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2141. Orbitals per match - in General Discussions [original thread]
3 - 6 orbitals a game of skirmish with a full squad of my regulars. Got 9 orbitals one game, but the other side was really REALLY bad
- by Mossellia Delt - at 2013.09.20 21:25:00
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2142. Stay in your weapon's "sweet-spot" and you won't die so much. - in General Discussions [original thread]
The only thing lacking on a dropship is HP and WP's As someone who flys part time I can go 800 - 1000 WPs a game flying people around without getting shot down The only thing that kills me are red line rail tankers, wonky physics and the crappy ...
- by Mossellia Delt - at 2013.09.20 18:20:00
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2143. Thank you CCP - in General Discussions [original thread]
Cosgar wrote: Thank you for not issuing a logi wide nerf, CCP. I thought you uninstalled?
- by Mossellia Delt - at 2013.09.20 06:39:00
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2144. How active is everyone? - in General Discussions [original thread]
less active in 1.4 thanks to scouts being awful but previouslly 12 - 20 hours a day, even if im not playing and just chatting with people in game.
- by Mossellia Delt - at 2013.09.20 06:37:00
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2145. You know the feeling when everything just works. - in General Discussions [original thread]
I only get that feel when I pilot a logi dropship and blue dots know when to get in and out as I drop them off and fairy them to places
- by Mossellia Delt - at 2013.09.20 06:36:00
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2146. Squad finder - in General Discussions [original thread]
Mregomies wrote: Void Echo wrote: il just make a squad before I get in and lock it so nobody can get in, theres a reason I don't squad with blues. ... tanker/DS pilot? Void is a tanker
- by Mossellia Delt - at 2013.09.20 06:30:00
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2147. [Request] The ability to edit the weapons - in Feedback/Requests [original thread]
could I get an underbarrel flaylock on my plasma cannon *this is not intended to be serious, im actually against the idea*
- by Mossellia Delt - at 2013.09.20 06:09:00
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2148. Module tiers - in Feedback/Requests [original thread]
Awry Barux wrote: TBH what I would really be interested in seeing is removing all shield extension, armor reinforcement, and damage modification modules. Build some more EHP into every suit, and make fitting about utility and EWAR, not maximizi...
- by Mossellia Delt - at 2013.09.20 06:00:00
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2149. Squad finder - in General Discussions [original thread]
Some people dont want to play in a squad constantly.
- by Mossellia Delt - at 2013.09.20 05:58:00
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2150. new melee weapon - in General Discussions [original thread]
why?
- by Mossellia Delt - at 2013.09.20 05:57:00
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2151. Is matchmaking really fixed? - in Feedback/Requests [original thread]
I dont believe its working at all, im either stomping the other side or im pulling my blue berries by the hair trying to get them to leave the redline.
- by Mossellia Delt - at 2013.09.20 05:54:00
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2152. Module tiers - in Feedback/Requests [original thread]
Awry Barux wrote: Mossellia Delt wrote: Im sorry but, really? Just to throw some numbers out there, the militia AR does 400 damage a second, more if theres a headshot or militia light weapon damage mod on the suit. The time to kill is at...
- by Mossellia Delt - at 2013.09.20 05:51:00
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2153. Module tiers - in Feedback/Requests [original thread]
Im sorry but, really? Just to throw some numbers out there, the militia AR does 400 damage a second, more if theres a headshot or militia light weapon damage mod on the suit. The time to kill is at its all time lowest, and its far too low righ...
- by Mossellia Delt - at 2013.09.20 05:47:00
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2154. Its feels like... - in General Discussions [original thread]
Xender17 wrote: active beats passive in every situation. This is quite annoying as I'm a gunnlogi tanker... A mix of active and passive beats all active or all passive. Darn stacking penalties.
- by Mossellia Delt - at 2013.09.20 05:41:00
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2155. [Request]Freddom MD needs a buff. ( or nerf the EXO) - in Feedback/Requests [original thread]
use the boundless assault, much better in my opinion.
- by Mossellia Delt - at 2013.09.20 05:08:00
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2156. rellationship between tankers and their team - in General Discussions [original thread]
Exmaple Core wrote: Mossellia Delt wrote: Beck Weathers wrote: You Know if tankers actualy helped the team rather than steam rolled around with only their own K/D ratio in mind, people might respect tankers more. I Fing hate tankers, they...
- by Mossellia Delt - at 2013.09.20 03:45:00
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2157. rellationship between tankers and their team - in General Discussions [original thread]
Beck Weathers wrote: You Know if tankers actualy helped the team rather than steam rolled around with only their own K/D ratio in mind, people might respect tankers more. I Fing hate tankers, they arnt team players, they dont care about winning...
- by Mossellia Delt - at 2013.09.20 03:34:00
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2158. rellationship between tankers and their team - in General Discussions [original thread]
Exmaple Core wrote: Mossellia Delt wrote: It bugs me to no end that if theres a friendly tank on the field they wont let me support it. I understand why they dont, but I wouldnt mind getting in your tank with my reppers and shotgun ready to ...
- by Mossellia Delt - at 2013.09.20 03:03:00
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2159. rellationship between tankers and their team - in General Discussions [original thread]
It bugs me to no end that if theres a friendly tank on the field they wont let me support it. I understand why they dont, but I wouldnt mind getting in your tank with my reppers and shotgun ready to kill swarmers or AV naders and rep the tank afte...
- by Mossellia Delt - at 2013.09.20 02:52:00
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2160. Horrible idea - in General Discussions [original thread]
the minnimatar race bonus is the only problem. maybe make it stamina releated or hacking.
- by Mossellia Delt - at 2013.09.20 00:35:00
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