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8761. About next update (Knife) - in Feedback/Requests [original thread]
Kane Fyea wrote: If you guys make it so knives are equipped to your secondary weapon slot than, I think, it should be like one of the following: 1. Make it so that you still have a knife or some kind of melee weapon (Such as rifle butt) withou...
- by Mobius Wyvern - at 2012.09.10 05:26:00
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8762. [request/begging] home servers. - in Feedback/Requests [original thread]
I haven't used a single grenade in this build. To clarify that statement, I have thrown uncountable dozens, and never had a single one detonate, so to say I have 'used' one is pushing it.
- by Mobius Wyvern - at 2012.09.10 05:24:00
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8763. Aim Assist - in Feedback/Requests [original thread]
Nicolas DelValle wrote: I have aim assist on and I still can't hit the broad side of a barn with most of the weapons in Dust unless I'm really trying. So I don't really agree. And now you have experienced Games Made by CCP Rule Number 1: Ever...
- by Mobius Wyvern - at 2012.09.10 05:23:00
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8764. Aim Assist - in Feedback/Requests [original thread]
Baal Jagorin wrote: Well, after using it for a match I have to stick with my guns as I was shooting an enemy spawn transponder when an enemy happened to spawn on it. Of course more than a handful of rounds quickly depleted his shields but then ...
- by Mobius Wyvern - at 2012.09.10 05:08:00
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8765. [Request] Dust EFT rather DFT - in Feedback/Requests [original thread]
STB-RageWarDog EV wrote: cool im with this guy need a better fitting tool and more info on the modes/guns and so on Agreed.
- by Mobius Wyvern - at 2012.09.10 04:39:00
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8766. Aim Assist - in Feedback/Requests [original thread]
Baal Jagorin wrote: I've been noticing that enemy targets are more that capable of drilling me with a 60 round mag while we're both running and activly engaging each other. I find it a little rediculous that such a large scale FPS with projecte...
- by Mobius Wyvern - at 2012.09.10 04:38:00
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8767. Sniper Shot Warning - in Feedback/Requests [original thread]
DarkShadowFox wrote: Would be nice if there was a sensor thing that went off every time a sniper had you in their sights and was about to shoot you or even a sensor warning when your about to get shot so you dont have to always be scanning for ...
- by Mobius Wyvern - at 2012.09.10 04:34:00
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8768. REQUEST) A leader board for warpoints. - in Feedback/Requests [original thread]
EVICER wrote: I know there some guys out there that really arent that good,and there kdrs are horrible.....but they just keep on trying.Id like to see a board for those guys...the guys that never give up .That try to solo cap an objective and ...
- by Mobius Wyvern - at 2012.09.10 04:33:00
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8769. This game is frustrating... - in Feedback/Requests [original thread]
Keybinding for all control methods has already been confirmed for later builds, so this shouldn't be an issue.
- by Mobius Wyvern - at 2012.09.10 04:32:00
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8770. Keybinding and turn speed with mouse/kb - in Feedback/Requests [original thread]
Tacred wrote: Please add the option to change keys around with the keyboard. Not being able to set the keys to what I use in most shooters makes it really awkward to use. Especially since I always have melee and grenades mapped to thumb buttons...
- by Mobius Wyvern - at 2012.09.10 04:31:00
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8771. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Disagree, AV needs to be buffed. Yes, the issue was the overzealous AV weaponry nerf. HAVs in particular were nerfed rather heavily for this build, but then the AV gear was nerfed as well, making them seem overpo...
- by Mobius Wyvern - at 2012.09.10 04:28:00
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8772. Expected release - in General Discussions [original thread]
Fivetimes Infinity wrote: He's making stuff up. Expected release is sometime this year. So December at the latest. It sounds like they'll be opening the beta up this next build later this month or so, and after that it should be a month or two ...
- by Mobius Wyvern - at 2012.09.10 04:26:00
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8773. Pretty sad... - in General Discussions [original thread]
Logi Bro wrote: Tanks 514 They are tough, can usually one-shot you, and can move twice as fast as you. I don't see how they are overpowered at all. Yeah, you pretty much just described a tank in ANY game worth playing. If you can go one-on-on...
- by Mobius Wyvern - at 2012.09.10 04:22:00
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8774. New Items to Come to DUST514 - in General Discussions [original thread]
Iron Wolf Saber wrote: Flaylock? sound like a shotgun pistol the minmatar would use Plasma cannon? Gallente heavy weapon? I'd be interested to see whether it'd be a repeating blaster like the ones for tanks and installations, or an actual ca...
- by Mobius Wyvern - at 2012.09.09 20:52:00
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8775. [request] cloaking devices - in Feedback/Requests [original thread]
Yeah, we've got quite a few threads on this topic. To be safe, use the search function and put this post in all of them. You can never be to sure.
- by Mobius Wyvern - at 2012.09.09 15:52:00
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8776. 9/9/12 IRC Postings w/ Special Guest Dust 514 Executive Producer, CCP Jian - in General Discussions [original thread]
For anyone that wants to try them out, the Faction Warfare District Beacons are live on Buckingham. The video I posted of my talk with CCP Habakuk took place at one of them, and as soon as the games are both back on Sisi, we'll be able to see comb...
- by Mobius Wyvern - at 2012.09.09 07:10:00
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8777. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
/MASSIVE NERDINESS The thing to consider is that the primary reason we have objects that make it to the surface from outside our planet at all is due to their vector. Without a special ablative barrier such as that utilized by the space shuttle, e...
- by Mobius Wyvern - at 2012.09.09 05:03:00
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8778. First Impressions from a long time EVE player - in General Discussions [original thread]
Zekain Kade wrote: They probably do not have their entire team working on DUST, which means it's going to take longer to develop. The entire Shanghai division is devoted to this game. Apparently no less than 60 people.
- by Mobius Wyvern - at 2012.09.09 04:52:00
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8779. The main reason a player run market will help distribute AUR items to ISK only p... - in General Discussions [original thread]
Aighun wrote: Daedra Lord9 wrote: I'll gladly buy AUR items off of you, nearly regardless of price (Nearly, because I'm not going to pay 20X as much for something marginally better). I will sell in bulk. For you, my friend, a special deal...
- by Mobius Wyvern - at 2012.09.09 04:50:00
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8780. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
Rhadiem wrote: Take a dropship, and give it a pilot controlled swarm launcher pods, and use the "cockpit" view to lock on. They become the counter to tanks.. without being OP against infantry. Very little coding, little graphics changes, and ...
- by Mobius Wyvern - at 2012.09.09 03:44:00
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