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21. Dev to Dev:- Aim assist + Strafe Mechanic = !fun - in Feedback/Requests [original thread]
Video Evidence Thanks to Ghazbaran for posting these: Good example of how easy aim assist makes it (Yes it's an old vid, but this still happens) http://youtu.be/sFqlnXZU6bw Recent vid - Hit detection + aim assist bullet magnatism i.e....
- by NanoCleric - at 2014.07.11 18:00:00
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22. Dev to Dev:- Aim assist + Strafe Mechanic = !fun - in Feedback/Requests [original thread]
CCP When are you going to accept accountability CCP, as i've said before in other threads, i'm an industry games programmer, and specificly spend most of my time working on core mechanics. I'm not preaching that i'm the best.. far from it, bu...
- by NanoCleric - at 2014.07.11 17:59:00
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23. Dev to Dev:- Aim assist + Strafe Mechanic = !fun - in Feedback/Requests [original thread]
Proposed Solutions This brings me neatly to 'User Input Validation'. The key issue here... You don't seem to have enough/any... Lets think about how having this can assist with the previous problems: Rapid Fire: There would be a 'definab...
- by NanoCleric - at 2014.07.11 17:59:00
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24. Hotfix Charlie - Update - in Feedback/Requests [original thread]
*Sigh*, i'll try again.. Rattati.. can you look into the problem of modded input? In terms of extremely fast strafing, and also to ensure you don't run the autoaim routine for each press when it's using rapid fire? I've posted more info on this pr...
- by NanoCleric - at 2014.07.10 16:10:00
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25. Hotfix Charlie - Update - in Feedback/Requests [original thread]
NanoCleric wrote: * snip * Personally.. I think the 'most' important thing you could do, would be to add some validation to user input.. - If the fire button is pressed faster than a 'human speed tolerance' then you don't call the fire rou...
- by NanoCleric - at 2014.07.10 14:19:00
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26. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cat Merc wrote: NanoCleric wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on the Assault ...
- by NanoCleric - at 2014.07.10 08:43:00
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27. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on the Assault or -0.05 on the Logi. So if that's the b...
- by NanoCleric - at 2014.07.10 08:39:00
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28. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: All, * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier. At the c...
- by NanoCleric - at 2014.07.10 07:53:00
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29. Who Should Be My 7th Vote - in Arcurio Square Speakers Corner [original thread]
You could use the site: http://dust.eve-csm.com/index.php to answer a survey and see who else has similar views to you. Just remember that it doesn't neccesarily make them the ideal candidates if they get high ratings.. i got some candidates wi...
- by NanoCleric - at 2014.07.08 17:56:00
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30. Judge Rhadamanthus - in Arcurio Square Speakers Corner [original thread]
Personally ... i think it would be 'great' if other CPM's candidates could stop 'arguing' in a campaign thread so my questions stop getting hidden under the crap you keep going on about. Dog with a bone much? ... Please.. some people actually ha...
- by NanoCleric - at 2014.07.06 08:50:00
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31. Judge Rhadamanthus - in Arcurio Square Speakers Corner [original thread]
Judge, Should you be successful in your campaign, Is there any chance you could also try and push for more complete stats/attributes in game too? This would mean some client changes though, so i realise it may not be something CCP would be intere...
- by NanoCleric - at 2014.07.05 18:55:00
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32. Aeon Amadi for CPM1 - in The Council's Chamber [original thread]
Hi again, Yes that does address my concerns and i'm very happy to be able to see the thought process behind the answers. I do still feel that the broader public need to be approached.. but i also agree as you said that it would need to be moder...
- by NanoCleric - at 2014.07.05 18:16:00
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33. Aeon Amadi for CPM1 - in The Council's Chamber [original thread]
reserved for continuation...
- by NanoCleric - at 2014.07.05 08:56:00
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34. Aeon Amadi for CPM1 - in The Council's Chamber [original thread]
Hi Aeon. I want to start off by saying i'm suprised to be thinking the way i am about your campaign, i'm liking some of the points you raise, but more so the manner in which you are conversing. I'm liking your ability to listen and to reply clea...
- by NanoCleric - at 2014.07.05 08:55:00
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35. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Hi again Cross, Yes i'm glad you acknowledge that it's important for Legion being a stable and complete build before going onwards with ensuring we have it onthe PS4 too. My worry is not just the technical implications but the simple ability of C...
- by NanoCleric - at 2014.07.04 06:53:00
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36. Judge Rhadamanthus - in Arcurio Square Speakers Corner [original thread]
Talk about nit-picking... :-/ Soraya, i think it's quite clear that he's simply saying: If the CPM doesn't represent the community, and doesn't serve the purpose that is it intended for.. then perhaps there shouldn't be a CPM. You really seem t...
- by NanoCleric - at 2014.07.03 16:57:00
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37. Judge Rhadamanthus - in Arcurio Square Speakers Corner [original thread]
I've said previously what my reasons are for supporting you, and i sincerely do hope you achieve enough votes to become part of the CPM. Assuming / hoping that you do eventually end up on the council... my major concern seeing some of the other c...
- by NanoCleric - at 2014.07.03 11:20:00
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38. Kevall for CPM: Working for a secure future for all in New Eden - in CPM Campaigns [original thread]
wow.. well i gotta say that originally i was on the fence about your campaign as it did seem quite egotistical.. well now that's been proven.. Simply put, i'd rather have someone who spent their time putting focus on the game and community rather...
- by NanoCleric - at 2014.07.03 09:23:00
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39. CPM Elections: Who Is and Isn't Voting? - in General Discussions [original thread]
Spaceman-Rob wrote: Judge Rhadamanthus wrote: if you choose not to vote keep in mind that there will be a CPM 1, whether you vote or not. Some people are voting, so there are going to be seven people that get some votes. If you choose not to...
- by NanoCleric - at 2014.07.02 08:06:00
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40. Mossellia Delt - Accepted CPM1 Candidate - in CPM Campaigns [original thread]
Modest and honest answers, exactly what i believe we all needed, thanks for that Delt.
- by NanoCleric - at 2014.06.30 18:32:00
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