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501. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Still trying to understand why people keep saying killing with the RR is a No skill weapon? Looks like about 5 million SP or so to me.
- by NextDark Knight - at 2014.10.29 01:05:00
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502. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Really, you want a riffle with that much kick on your front line suit.. which is going to be the first gun people use when they play caldari? Your adjusting the rail rifle for the sake of adjusting them... preset agenda.
- by NextDark Knight - at 2014.10.28 23:51:00
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503. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Hmm.. Maybe the sniper rifle is the new caldari CQC option. I know I just seen video recently of some one going on a kill streak with it.
- by NextDark Knight - at 2014.10.28 22:30:00
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504. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
The rail rifle is also not a specialty weapon unless we now fit specialty weapons to front line suits.
- by NextDark Knight - at 2014.10.28 21:24:00
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505. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
I think we are beating a dead horse. . Ccp and the community rather the rail be a broken weapon for a while to pay for how popular th e weapon once was..
- by NextDark Knight - at 2014.10.28 20:40:00
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506. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Publish the statics each day, time fielded for items on battlefield. Kills and weapon damage values so we can do the calculations. Create a datadump from the SQL and upload that to a web layer. EDIT : Oh yeah, and times spawned for each item ont...
- by NextDark Knight - at 2014.10.28 18:52:00
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507. Did People Honestly Think RRs Were "King"? - in General Discussions [original thread]
I think the Rail Riffle was the most used weapon.. So CCP wants people to try other weapons.. I'd like them to release statics for us to analyze. But I asked for that with the Forge Gun and with the Sniper Riffle. Instead I got a bunch of Caldar...
- by NextDark Knight - at 2014.10.28 18:49:00
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508. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Leadfoot10 wrote: I'd love to see the data that suggests anything to the contrary. Rattati has been the best thing to ever happen to Dust and he has my confidence, but I must admit that I'm skeptical on this one. Overused != Overpowered. ...
- by NextDark Knight - at 2014.10.28 18:41:00
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509. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
The ARR fails at CQC.. it does not have enough ammo to last most engagements. Gallente can always switch to a extra damped scout and go sneak past all the long range Caldari users. If that doesn't work they just bust the line with a Maddie. ...
- by NextDark Knight - at 2014.10.28 18:32:00
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510. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
I like the advanced Magsec but the standard SMG is by far a better option if I want to play serious. I only run the Magsec in pubs when I feel like getting owned a few times.
- by NextDark Knight - at 2014.10.28 17:38:00
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511. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Alena Ventrallis wrote: I know right?! If only Rattati had listened and given RR users a CQC option! Wailing and gnashing of teeth! Wait... Sarcasm aside though, I haven't been able to check out the RR changes yet, I've been getting the p...
- by NextDark Knight - at 2014.10.28 17:30:00
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512. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
CCP Rattati wrote: I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit Make these stats public on a web dump. Stats like hours guns are fielde...
- by NextDark Knight - at 2014.10.28 17:23:00
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513. CCP what do you have for me in 1.9??? - in General Discussions [original thread]
postapo wastelander wrote: Im not that king of "anti-another-console" troll, but hunestly boyo that OP and signature made me ROLF .. XboX ..i mean c'mon matee boyo Back a long long time ago it was mentioned as being on the Xbox 360 before ...
- by NextDark Knight - at 2014.10.28 16:49:00
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514. CCP what do you have for me in 1.9??? - in General Discussions [original thread]
Spread out between a few toons enough to run every role in the game.
- by NextDark Knight - at 2014.10.28 16:38:00
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515. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
I think you guys on the CPM that are trying to curve the weapon into a role. As a caldari player, there is no point for me to run up and hack an objective if I have to turn around and run 30m away so I can shot at the enemy. You guys been riding...
- by NextDark Knight - at 2014.10.28 16:17:00
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516. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Just a 100% Caldari only player here. No FOTM business here my friend. FYI, Skilled into the bolt pistol weeks before Delta even hit.
- by NextDark Knight - at 2014.10.28 15:59:00
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517. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
The rail riffle is really really off today. I shut my playstation off because something is really wrong with it. Hopefully this is just a bad mistake. Oh btw, wait until you pull out the bolt pistol. It should be called the Slowmotion pistol
- by NextDark Knight - at 2014.10.28 15:51:00
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518. CCP what do you have for me in 1.9??? - in General Discussions [original thread]
Have the ADS and Tanks skilled up, also Saga II. Nothing proto but you don't need proto for Faction matches most of the time. BTW, Caldari took a hit today on the hotfix. Something is really off with the Cal Assault setup.
- by NextDark Knight - at 2014.10.28 15:49:00
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519. 750.000 weekly SP cap... - in General Discussions [original thread]
It's a problem... CCP should give out cap enhancers.. Where 4 times a year we get a item that lets you increase the skill cap. You can activate them when you have the time to cap out.. otherwise you can save them up. BTW, they are like neural rema...
- by NextDark Knight - at 2014.10.28 14:05:00
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520. CCP what do you have for me in 1.9??? - in General Discussions [original thread]
I think increasing the NPE will help increase player retention much more. There needs to be a fun interactive way to create and update your player. Things like this flow chart http://subdreddit.files.wordpress.com/2014/04/dust_flowchart.jpg sho...
- by NextDark Knight - at 2014.10.28 13:51:00
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