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381. LAV's should explode after running over a suit once - in General Discussions [original thread]
Ronan Elsword wrote: Cat Merc wrote: TheAmazing FlyingPig wrote: 1.4. In 1.4 they are changing the collision model so it will require a faster speed to actually kill a suit. I would be fine with it if the vehicle took tons of damage. Fo...
- by Nemo Bluntz - at 2013.08.06 05:25:00
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382. WHO WANTS FREE PAPER VIEW ?? - in General Discussions [original thread]
J0HNNY BLAZE wrote: Nemo Bluntz wrote: J0HNNY BLAZE wrote: paper view lol.. dude you know what I ment..
- by Nemo Bluntz - at 2013.08.06 02:55:00
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383. WHO WANTS FREE PAPER VIEW ?? - in General Discussions [original thread]
J0HNNY BLAZE wrote: paper view
- by Nemo Bluntz - at 2013.08.06 02:37:00
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384. Broke veteran DS pilot needs some ISK - in General Discussions [original thread]
Get a job, hippie.
- by Nemo Bluntz - at 2013.08.06 01:21:00
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385. WHAT??? - in General Discussions [original thread]
KEROSIINI-TERO wrote: Nemo Bluntz wrote: You get money based off of the cost of the suits the people you killed were wearing, I think. So if you got your points from reviving and dropping ammo, you're not going to make bank at the end of th...
- by Nemo Bluntz - at 2013.08.06 01:20:00
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386. Sometimes i shoot my shotgun and doesn't hit the player. - in General Discussions [original thread]
Smooth Assassin wrote: Nemo Bluntz wrote: Smooth Assassin wrote: Sometimes i shoot my shotgun and doesn't hit the player when i aim it at them, but i see a shield particle after i hit them. Why does this happen? Its not just your shotgu...
- by Nemo Bluntz - at 2013.08.06 01:19:00
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387. Sometimes i shoot my shotgun and doesn't hit the player. - in General Discussions [original thread]
Smooth Assassin wrote: Sometimes i shoot my shotgun and doesn't hit the player when i aim it at them, but i see a shield particle after i hit them. Why does this happen? Its not just your shotgun, homie.
- by Nemo Bluntz - at 2013.08.06 01:16:00
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388. WHAT??? - in General Discussions [original thread]
You get money based off of the cost of the suits the people you killed were wearing, I think. So if you got your points from reviving and dropping ammo, you're not going to make bank at the end of the day.
- by Nemo Bluntz - at 2013.08.06 01:12:00
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389. Why have you stopped buying aurum? Why do you keep buying aurum? - in General Discussions [original thread]
Haha, I've not bought a single unit of aurum. I don't really ever plan to either.
- by Nemo Bluntz - at 2013.08.05 22:09:00
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390. Remove Stacking Penalties - in General Discussions [original thread]
WonLon Tong wrote: I dont like them. Me either. My Du-Tac only does like 100 damage per shot. I want it to be more like 140.
- by Nemo Bluntz - at 2013.08.05 21:54:00
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391. What's up with the giant exodus of tryhards from failed corps to TeamPlayers? - in General Discussions [original thread]
8213 wrote: People go to where the nordirary and success is. Afterall, you play a mercenary in this game. Also, CHICAGO isn't that good, he just plays a lot. But how they play, it usually centers off him, so he gets the credit for the teams ha...
- by Nemo Bluntz - at 2013.08.05 21:53:00
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392. Has there been any word on PvE lately? - in General Discussions [original thread]
No.
- by Nemo Bluntz - at 2013.08.05 21:51:00
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393. After a few drinks, I have a question to ask the Dust Sound Team - in General Discussions [original thread]
Government CheeseBurger wrote: Whats with the head shot sound. Don't get me wrong I like it, but whats the lore or reality of it. The reality is that they picked a sound, from what I can gather, at total random. A sound I like to imitate fo...
- by Nemo Bluntz - at 2013.08.05 01:39:00
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394. Insta fix to LAV's - in General Discussions [original thread]
Aizen Intiki wrote: Cat Merc wrote: Aizen Intiki wrote: No. Why not? Because that's ******* stupid and makes no sense. They should turn on friendly fire then. We're all shooting the same bullets and throwing the same grenades. Why...
- by Nemo Bluntz - at 2013.08.05 01:37:00
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395. Insta fix to LAV's - in General Discussions [original thread]
Cat Merc wrote: Nemo Bluntz wrote: So the driver would take 20,000 damage? Sure, I guess. Would still prefer if collision damage was always "friendly fire" style. You know, for balance and whatever. 20k damage assuming the player had 10...
- by Nemo Bluntz - at 2013.08.05 01:36:00
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396. Insta fix to LAV's - in General Discussions [original thread]
So the driver would take 20,000 damage? Sure, I guess. Would still prefer if collision damage was always "friendly fire" style. You know, for balance and whatever.
- by Nemo Bluntz - at 2013.08.05 01:28:00
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397. Dumb ways to die - in General Discussions [original thread]
Jumping off of a small catwalk to escape a losing firefight only to be killed by the small amount of fall damage. I've received quite a few "+25 Kill Assists" (assisting gravity) this way. Cracks me up every time.
- by Nemo Bluntz - at 2013.08.04 20:41:00
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398. LAVs and roadkilling - in General Discussions [original thread]
Jaqen Morghalis wrote: If an LAV manages to "sneak up" on you, it's probably because you weren't paying attention to your surroundings. Or because they came up from behind you and by the time you hear them its often too late. Or you catch ...
- by Nemo Bluntz - at 2013.08.04 20:31:00
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399. Zombie Pub Crawl: Anyone interested in an all nova knife night? - in General Discussions [original thread]
Panther Alpha wrote: Sorry.. i rather watch The Walking Dead...Best TV series in history !! http://thefaultisnotinourstars.files.wordpress.com/2013/06/the-book-was-better.jpg
- by Nemo Bluntz - at 2013.08.04 20:26:00
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400. Aiming question - in General Discussions [original thread]
I'll give it a try because of whatever. But I imagine it being under the Move controls is an indicator that these settings only affect Move controls.
- by Nemo Bluntz - at 2013.08.04 20:21:00
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