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761. ALMOST OVER 9000! - in General Discussions [original thread]
9010 now.
- by Musta Tornius - at 2013.05.19 18:48:00
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762. New player !! - in Rookie Training Grounds [original thread]
The quick and dirty is basically corps are teams you can join for your and their benefit. You can join any that welcomes you and leave at any time. It is almost always better to be part of a corporation than not to. They can teach you lots of thin...
- by Musta Tornius - at 2013.05.19 16:21:00
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763. Do mass drivers hurt the person firing them if the explosion is too close? - in General Discussions [original thread]
Yes, yes they do.
- by Musta Tornius - at 2013.05.18 21:07:00
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764. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Malicae Destroinen wrote: On some of the weapons you have XM as the range. What does this mean? And how far is this range? Xm = Unknown I just use X for the variable whatever it could be. I should prolly have put an explanation somewhere bu...
- by Musta Tornius - at 2013.05.18 20:50:00
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765. Assault FG not getting operation bonus? - in Rookie Training Grounds [original thread]
Interesting, could you tell me how you done your testing?
- by Musta Tornius - at 2013.05.18 07:49:00
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766. Where did the Eve Clock go? - in General Discussions [original thread]
It's on the bottom of the Neocom, or is it missing from there too?
- by Musta Tornius - at 2013.05.16 20:49:00
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767. Amarr Scrambler Rifle: Please add ability to.. - in General Discussions [original thread]
Laurent! When did you join the CSM?!!
- by Musta Tornius - at 2013.05.16 11:02:00
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768. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
I doubt you'll get anything good for 500 :P but fair due. It is not super important right now getting those ranges as they most likely correspond to their ISK variants of the same meta level. All in good time.
- by Musta Tornius - at 2013.05.15 22:42:00
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769. weapons range - in General Discussions [original thread]
Nope but this one is: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread
- by Musta Tornius - at 2013.05.15 22:40:00
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770. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Thank you very much, if you got a bit of spare AUR to spend don't hesitate to do the aurum ones too :)
- by Musta Tornius - at 2013.05.15 18:03:00
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771. Issues with HMG - in Rookie Training Grounds [original thread]
ADS only close to the weapons max range or when they have their backs towards you. The muzzle flash just obscures so much not to mention the slowdown in ads when following a target. Heavy is as good as ever or even better. You need decent armour ...
- by Musta Tornius - at 2013.05.15 12:44:00
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772. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
I've added those modifiers, thank you!
- by Musta Tornius - at 2013.05.15 08:32:00
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773. Skill Respec - in General Discussions [original thread]
Read the forums, there is an optional respec if you so want but you have to contact support.
- by Musta Tornius - at 2013.05.15 00:46:00
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774. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
RECON BY FIRE wrote: CRW-04 Scrambler Rifle Max Range: 83m Optimal Range: 1 - 45m CRD-9 Assault Scrambler Rifle Max Range: 73m Optimal Range: 1 - 29m Added, thank you!
- by Musta Tornius - at 2013.05.14 23:13:00
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775. AV is so OP it is almost hard to understand - in General Discussions [original thread]
Judge Rhadamanthus wrote: I mean really. aV grenades that can be carried by a Proto suit, proto weapon infantry specialist can decimate a tank. Or a drop ship. We have people who are the best infantry killers by gear they can be, but at the sam...
- by Musta Tornius - at 2013.05.14 22:56:00
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776. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
I've added one aur flaylock pistol, if I get a respec I'll check more flaylock pistols and scrambler rifles. I also added a basic scrambler rifle. More to come as always, help is wanted too!
- by Musta Tornius - at 2013.05.14 14:24:00
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777. New infantry item for endurance event is HEP Metabolic Enhancer! - in General Discussions [original thread]
The item has no skill requirements. Also it sits in the low slots. IT has no ISK value as it can't be bought on the market.
- by Musta Tornius - at 2013.05.14 13:17:00
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778. New infantry item for endurance event is HEP Metabolic Enhancer! - in General Discussions [original thread]
Discuss this! 5% bonus to sprint speed 15% bonus to melee damage 15 CPU 10 PG
- by Musta Tornius - at 2013.05.14 12:18:00
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779. Does PC start on the 14th or the 16th? - in General Discussions [original thread]
14th but the first matches happen 15th or 16th.
- by Musta Tornius - at 2013.05.13 18:45:00
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780. What happened to Shotgun? - in General Discussions [original thread]
Well max range has lowered by quite a bit (18m now from 31), optimal is now 4m (4m less than before) so you can kill then fine from that range.
- by Musta Tornius - at 2013.05.12 15:35:00
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