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321. So the range on large blasters..... - in General Discussions [original thread]
At 160m which is a large blaster's effective range, they do about 30 dmg. Which is about the same as a basic AR. So yeah, you can do some damage at those ranges :)
- by Musta Tornius - at 2014.01.12 18:56:00
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322. Devs can you explain to me - in Rookie Training Grounds [original thread]
Mogar Bobac wrote: What the static resistances for armor and shields are in dust and if they differ from eve. Also is the passive regen of shields different when at lower shields than higher shields? Like in eve. Thank you You can check my s...
- by Musta Tornius - at 2014.01.12 00:29:00
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323. If bullet does 30dmg and you have 20 shields left. - in General Discussions [original thread]
Repe Susi wrote: Whoa. But what about, uh, hundreds of us who do not have access to crystal ball? I feel this should be easily accessible information to Dust players also, not needing to dig it out of servers or whatnot. Maybe, maybe not. W...
- by Musta Tornius - at 2014.01.10 18:26:00
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324. Jason Pearson for CPM1 - in General Discussions [original thread]
My Lord you have my Axe!
- by Musta Tornius - at 2014.01.10 12:50:00
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325. Downloaded data files corrupt!!! -__-" - in Technical Support/Bugs [original thread]
Tried the regular stuff of deleting completely and installing again? Rebuilding hdd database etc.
- by Musta Tornius - at 2014.01.10 01:11:00
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326. Plasma Cannon vs Dropship - Where's the Hitbox? - in Technical Support/Bugs [original thread]
If you're really good or unlucky or w/e you can shoot through the middle of the dropship and not hit anything :)
- by Musta Tornius - at 2014.01.09 23:45:00
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327. what should I do with 115 mil isk? - in General Discussions [original thread]
jenza aranda wrote: Send it to me and ill send double back! CPM's aren't allowed to be bad people so she must be speaking the truth! Quick everyone let's bankrupt jenza!
- by Musta Tornius - at 2014.01.09 19:16:00
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328. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Lt Royal wrote: Combat Rifle Optimal Range - 56m Effective Range - 69m Absolute Range - 250m RS-90 Combat Rifle Optimal Range - 62m Effective Range - 76m Absolute Range - 250m BK-42 Assault Combat Rifle Optimal Range - 52m Effective Range - 7...
- by Musta Tornius - at 2014.01.09 12:14:00
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329. improved Battleserver Stability - in General Discussions [original thread]
Well, I remember a time where people used to get dropped left right and centre during matches. This doesn't really tend to happen much these days (bar some new hard freezes). So, I'm just assuming these battle server stability fixes are actually r...
- by Musta Tornius - at 2014.01.08 17:13:00
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330. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Lt Royal wrote: Sorry for the delay, IGÇÖve been very busy recently. IGÇÖll get on this tonight at some point. Ready and waiting! Feed me your data!
- by Musta Tornius - at 2014.01.08 17:00:00
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331. Rise of The Wyrikomi Specialist Swarm Launcher - in General Discussions [original thread]
The lockon time is a separate attribute from rof though so it's unlikely it will affect it.
- by Musta Tornius - at 2014.01.08 03:39:00
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332. Sticky:Community Spotlight: Dust.Thang.DK Fitting Tool - in Announcement and Events [original thread]
Torq has done some pretty amazing work. It's well worth it checking out his site and having a play around!
- by Musta Tornius - at 2014.01.08 01:26:00
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333. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Mregomies wrote: recieved 11/12 won 12/12, not bad. last prize still missing (M-1) I got 10 / 12, I'm pretty sure I won a game every day, too.
- by Musta Tornius - at 2014.01.07 09:23:00
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334. CCP leviathan? - in General Discussions [original thread]
Arkena get back on irc you lazy git.
- by Musta Tornius - at 2013.12.31 12:19:00
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335. Why I think CCP needs to give us full Patch 1.8 notes right now!! - in General Discussions [original thread]
Last I heard 1.8 was still in design phase.
- by Musta Tornius - at 2013.12.26 01:05:00
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336. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Lt Royal wrote: I can do all the Combat Rifles too if you like? By all means, be my guest :)
- by Musta Tornius - at 2013.12.24 01:32:00
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337. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Thank you very much! I'm waiting for some of the combat rifle range still but no it doesn't seem to be like that, it's just the rail rifle that has this oddity with the ranges.
- by Musta Tornius - at 2013.12.23 22:57:00
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338. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Lt Royal wrote: Ishukone Assault Rail Rifle Optimal Range - 75m Effective Range - 100m Absolute Range - 250m Kaalakiota Rail Rifle Optimal Range - 75m Effective Range - 100m Absolute Range - 250m IGÇÖm not sure if I was documenting down the w...
- by Musta Tornius - at 2013.12.23 21:07:00
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339. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
agent caron wrote: you should use the new SDE I am using the SDE, I have used it since the day it was published, I'm also an admin on https://neweden-dev.com/Main_Page which comprehensibly covers the SDE (or getting there at least :) ). T...
- by Musta Tornius - at 2013.12.23 19:10:00
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340. Design and plan an app! Taking requests! - in DUST 514 Technology Lab [original thread]
John ripper is a self confessed troll, don't expect anything soon :P
- by Musta Tornius - at 2013.12.23 10:57:00
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