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41. Consolidation Topic- Discuss Bleed-out and Reviving issues here - - in Feedback/Requests [original thread]
In an attempt to consolidate the Feedback regarding the changes to Bleeding out and Reviving, I am creating this topic. I have done quick search and found several topics about this issue. https://forums.dust514.com/default.aspx?g=posts&m=75...
- by Naquiri - at 2013.05.07 20:23:00
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42. Florescent Yellow? Begging for Respect!! - in Feedback/Requests [original thread]
yellow does seem an odd choice. on the one hand i think developing a consistent color scheme for class/roles would help with Team/Squad deployment. on the other, making me the Bright Bumble Bee of death, does not seem a tactically wise decision.
- by Naquiri - at 2013.05.07 16:43:00
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43. SIGN HERE IF YOU WONT BE PLAYING .... - in Feedback/Requests [original thread]
its clear that many are unhappy regarding some of the changes. the only chance for the game to improve is if people provide constructive feedback. you can threaten to leave, maybe you will. But if you do, there will be fewer voices for CCP to li...
- by Naquiri - at 2013.05.07 16:32:00
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44. Did the Devs even ride the LAVs before releasing Uprising? - in Feedback/Requests [original thread]
im not the best driver in DUST. the best way for me to desrcibe my pre/post Uprising LAV experience: Pre Uprising - it felt like i was driving in a floaty mud. i felt like i was barely held to the ground, and not much control. Post Uprising-...
- by Naquiri - at 2013.05.07 16:11:00
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45. Team Information Colors during battle - in Technical Support/Bugs [original thread]
I noticed while playing a few matches today that there were some discrepancies with Team Color. As usual, you and friendlies are blue (green if in squad), while opposing team is red/orange. the HUD during gameplay reflects this. However, when i...
- by Naquiri - at 2013.05.07 15:54:00
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46. Ask me anything - in Rookie Training Grounds [original thread]
what would you label as improvements in Uprising? what would you label as 'needs improvement' in Uprising? what would you label as very bad changes in Uprising?
- by Naquiri - at 2013.05.07 04:34:00
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47. PSA from a logi!!! - in General Discussions [original thread]
ShwerShwerShwer wrote: Naquiri wrote: can i call for help when im bleeding out, as previously, by hitting square, Or can i only call for help from the overhead map? Map only I believe since square changes your fitting i find it count...
- by Naquiri - at 2013.05.07 03:12:00
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48. PSA from a logi!!! - in General Discussions [original thread]
can i call for help when im bleeding out, as previously, by hitting square, Or can i only call for help from the overhead map?
- by Naquiri - at 2013.05.07 02:51:00
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49. Bleed out in Uprising Build - in Feedback/Requests [original thread]
I like being able to see the statistics of my killer. however, the x to confirm, is bit confusing- Am i closing the stat window, respawning? both, neither? i just wasnt sure. also, calling for help from the overhead map seemed counterintuitive; ...
- by Naquiri - at 2013.05.07 00:55:00
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50. Faction warfare battles not available. I smell BS - in General Discussions [original thread]
i was trying to figure this out, but after navigating thru the starmap for 10 minutes i left confused.
- by Naquiri - at 2013.05.06 19:16:00
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51. [Feedback] Dropships codex build - in Feedback/Requests [original thread]
I have not played too much on the Codex build. I have to agree though, the flight ceiling of the Dropship is very dissapointing. In the previous build, I regularly set up a camp on the Towers; I was a Logi with spawn and resupply drops. I would...
- by Naquiri - at 2012.10.04 13:21:00
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52. Dropships! what the fudge! - in General Discussions [original thread]
I have not played too much on the Codex build. I have to agree though, the flight ceiling of the Dropship is very dissapointing. In the previous build, I regularly set up a camp on the Towers; I was a Logi with spawn and resupply drops. I would...
- by Naquiri - at 2012.10.03 12:54:00
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53. Character doesn't move - in Technical Support/Bugs [original thread]
gregoire, you are not alone- look here: https://forums.dust514.com/default.aspx?g=posts&m=273125#post273125 https://forums.dust514.com/default.aspx?g=posts&m=315498#post315498 https://forums.dust514.com/default.aspx?g=posts&m=...
- by Naquiri - at 2012.09.19 13:32:00
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54. To the Clans and Corps out there- - in General Discussions [original thread]
Leither Yiltron wrote: What kind of investment do you have into saying something like this, hmmm? My investment? well as I see it, we are all part of the same Clan/Corp right now; the CCP BETA Test Corp The goal of this beta is to test, ...
- by Naquiri - at 2012.09.19 12:50:00
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55. Ultimate way to farm SP - in General Discussions [original thread]
this to me seems clever. im not sure it ever would have occurred to me to try this. i am of the opinion this is not an exploit.
- by Naquiri - at 2012.09.18 20:31:00
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56. Cannot start game on two different consoles. - in Technical Support/Bugs [original thread]
I wonder if when you install and log on to the CCP servers, there is MAC address tracking, which would prevent you form using the same copy (Beta key) on more than one machine.
- by Naquiri - at 2012.09.18 20:29:00
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57. To the Clans and Corps out there- - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Do any of us really want a player like this? I don't because of the attitude of his post. People/players have a right to come to the forums to say what they want, good or bad. No corp controls its players that they sa...
- by Naquiri - at 2012.09.18 19:48:00
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58. To the Clans and Corps out there- - in General Discussions [original thread]
you might be an incredibly well organized, friendly bunch of folks. However, some of your more vocal members could be alienating the larger part of the community. We are Beta testing- we should be reporting issues and talking about them in a c...
- by Naquiri - at 2012.09.18 18:46:00
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59. Age wise, how is this game? - in General Discussions [original thread]
i have been gaming longer than 25 years.
- by Naquiri - at 2012.09.18 18:11:00
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60. fully destructible enviroments. - in Feedback/Requests [original thread]
i was thinking about this the other night actually. while destructible environments would definitely add something to the mix. my biggest concern would be the amount of processing that would need to go on to make this happen. add to that the ne...
- by Naquiri - at 2012.09.18 17:39:00
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