.11.20 23:55:00
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211. Old Beta Player, looking for pointers of returning to Dust. - in General Discussions [original thread]
Meeko Fent wrote: It's ok. People just like going QQ over everything. TTK is a bit shorter, and scouts aren't doing to well, vehicles are better to be a side role instead of a full role. Otherwise DUST is ok. Beware Pubstomps. "a bit"...
- by Nguruthos IX - at 2013.11.20 23:54:00
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212. Why the 80 million PS3's argument is not valid - in General Discussions [original thread]
Paran Tadec wrote: Cat Merc wrote: On the PS3, there are literally hundreds if not thousands of games. Out of all of those games, do you really expect people to see Dust 514 with no adverts? Now, use your brain for this one, what happens wi...
- by Nguruthos IX - at 2013.11.20 23:41:00
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213. Old Beta Player, looking for pointers of returning to Dust. - in General Discussions [original thread]
Wait till 1.7 If they messed it up, never look back
- by Nguruthos IX - at 2013.11.20 23:41:00
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214. Somebody explain this exerpt from Dev Blog about rendering to me: - in General Discussions [original thread]
Part A: "Next on the list are view distances, and the issues vehicles have been having with them. We have identified the cause of what we believe to be the major problem in this area and have made improvements to it. " Part B: "There will still ...
- by Nguruthos IX - at 2013.11.20 23:37:00
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215. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
ForgeGuns R4N00BS wrote: Goric Rumis wrote: I think we'll have to wait and find out on this one. I'm not worried about swarm launchers hitting them--swarms are allowed to be irrelevant past 175m. You can scare dropships away from nearer enga...
- by Nguruthos IX - at 2013.11.20 23:23:00
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216. The top 10 most............... you decide - in General Discussions [original thread]
Me till they fix DS turrets and quit feeding us this SP inflated, fitting decreasing nonsense update as progress for vehicles.
- by Nguruthos IX - at 2013.11.20 09:16:00
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217. Reduce 1.7 vehicle SP sink! - in General Discussions [original thread]
MINA Longstrike wrote: Quote: Perspective, you assume you have to max everything out! An omni soilder doesn't require much for 1 proto suit and all light weaponry at lvl1! However there are skills which do NOTHING and instead of removing...
- by Nguruthos IX - at 2013.11.20 07:57:00
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218. Reduce 1.7 vehicle SP sink! - in General Discussions [original thread]
RedZer0 MK1 wrote: SP sinks are truly hurting the game, not just vehicles. If the game is good, people will play. There is no need to artificially inflate play time. Dust doesn't need the fluff. Devs seem to think Fluff is all they can have...
- by Nguruthos IX - at 2013.11.20 07:55:00
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219. Stop. Just bloody stop misusing the word "respec". - in General Discussions [original thread]
Kasote Denzara wrote: I literally just signed on and there's so many goddamn "WE GOTZ A RESPAC" threads that I want to punch Amarrian children in the name of freedom. People that put skill points into vehicle related things are getting refund...
- by Nguruthos IX - at 2013.11.20 07:41:00
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220. Reduce 1.7 vehicle SP sink! - in General Discussions [original thread]
MINA Longstrike wrote: I'm pretty concerned about the vehicle 'sp sink', I'm a 'newer' player to dust having been around for about 3 months... and to be honest I find the vehicle sp requirements to be quite honest absolutely ******* insane, the...
- by Nguruthos IX - at 2013.11.20 07:32:00
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