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9261. Remote Explosives - in Feedback/Requests [original thread]
Draco Dustflier wrote: These things need to attach to tanks so i can get my troll on. that is all. Next build AV grenades will adhere to tanks, and have their old damage stats back.
- by Mobius Wyvern - at 2012.08.02 00:54:00
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9262. More Structures like.... PLANETARY JUMP DRIVES!!!! - in Feedback/Requests [original thread]
Zero Harpuia wrote: One that prunes excessive punctuation
- by Mobius Wyvern - at 2012.08.02 00:49:00
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9263. (Request) I want in on the whole exploring abandoned stations gameplay coming to... - in Feedback/Requests [original thread]
Something tells me CCP wants us doing this just as much as we want to be doing it, which is only more awesome. +1
- by Mobius Wyvern - at 2012.08.01 23:03:00
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9264. Nanite injectors - in Feedback/Requests [original thread]
Mical Angelo wrote: wait, wait. Mandatory wait? So basically if there are no medics, respawn wait time practically doubles? The time it takes to spawn back in once selecting a point has been reduced to compensate.
- by Mobius Wyvern - at 2012.08.01 23:01:00
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9265. Mechanized Torso-Actuated Chassis - in Feedback/Requests [original thread]
Nos Faust wrote: Corrected and boo.. mining.. l'll wait for the combat version Same. This is just one of the few pictures we've actually been shown of these in EVE backstory materials, including the one shown for the announcement at FanFest t...
- by Mobius Wyvern - at 2012.08.01 22:58:00
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9266. Mechanized Torso-Actuated Chassis - in Feedback/Requests [original thread]
Not coming till next year though. Have a mining one in the meantime. http://wiki.eveonline.com/wikiEN/images/1/18/InthePits.jpg EDIT: Also, its Actuated. Just fyi.
- by Mobius Wyvern - at 2012.08.01 22:42:00
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9267. "Nerfing Tier 2 HAV's" - in Feedback/Requests [original thread]
Yeah, the stacking penalty actually cuts the bonus by 50% in this. 1st - 25% 2nd - 12.5% 3rd - 6.75% and so on.
- by Mobius Wyvern - at 2012.08.01 22:41:00
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9268. EVE and DUST514 learning curve - in General Discussions [original thread]
Ah, yes, my favorite graph. Things may change over the years, but the applicability of that wonderful graph never does.
- by Mobius Wyvern - at 2012.08.01 22:38:00
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9269. When ever kids use the word "tactical" in an argument this comes to mind - in General Discussions [original thread]
Yeah, trying to defend some of the shenanigans we're seeing right now as "tactical" is pretty damn weak.
- by Mobius Wyvern - at 2012.08.01 22:36:00
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9270. In Battle Equipment and Features - in General Discussions [original thread]
Jaz MONE wrote: I've been playing this beta since day one and its quality is increasing bit by bit. but I have a few issues. 1) I feel there should be a better clarification as to whom is an enemy and a friend ( I've notice squad members keep ...
- by Mobius Wyvern - at 2012.08.01 22:31:00
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9271. monday-wednesday = hell. - in General Discussions [original thread]
Regis Mark V wrote: Nope! Further clarification?
- by Mobius Wyvern - at 2012.08.01 17:24:00
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9272. GM unicorn IRL - in General Discussions [original thread]
Troll thread, disregard. /thread
- by Mobius Wyvern - at 2012.08.01 17:18:00
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9273. Where are our quarters? - in General Discussions [original thread]
D Park wrote: Has there been a statement from CCP for where we are when we are not in a battle or getting ready for one? We're in a War Barge orbiting the plant you can see from the War Room lobby area.
- by Mobius Wyvern - at 2012.08.01 17:17:00
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9274. Beta can't be fixed? - in General Discussions [original thread]
UltraMind Regenersis wrote: Ok I really need some help here regarding how some game mechanics are broken? Hit detection, animations etc. Now isnt the point of buying into the Unreal engine so that a game designer doesnt have to worry about the...
- by Mobius Wyvern - at 2012.08.01 17:15:00
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9275. Weapon Crafting - in General Discussions [original thread]
The Polish Hammer wrote: I've heard whispers of, when Dust launches, weapon crafting that will be available both of the Dust side of things as well as EvE. I'm curious as to how this will work? Will the gun models (as well as vehicles, dropsuit...
- by Mobius Wyvern - at 2012.08.01 14:40:00
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9276. monday-wednesday = hell. - in General Discussions [original thread]
Grit Breather wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: monday through wednesday are my most productive days!!! no distractions! Who are you kidding? This forum is worse that actually playing Dust! Okay, gotta give you that one. I've pract...
- by Mobius Wyvern - at 2012.08.01 14:38:00
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9277. Story behind the beta? - in General Discussions [original thread]
Naturi Riclenore wrote: It's a new EVE chronicle entitled "514" I would suggest this as a good read if you haven't already. http://wiki.eveonline.com/en/wiki/514_%28Chronicle%29 And this will give you an idea into some of the back story as ...
- by Mobius Wyvern - at 2012.08.01 14:22:00
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9278. monday-wednesday = hell. - in General Discussions [original thread]
When Dust is offline I just play EVE and MechWarrior Living Legends. Always other games to play while I wait.
- by Mobius Wyvern - at 2012.08.01 14:18:00
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9279. [Suggestion} Sansha's Nation as PVE Opponants and lootable gear? - in Feedback/Requests [original thread]
I remember that during the first incursion live-events, there were a bunch of guys RPing in local about there being a ground invasion, and the Devs played along. I say we have the capsuleers beat up Sansha's Nation in orbit while the Dusters tear...
- by Mobius Wyvern - at 2012.08.01 14:16:00
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9280. Beta can't be fixed? - in General Discussions [original thread]
Templar Two wrote: I measure Dust 514 from what I have seen so far, my opinion is formed on what I see and play NOW. Most of you instead say "Dust will be better TOMORROW". If the the future will prove me wrong then I will win a great game to ...
- by Mobius Wyvern - at 2012.08.01 14:13:00
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