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21. When will vehicles return to Blam!'s model? - in Feedback/Requests [original thread]
Kevall Longstride wrote: The pilot wouldn't have the option of a highly tanked suit that they can jump out of the HAV wearing, prey and spray an HMG then insta jump back into the HAV. That's my MAJOR peeve with the current design. I also wou...
- by Murder Medic - at 2015.09.06 18:50:00
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22. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Megaman Trigger wrote: Murder Medic wrote: Megaman Trigger wrote: I've seen a Python use hardeners to reduce Swarm damage so much that the shield repped through Swarm impacts. Think it was triple hardened, according to someone on comms. ...
- by Murder Medic - at 2015.09.04 20:59:00
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23. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Megaman Trigger wrote: Murder Medic wrote: Vesta Opalus wrote: I've had PCs before where a dropship pilot will hover in front of my forge fit and eat 2 full clips of AFG ammo to his face, the only reason I survived was because I was hit...
- by Murder Medic - at 2015.09.04 19:23:00
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24. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Vesta Opalus wrote: I've had PCs before where a dropship pilot will hover in front of my forge fit and eat 2 full clips of AFG ammo to his face, the only reason I survived was because I was hitting him in such a way to throw his aim off. . ...
- by Murder Medic - at 2015.09.04 17:53:00
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25. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Vesta Opalus wrote: But its ok, you will win in the end because vehicle/AV balance will never be fixed because nobody thinks its a problem that tanks are virtually impossible to kill. Bad players do have trouble killing tanks while they're o...
- by Murder Medic - at 2015.09.04 05:02:00
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26. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Vesta Opalus wrote: I'll just give some observations and logical thought here and you can pick it apart at will: Observation 1. Infantry without AV is helpless vs. vehicles. 100% helpless, you basically have zero chance of anything aside from h...
- by Murder Medic - at 2015.09.03 20:50:00
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27. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I hope that guy with the excellent balance proposal for Swarms chimes in. Also let's not forget standard Dropships. I can actually get my Python away from Swarms right now if I run the moment I hear them, but standard Drop...
- by Murder Medic - at 2015.09.03 16:39:00
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28. CPM Feedback Request: NPE, Corp Tools and UI - in Feedback/Requests [original thread]
Kevall Longstride wrote: Yep, still banging the drum about this. I swear I'm going to just keep standing for CPM till I get what I want.. Pretty sad and discouraging in that over a year you can't even get really basic important stuff like th...
- by Murder Medic - at 2015.09.03 16:13:00
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29. Dropship Command Skill - in Feedback/Requests [original thread]
Breakin Stuff wrote: Murder Medic wrote: Maximus Mobius wrote: Not mlt. Mlt is considered a frame, not a specified asset. Works for me I just figured it might be easier to make it go to all dropships. I'm not sure what you mean by it's ...
- by Murder Medic - at 2015.09.03 08:36:00
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30. Dropship Command Skill - in Feedback/Requests [original thread]
Maximus Mobius wrote: Not mlt. Mlt is considered a frame, not a specified asset. Works for me I just figured it might be easier to make it go to all dropships. I'm not sure what you mean by it's not an asset since there's Grimsnes, Gorgon, an...
- by Murder Medic - at 2015.09.03 07:35:00
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31. Dropship Command Skill - in Feedback/Requests [original thread]
Currently it's a useless mandatory skill that is only raised to 3 Since swarms are currently over-performing against dropships, and Ratatti and crew are too afraid to go through with tiers on the other vehicles, why not increase their durability ...
- by Murder Medic - at 2015.09.02 20:22:00
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32. Red line instant death - Killed by guns from Mothership instead - in Feedback/Requests [original thread]
Hector Carson wrote: +1 make the time shorter in the redline too Redline snipers and tanks don't need even more of a safety net then they already enjoy
- by Murder Medic - at 2015.09.02 16:25:00
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33. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Tweaking the impact pulse is pointless because you can't stick around to fight a swarm launcher without dying, plus skilled pilots have long since learned to compensate for it in their flying. Reducing swarm tracking might help but probably not ho...
- by Murder Medic - at 2015.09.02 15:40:00
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34. [Inquiry] Powercore Update. - in Feedback/Requests [original thread]
CCP Rattati wrote: its just a great idea, with a very high workload to convert our assets to. I will try to share an actual example, since I am still working on this. If they would give you a proper sized dev team and funds to work with....
- by Murder Medic - at 2015.09.01 15:12:00
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35. Assault Dropship Progression - in Feedback/Requests [original thread]
That seems silly. It's obvious our current ships are not Proto ships at all. You can even fit proto mods on a MLT tank, so I'm not sure what your point is. I understand that there are very little resources available to make changes, so I propose...
- by Murder Medic - at 2015.08.31 09:19:00
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36. Assault Dropship Progression - in Feedback/Requests [original thread]
Since I haven't seen any numbers proposed in a long time, and ADS are clearly in need of some help if they ever want to do anything other than run away all the time. STD, ADV, PRO Right now we just have the single tier of ADS, unlike the multi ...
- by Murder Medic - at 2015.08.31 08:01:00
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