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9341. campiagn mode - in General Discussions [original thread]
Personally, I think something along the lines of the Storyline missions we have in EVE would be a neat addition. They're usually about 10 missions long, and you can bring some friends along with you, or do them yourself. Perhaps Dust could even g...
- by Mobius Wyvern - at 2012.07.30 16:52:00
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9342. Probably The Best Fps I've Played In A While - in General Discussions [original thread]
Garma QUDA wrote: Dust is great, I get to fly dropships all day with no reproductions, snipe people, randomly get to listen to enemy coms about our performance, and die at most 5 times in a round. Lol excuses are for assholes, so my highschool ...
- by Mobius Wyvern - at 2012.07.29 22:53:00
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9343. All this Complaining - in General Discussions [original thread]
Debacle Nano wrote: My god we are only playing part of the game with, what, 20% of the items and such. Give the game a chance. ^THIS
- by Mobius Wyvern - at 2012.07.29 22:51:00
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9344. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
How far off topic can this thread go? We are placing bets. 1 million ISK says this thread is locked for off-topic by 1200 GMT tomorrow.
- by Mobius Wyvern - at 2012.07.29 21:47:00
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9345. after death? - in Feedback/Requests [original thread]
XxDreadknotxX wrote: im not talking about the intial load in screen... i'm talking during gameplay in between spawing..i already know i can go to a neocom...but in the best fps u can change things between spawing to deal with approperite situat...
- by Mobius Wyvern - at 2012.07.29 21:15:00
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9346. [REQUEST] Left Handed Controller Style - in Feedback/Requests [original thread]
I'm personally hoping they release an Armored Core level controller customization interface. Of course I'd cream my ******* pants if they put in an actionmapper, but I think that's a bit far-fetched.
- by Mobius Wyvern - at 2012.07.29 21:10:00
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9347. [Request] Individual Targeting - in Feedback/Requests [original thread]
I like that a lot. It makes perfect sense as a navigational aid and in assisting squad cohesion.
- by Mobius Wyvern - at 2012.07.29 21:01:00
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9348. Font size - in Feedback/Requests [original thread]
XxDreadknotxX wrote: i'm having horrible problems with the fonts in the discriptions, introductory, and market... can we make the font just a bit bigger or give the words an outline so things don't seem to blur together...it's hard to read maki...
- by Mobius Wyvern - at 2012.07.29 20:58:00
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9349. [Suggestion] Optical Equipment - in Feedback/Requests [original thread]
While I was playing MechWarrior Living Legends today, it occurred to me that since we'll most likely be dealing with night maps at the very least, if not active day-night cycles, that this leaves an opening in the abilities of our current equipmen...
- by Mobius Wyvern - at 2012.07.29 20:55:00
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9350. Randomize Spawning at control points in Skirmish. - in Feedback/Requests [original thread]
Kokuten Chiaki wrote: Mobius Wyvern wrote: Already been talked about, already been confirmed as fixed for next build. Moving on. Good to hear. Seriously. No more having to worry about whether there'll be RE or a Sagaris just waiting to...
- by Mobius Wyvern - at 2012.07.29 20:51:00
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9351. after death? - in Feedback/Requests [original thread]
XxDreadknotxX wrote: that's what i was asking... what do u think about a last stand feature? Honestly, I don't really like that idea. Its kind of hard to explain why I fell that way, but part of it is that we're using some terrifying powerful...
- by Mobius Wyvern - at 2012.07.29 20:48:00
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9352. Useless Skill Levels 2 & 3 - in Feedback/Requests [original thread]
It looks like small percentage bonuses are being added to each skill, so those levels will actually get you something eventually.
- by Mobius Wyvern - at 2012.07.29 20:45:00
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9353. The actual problem with dropship crushing - in Feedback/Requests [original thread]
Ender Jettrix wrote: Hello, Dropship crushing should, yes should, be allowed. The 2 problems i have with it are 1: the craft receives now damage for running aground. 2: The ship just has to touch you and you're dead. Solutions: 1: A slightly ...
- by Mobius Wyvern - at 2012.07.29 20:40:00
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9354. Randomize Spawning at control points in Skirmish. - in Feedback/Requests [original thread]
Kokuten Chiaki wrote: I was playing Skirmish today, and today is my third day of the beta. Control points allow us to respawn at that point, in the same. Exact. Place. Every. Time. When a point is being captured, or just randomly, I end up spaw...
- by Mobius Wyvern - at 2012.07.29 20:39:00
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9355. sum different idea's - in Feedback/Requests [original thread]
XxDreadknotxX wrote: 2. as your running i think the ability to divefire would be awsome.. To quote Yahtzee: Short answer: No. Long answer: Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...
- by Mobius Wyvern - at 2012.07.29 20:38:00
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9356. [Request] Time based equipment rather than 1 per spawn - in Feedback/Requests [original thread]
Alkai Chromision wrote: I see the devs don't acknowledge many of these posts. What do you guys think? As some pc based online shooters have done, I think the system would be better if equipment you purchased expired after a certain period of i...
- by Mobius Wyvern - at 2012.07.29 20:35:00
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9357. Gunner skill driver skills - in Feedback/Requests [original thread]
BAD FURRY wrote: ccp add a skill book to let players use the Turret Guns on tanks and lav,s and drop ships and with out them you cant use them. 2nd you should not abull to use and HAV or DROP ship unless you have the skill to drive ot fly them ...
- by Mobius Wyvern - at 2012.07.29 20:33:00
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9358. after death? - in Feedback/Requests [original thread]
XxDreadknotxX wrote: when u die and the suicide button comes up do u know if they're goin to add the feature to heal or go in a last stand position? is there any talk of killcams? what about being able to adjust ur classes while waiting to load...
- by Mobius Wyvern - at 2012.07.29 20:29:00
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9359. Remove Analog Dead Zone. - in Feedback/Requests [original thread]
See, some people are complaining about aim assist being too intense. I have -no- aim assist, and at least a 5 degree deadzone.
- by Mobius Wyvern - at 2012.07.29 20:28:00
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9360. Add new skill for T2 drop suits - in Feedback/Requests [original thread]
Lee Church II wrote: BAD FURRY wrote: hi ccp plz keep the Dropsuit training multiplier at x8 and add a new skill book for T2 drop suits giving -3 to sig per lv and the T2 Dropsuit training multiplier at x 9 or 12 thank you sorry for be...
- by Mobius Wyvern - at 2012.07.29 20:26:00
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