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21. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Jaysyn Larrisen wrote: Hmm. I'm not skilled into heavies at all.... I wonder how much SP i would need to invest to make this worth while? Wouldn't I need to get dropsuit command to 5, heavy to 3', and then finally get Commsndo, right? That se...
- by Murt Lesp - at 2014.03.20 17:56:00
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22. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Chunky Munkey wrote: Shall we just call this the "Magsec event" since the SMG & Scrambler pistol are being needlessly nerfed and the new pistols are underwhelming? Chargeshot Ion Pistol might be worth a shot.
- by Murt Lesp - at 2014.03.20 17:04:00
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23. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
So, if I buy a militia tank and obliterate 100's of commandos that will likely take to the field, I can farm isk right?
- by Murt Lesp - at 2014.03.20 16:26:00
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24. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
I like the idea of an event every 2 weeks or so. Enough to pull people back to get thir quota instead of the usual match. It challenges players to try something new. This even gives us 3 new suit and 3 new weapons for a total of 4 suits and 7 weap...
- by Murt Lesp - at 2014.03.20 13:37:00
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25. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Hmm maybe I'll try the Minmatar Commando with SMG and Flaylock
- by Murt Lesp - at 2014.03.20 13:25:00
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26. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Caldari Commando with Magsec and Bolt Pistol seems like the ideal build to me
- by Murt Lesp - at 2014.03.20 12:20:00
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27. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Sorry if this has been asked already, but I have a question regarding Cloaking Fields You have no chevron or health bar, but do you still appear on radar? If someone uses a scanner, will you show up? If so, Gallente Logis will become VERY popular
- by Murt Lesp - at 2014.03.20 01:17:00
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28. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Will the SMG be renamed since the Magsec is a different SMG? Will the Rifles be renamed according to race? Will the Assault Rifle be renamed "Plasma Rifle"?
- by Murt Lesp - at 2014.03.16 17:29:00
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29. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Henrietta Unknown wrote: Bunny Demon wrote: Podge89 wrote: Surprised we got so far with these poxy fatal errors I don't get fatal errors but my ps3 does freeze if I'm in my room thingy (capsule maybe, forgot the name) for more than a mi...
- by Murt Lesp - at 2014.03.16 17:21:00
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30. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
#2Posted: 2013.06.04 01:05 | Report Quote: 1 Supposedly there are other stealth modules in development. I do not know if it's true but it is something to look into. I think a higher base movement, even if only 0.3 more would be of some help. Ma...
- by Murt Lesp - at 2014.03.15 20:02:00
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31. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
BIind Shot wrote: The server goes down at 6/7 in the morning for me. Does that mean I'm ******!? I bought a booster and activated it as soon as I got home Friday.. In so many words, yes. They wanted it used within a few hours (2-3 I think) o...
- by Murt Lesp - at 2014.03.15 19:50:00
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32. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Jaed D'jaegweir wrote: we lose, having disconnection errors again today. we won't see 50,000 at this rate We have 240,000+ already and that was 2 hours ago. We'll get something no matter what
- by Murt Lesp - at 2014.03.15 00:15:00
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33. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
10 hours in and almost 1/4 of the way there. I think we're going to make it. p.s. check Twitter for updates
- by Murt Lesp - at 2014.03.14 21:47:00
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34. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Current Tally?
- by Murt Lesp - at 2014.03.14 20:16:00
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35. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Full militia dropships vs forge gun volleys and infantry clumps vs mass drivers or tanks Death and Glory
- by Murt Lesp - at 2014.03.11 14:52:00
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36. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
If the community manages to outdo the scale, will it be expanded to include bigger buffs?
- by Murt Lesp - at 2014.03.11 00:08:00
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37. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
jerrmy12 kahoalii wrote: Murt Lesp wrote: Time to run dragonfly scout with toxin and no other items!!! (Yes I'm an open beta player and I'm still around) How does being an open beta player have to do with that bpo It was when I got it a...
- by Murt Lesp - at 2014.03.10 22:41:00
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38. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Time to run dragonfly scout with toxin and no other items!!! (Yes I'm an open beta player and I'm still around) Everyone agree to go as cheap a build and flimsy as possible with max damage weapons
- by Murt Lesp - at 2014.03.10 22:35:00
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39. Announcement:Uprising between now, 5/14 and beyond - in Announcement and Events [original thread]
If the Weaponry skill is being refunded, then why not dropsuit command? there are 5 levels of it and there is no passive bonus either. Going beyond level 3 is unnecessary so why have levels 4 and 5? Seems like a relatively unneeded skill to me.
- by Murt Lesp - at 2013.05.10 23:33:00
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