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1. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
The entire WP system needs some attention, logi, rehack, hack assist, points based on %hack rather than 100 for first and 50 for 2nd the list goes on... +1 to this for sure
- by NeoprotoD - at 2012.11.02 22:29:00
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2. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
I like the ideas Kage. There needs to be a fair system in place for War Points and it needs to be implemented before stats are wiped for the last time. Whether or not your solution is the perfect idea I don't know, maybe we could focus less on WP ...
- by NeoprotoD - at 2012.10.29 04:08:00
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3. Logistic Support = Kill Assist - in Feedback/Requests [original thread]
I understand the comparison but I respectfully disagree. If you are logistics you should get rewarded with logistic type stats, not simplify everything down into a kill statistic. There are a lot of other factors to consider like revives, hacks, r...
- by NeoprotoD - at 2012.10.29 03:57:00
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4. drop uplink camp idea - in Feedback/Requests [original thread]
If this isn't added to uplink perhaps it could be a version of the nanohive? There's a nanohive that repairs armor why not a nanohive that detects nearby enemies?
- by NeoprotoD - at 2012.10.29 03:53:00
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5. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
A well thought out idea Kage I think there's some things in there CCP should consider. Yes drones are in EVE but EVE is a very different game in terms of scale. They could be implemented in Dust on a smaller scale. To minimize the "PVE in a PVP ...
- by NeoprotoD - at 2012.10.29 03:49:00
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6. Remove leaderboards and K/D stat - in Feedback/Requests [original thread]
That's the kind of stuff I was thinking about Joe. Also while I don't disagree with the leaderboard if they're going to make k/d public they should also make at least a few other stats public. Either that or make everything completely private. Tha...
- by NeoprotoD - at 2012.10.29 00:16:00
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7. Remove leaderboards and K/D stat - in Feedback/Requests [original thread]
I disagree with the assertion that they promote cheating. Imo I think they should be kept but shouldn't be the only way a person's FPS worth is measured. Dust should have mechanisms in place that measure # of hacks, # hacks completed, Armor/Shield...
- by NeoprotoD - at 2012.10.28 22:58:00
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8. lag so bad i cant play dust wtf - in Feedback/Requests [original thread]
Olav don't bother the last 5 or 6 posts of his all have the same thing in them. He's just copying and pasting his hostility all over the forums. Obvious anger issues.
- by NeoprotoD - at 2012.10.28 20:19:00
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9. Militia vs Tech 1 Differences (or lack thereof) - in Feedback/Requests [original thread]
Here's my idea. 3 things 1) make militia and tech 1 gear stats exactly the same 2) only let militia modules/weapons fit into militia gear, nothing else, however tech 1 can fit whatever pg/cpu allow 3) militia gear isn't affected by skills but tec...
- by NeoprotoD - at 2012.10.28 19:57:00
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10. custom paint - in Feedback/Requests [original thread]
While it's a good idea if tastefully done I doubt CCP will implement it except in corp logos. CCP values the aesthetic trademark of their game(s) and they're hesitant to deviate away from that vision. Personally it doesn't bother me too much but a...
- by NeoprotoD - at 2012.10.28 19:42:00
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11. [requests and feedback] spawning, weapon wheel and more - in Feedback/Requests [original thread]
Shaunicus Colus wrote: NeoprotoD wrote: You should think about separating your points into separate posts. It's hard for the devs and others to contribute to the discussion when there are several topics in one feedback/request post. That sai...
- by NeoprotoD - at 2012.10.28 19:37:00
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12. [request] change color of squad mates - in Feedback/Requests [original thread]
I agree the colors are way too similar. It makes me wonder if CCP has someone playtesting (other than us) as it's a pretty obvious problem. I guess they are putting resources into other things.
- by NeoprotoD - at 2012.10.28 19:34:00
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13. [requests and feedback] spawning, weapon wheel and more - in Feedback/Requests [original thread]
You should think about separating your points into separate posts. It's hard for the devs and others to contribute to the discussion when there are several topics in one feedback/request post. That said I like your second idea with having weapon s...
- by NeoprotoD - at 2012.10.28 19:24:00
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14. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
To those that say K/D ratio doesn't matter say that to the team that runs out of clones. As for OP he has a point, people should get points proportional to the amount of damage they dealt. I'd also like to see that design applied to hacks. At pres...
- by NeoprotoD - at 2012.10.28 19:18:00
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15. [Request] R2 Ammo % indicator - in Feedback/Requests [original thread]
I would like to see how much ammo my other weapons have while viewing the weapon wheel after while pressing R2. Sometimes I switch just to make sure they're reloaded and sometimes I switch thinking the clip is full only to find it's not.
- by NeoprotoD - at 2012.10.28 18:52:00
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16. Being able to fire weapon while in passenger seat of vehicles - in Feedback/Requests [original thread]
First time in the passenger seat of an LAV and I was like "What the heck why can't I my gun?"
- by NeoprotoD - at 2012.10.28 16:30:00
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17. [Feedback] Spawn System is a sad state - in Feedback/Requests [original thread]
Yes camping uplinks is a valid tactic, and while there is less spawn camping that in previous builds it still happens regularly. The whole "I'm a clone and I'm going to come into existence in the middle of a battlefield!" seems silly to me. There ...
- by NeoprotoD - at 2012.10.25 22:28:00
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18. Why play against a 50-0 K/D ratio? - in Feedback/Requests [original thread]
I like the idea in EVE where a properly trained noob can still take out a vet with 50mil SP so long as they have the right strategy. I hope the same game design mentality is brought to Dust.
- by NeoprotoD - at 2012.10.25 03:30:00
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19. [Feedback] Spawn System is a sad state - in Feedback/Requests [original thread]
The spawn system needs a total rethink imho. As it is we can spawn on the MCC, control points, spawn facilities, dropships, and uplinks. MCC i totally understand, dropships also make sense to an extent (there should be a limited # of clones if the...
- by NeoprotoD - at 2012.10.25 03:22:00
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20. [Request] Stationary minimap - in Feedback/Requests [original thread]
An option to make the mini-map stay with north facing the top of the screen rather than rotating around as you turn. I know it's down to personal preference but it's pretty standard practice to have both options.
- by NeoprotoD - at 2012.10.25 03:04:00
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