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1021. equal tier variations - in General Discussions [original thread]
In answer to Pokey, I'd imagine higher Tier stuff will require factional specific skills but basic stuff will just require a 'Heavy Dropship Command Skill'
- by Needless Sacermendor - at 2012.09.17 23:55:00
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1022. equal tier variations - in General Discussions [original thread]
Let's concentrate on getting the different factional versions of each suit and vehicle first ... we already have Caldari and Gallente vehicles so there's only 2 more of them to come, but suits still have 3 factions of each class to come yet.
- by Needless Sacermendor - at 2012.09.17 23:52:00
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1023. My thoughts on HAV update - in General Discussions [original thread]
I've not heard anything about any racial bonuses, they were removed from Eve, I don't understand them wanting to introduce them to DUST. They went from one extreme to the other because they realised HAV drivers had had an easy ride for too long (...
- by Needless Sacermendor - at 2012.09.17 18:18:00
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1024. My thoughts on HAV update - in General Discussions [original thread]
Kind of Ackie ... my point was that if HAVs aren't dominating every battle next build, then the majority won't need to spec any AV at all, those of us that specialise in the very tricky to train AV role (as you have to be effective supporting infa...
- by Needless Sacermendor - at 2012.09.17 16:39:00
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1025. Easy SP grind? - in General Discussions [original thread]
Yeah you're right ... my idea would just put us back to squishing hell, although thinking again I'm not so sure ... you tried squishing me a lot last night when I was launching swarms at you, but to be honest it was fairly easy to dodge ... you on...
- by Needless Sacermendor - at 2012.09.17 14:22:00
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1026. reviving spots - final resting place not point of kill - in General Discussions [original thread]
Seran Jinkar wrote: It's a known issue and results from the ragdoll engine moving the corpse while NOT moving the syringe. I'm sure I have read that ragdol creates different body positions for every client as it is client sided and not server s...
- by Needless Sacermendor - at 2012.09.17 14:10:00
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1027. My thoughts on HAV update - in General Discussions [original thread]
Part of the problem is AV is ment to be a specialist role ... however since the HAV spamming of the last 2 builds it's become a necessity ... I'm sure people would rather run with infantry grenades but have skilled and now run with AV ones and man...
- by Needless Sacermendor - at 2012.09.17 14:01:00
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1028. Just a nasty thought - in General Discussions [original thread]
Quit with the pay to win ... DUST is not and never will be pay to win ... anything you find right now that gives an advantage, you haven't paid for it ! Your AUR will be reimbursed at every wipe. Secondly anything that makes it through to release ...
- by Needless Sacermendor - at 2012.09.17 11:56:00
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1029. Easy SP grind? - in General Discussions [original thread]
Difficult one to solve I know ... but something as simple as first impact with terrain causes damage dependant on velocity, then subsequent impacts within a time frame, maybe 20 or 30 seconds cause no further damage, I'm not sure if this would jus...
- by Needless Sacermendor - at 2012.09.17 11:44:00
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1030. Easy SP grind? - in General Discussions [original thread]
I've seen you fly when you're not messing about and I can say for sure you don't need lessons, you should be giving them if anything. It was Sha flying and Tyas repairing I saw and it ruined both matches for the rest of the team to be 2 mercs dow...
- by Needless Sacermendor - at 2012.09.17 00:20:00
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1031. Any new changes being made to dropships in relation to AV? - in General Discussions [original thread]
Sorry to hijack your thread but it was the first dropship related one I saw and you needed an answer to the EHP aswell. On topic I agree they do need looking at and I'm sure it's next on the list now that HAVs have lost their 'I WIN' mode. The fl...
- by Needless Sacermendor - at 2012.09.17 00:07:00
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1032. Easy SP grind? - in General Discussions [original thread]
They must have spent the whole night doing it because I saw presumably the same pair of regular high end HAV drivers doing it in 2 consecutive matches not so long ago. Glad they got a crowd in you match ... at least more people know how they get ...
- by Needless Sacermendor - at 2012.09.16 23:50:00
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1033. Any new changes being made to dropships in relation to AV? - in General Discussions [original thread]
EHP is effective hit points ie total hp including the effect of resists. But I think dropships may aswell be removed from DUST altogether ... if they're only going to be used to crash into the ground behind your own redline and have your squadmat...
- by Needless Sacermendor - at 2012.09.16 23:41:00
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1034. Help to make Heavies more useful as AV (alternative to tank nerf) - in General Discussions [original thread]
As an alternative idea ... perhaps heavies need more varieties of weapons, just having the HMG and forge seems to make them unpopular especially with their limited movement and currently not great hp. Maybe they need some form of heavy mortar can...
- by Needless Sacermendor - at 2012.09.16 11:41:00
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1035. Help to make Heavies more useful as AV (alternative to tank nerf) - in General Discussions [original thread]
Thanks for taking the time to address each of my points ... I understand a lot better what you're trying to achieve now. Before my opinion I'm not sure what module in Eve you're talking about ... we have regular damage resists but I'm not aware o...
- by Needless Sacermendor - at 2012.09.16 11:30:00
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1036. Help to make Heavies more useful as AV (alternative to tank nerf) - in General Discussions [original thread]
I don't understand the concept ... you want the heavy as an armor tanked class to take less damage from anything that has a higher armor value than itself !? How will this help against a shield tanked HAV ? and if you shield tank your heavy, you w...
- by Needless Sacermendor - at 2012.09.16 02:13:00
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1037. So when is this going to be more like an mmo....? - in General Discussions [original thread]
Selinate deux wrote: I've played Eve for quite a long time. Obviously not long enough ... have you not heard about 'Walking in Stations' and the bars and lounges and casinos n everything else that will enable. This was the whole reason behind...
- by Needless Sacermendor - at 2012.09.15 22:07:00
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1038. Is it just me or are all the tanks gone? - in General Discussions [original thread]
DestrukterDust wrote: Iron Wolf Saber wrote: Played 20 rounds so far not a single HAV to be found. How are you going to justify the tanks where overnerfed if you don't generate numbers? Don't provide AV with the feeling of thier position, Ot...
- by Needless Sacermendor - at 2012.09.14 22:52:00
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1039. AV vs Dropships - Was too powerful, now will be worse - in General Discussions [original thread]
Darky SI wrote: Needless Sacermendor wrote: You can't compare a half mil dropship with a 12k weapon !!! Do you think that weapon floats round on a cloud and shoots at you ? i meant performance/balance not isk, because you can't balance AV ...
- by Needless Sacermendor - at 2012.09.14 16:39:00
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1040. My thoughts on HAV update - in General Discussions [original thread]
With the tracking nerf to large turrets LAVs should at least be able to run rings round a HAV, I'm thinking shield transporters and remote armor reps but I'm also thinking neuts and nos and web etc. could open up loads more fun to be had. I agree...
- by Needless Sacermendor - at 2012.09.14 16:00:00
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