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21. Community Patch Notes - in General Discussions [original thread]
Official patch notes: "We fixed some stuff, we broke some stuff, go buy a merc pack."
- by Mosley Harmless - at 2012.09.28 00:48:00
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22. Have they patched the frame rate or spawn system yet? - in General Discussions [original thread]
Scholar Him wrote: Good to know. Thanks for the 1 person who actually stayed on topic. I'll check back in another 2 weeks. It'll still be exactly the same, check back in a few years.
- by Mosley Harmless - at 2012.09.28 00:46:00
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23. You know this game will be a complete failure when... (Game) - in Technical Support/Bugs [original thread]
You seem to be under the impression that CCP is a professional company that knows what it's doing.
- by Mosley Harmless - at 2012.09.27 01:36:00
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24. Observations - in General Discussions [original thread]
TL;DR "You're not playing the game the way I think it should be played so here's a wall of text."
- by Mosley Harmless - at 2012.09.26 02:10:00
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25. Importance of Visuals/Graphics? - in General Discussions [original thread]
Fivetimes Infinity wrote: TiMeSpLiT--TeR wrote: Correct me if I'm wrong. Most PC gamers prefer graphics. They are graphic whores. PC gamers would not trade performance for graphics, which is the point of the thread. Very few people who pl...
- by Mosley Harmless - at 2012.09.25 15:13:00
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26. New Feature(s) Screenshots and Video - in General Discussions [original thread]
So you're 20 000 years in the future wearing state of the art dropsuits and you're moving at, what, 0.02 miles an hour, even as an assault. Speed it up already.
- by Mosley Harmless - at 2012.09.24 15:32:00
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27. Jack Tretton: Dust released in October. - in General Discussions [original thread]
Zerlathon wrote: It's IGN, so... meh (credit for linking the article though) I would find it a little odd if the announcement of the release date was not published in the Beta Forums before being released to the Media. That's funny. This...
- by Mosley Harmless - at 2012.09.24 14:54:00
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28. Please give me this AR sight - in Feedback/Requests [original thread]
+1
- by Mosley Harmless - at 2012.09.23 14:04:00
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29. [Request] Improvements for animations + weapons feel. - in Feedback/Requests [original thread]
+1 for OP. I hope CCP takes a look at this.
- by Mosley Harmless - at 2012.09.23 13:56:00
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30. Is this an accurate view of the beta? - in General Discussions [original thread]
crazy space wrote: To be fair CCP said the new build, set to hit any day now after TGS is over before the end of the month, has completely reworked hit detection and turning speeds. also rumors that jumping is different and aiming down the si...
- by Mosley Harmless - at 2012.09.21 19:32:00
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31. Is this an accurate view of the beta? - in General Discussions [original thread]
Phantomnom wrote: Moonracer2000 wrote: Right now we have the core FPS mechanics Nope. I think it's safe to say that we do have the core mechanics, wether they're any good is a different matter entirely.
- by Mosley Harmless - at 2012.09.21 19:00:00
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32. An analogy - in General Discussions [original thread]
Dust is not an unborn fetus, that might have been the case years ago when Dust was just an idea. At this point in the development it's an underachieving highschool student destined for a uneventful life in a protective workplace until he dies from...
- by Mosley Harmless - at 2012.09.21 18:47:00
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33. The Gunplay Thread - in General Discussions [original thread]
Iron Wolf Saber wrote: What would it be magnetic based? Don't know, it's the first thing that came to mind. Wether it's hover or magnetic, it'd make for a good transport vehicle, something in between a LAV and a HAV.
- by Mosley Harmless - at 2012.09.10 17:36:00
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34. The Gunplay Thread - in General Discussions [original thread]
Iron Wolf Saber wrote: 1 year from now> CCP introduces new class of HAVs called Hoover HAVs unlike their traditional threaded cousins these HAVs sacrifice defenses for mobility and agility able to go in any direction and strafing larger and ...
- by Mosley Harmless - at 2012.09.10 17:28:00
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