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341. Balance. LAVs. - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Nemo Bluntz wrote: Haha, first time I've heard the I would totally let people use the turret instead of ramming them, but they just don't want to angle. Ramming is more effective than the turret. That's the issue ...
- by Nemo Bluntz - at 2013.08.13 17:53:00
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342. From Coffin on wheels to Murder Taxi - in General Discussions [original thread]
Bojo The Mighty wrote: If collision damage is removed, then people who are hit should not be able to -move -shoot -reload -jump -see -throw grenades -enter any vehicle if nearby People who are hit should have the same thing happen to them a...
- by Nemo Bluntz - at 2013.08.13 17:46:00
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343. GEK > Everything Else - in General Discussions [original thread]
[quote=Aisha Ctarl Duvolle also kicks like a mule [/quote] I've never had that issue.
- by Nemo Bluntz - at 2013.08.13 17:45:00
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344. Balance. LAVs. - in General Discussions [original thread]
Haha, first time I've heard the I would totally let people use the turret instead of ramming them, but they just don't want to angle. Ramming is more effective than the turret. That's the issue that we all seem to agree upon. But the taxi driv...
- by Nemo Bluntz - at 2013.08.13 17:43:00
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345. Balance. LAVs. - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Cosgar wrote: Buff small missles and give small blasters better aim-assist and people will use the turrets more than the bumper to get kills. for the last fukin time , the driver doesnt have time to use the fukin t...
- by Nemo Bluntz - at 2013.08.13 17:33:00
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346. Balance. LAVs. - in General Discussions [original thread]
Silas Swakhammer wrote: Nemo Bluntz wrote: Silas Swakhammer wrote: bal-+ance noun - a state of equilibrium or equipoise Removing the one thing LAVs excel at does not balance them; it simply renames them to LV You do realize that the...
- by Nemo Bluntz - at 2013.08.13 16:29:00
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347. Balance. LAVs. - in General Discussions [original thread]
Silas Swakhammer wrote: bal-+ance noun - a state of equilibrium or equipoise Removing the one thing LAVs excel at does not balance them; it simply renames them to LV You do realize that there's a gun on the back of those things, right? No...
- by Nemo Bluntz - at 2013.08.13 16:10:00
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348. Snipers are UP. - in General Discussions [original thread]
And the people who use them are UP. Useless players.
- by Nemo Bluntz - at 2013.08.13 16:05:00
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349. The Final Fix For Proto Gear - in General Discussions [original thread]
Part of this post ignores just how much ISK some people have acquired. I know people who will, no matter how much they spend, never have money issues in this game ever again. I'm actually not against giving WP based off the of the meta level of ...
- by Nemo Bluntz - at 2013.08.13 08:02:00
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350. From Coffin on wheels to Murder Taxi - in General Discussions [original thread]
Oh, and another round I had a decent time playing, but all of my deaths were from snipers or roadkill, the ratio being about 3:1 (roadkill:sniper). Was a fun time and totally not an indication of a deep routed, easily solvable issue.
- by Nemo Bluntz - at 2013.08.13 07:55:00
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351. From Coffin on wheels to Murder Taxi - in General Discussions [original thread]
Spent half of a skirm round (literally 10-15 minutes) tonight running circles around an LLAV, totally unable to get away and actually play the game. Not only in a field, but in a building, up two connected, different direction, flights of steps. A...
- by Nemo Bluntz - at 2013.08.13 07:53:00
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352. Can CCP deal with the AFK issue please? - in General Discussions [original thread]
Snipers and AFKers have a lot in common as far as how useful they are on the battlefield. Why aren't there threads about getting rid of snipers?
- by Nemo Bluntz - at 2013.08.12 21:15:00
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353. Get rid of or expand the redline in pub and CBs - in General Discussions [original thread]
A simple solution would to make it so you can't shoot through the redline, then make it so you cannot re-enter the redline within a certain time limit (30 seconds or so or something. Just making **** up right now.) Would prevent redline fighting ...
- by Nemo Bluntz - at 2013.08.12 21:14:00
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354. HAV impact damage! - in General Discussions [original thread]
becuz fysics n' wuteevr
- by Nemo Bluntz - at 2013.08.10 14:07:00
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355. Is dust 514 really faling....... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: HYENAKILLER X wrote: Great community I lol'ed. Me too. Cracked me the hell up.
- by Nemo Bluntz - at 2013.08.10 06:31:00
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356. If you want me to rep you and give you ammo. - in General Discussions [original thread]
But I have my own nanohive and my shield comes back before your repair tool can even get a lock.
- by Nemo Bluntz - at 2013.08.10 05:35:00
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357. Opinions & Recommendations: SMG vs Flaylock - in General Discussions [original thread]
It all really comes down to where you think you'll find yourself more often. I'm more of an SMG guy because I feel like there are times at ranges where I get someone almost dead and want to get as many projectiles down that way as possible. I f...
- by Nemo Bluntz - at 2013.08.10 04:31:00
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358. SO THE DUST514 BF3 SERVER WORKED. - in General Discussions [original thread]
Son Down wrote: Juuuuuuust like MAG. (which was awful, btw.) You watch your ******* mouth.
- by Nemo Bluntz - at 2013.08.09 23:06:00
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359. From Coffin on wheels to Murder Taxi - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Nemo Bluntz wrote: Couldn't disagree more. They used to be coffins because a single AV nade would kill it before it got to you. They are murder taxis now because they have enough health to get through that single AV...
- by Nemo Bluntz - at 2013.08.09 20:45:00
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360. Tutorial and how it should be done. Also some Academy ideas - in General Discussions [original thread]
This game needs an original Deus Ex style shooting range as part of the tutorial. I'm not sure if you guy recall, but they gave you a weapon, let you use it with no skill points in it, then they gave you the same weapon maxed out so you can see t...
- by Nemo Bluntz - at 2013.08.09 20:41:00
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