| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
6421. .................. - in General Discussions [original thread]
gangsta stephan wrote: Mobius Wyvern wrote: jenza aranda wrote: whats with the random and seemingly irrelevant blurring... and who are you? i got a very odd PSN message from you that i simply couldn't understand Subject Dust 514 wro...
- by Mobius Wyvern - at 2012.10.29 21:24:00
|
6422. .................. - in General Discussions [original thread]
jenza aranda wrote: whats with the random and seemingly irrelevant blurring... and who are you? i got a very odd PSN message from you that i simply couldn't understand Subject Dust 514 wrote: thats all U play & Info Dust 514 Open but...
- by Mobius Wyvern - at 2012.10.29 21:21:00
|
6423. Food for Thought - in General Discussions [original thread]
http://www.youtube.com/watch?v=E1U261Lt9V4&feature=g-all-u http://www.youtube.com/watch?v=KpCUfPuDrOY&feature=g-all-u No, its not about this game, but it brings up some related points that I think we should all keep in mind. Planetsid...
- by Mobius Wyvern - at 2012.10.29 21:15:00
|
6424. Dust 514 Release Date Announced? - in General Discussions [original thread]
Stephan p wrote: http://dailygamingnews1.blogspot.com/2012/10/dust-514-release-date-announced.html now look carefully on top of the page right next to the facebook likes & the dust logo u see the Dust 514 Release Date Release Date: Dec 31...
- by Mobius Wyvern - at 2012.10.29 18:23:00
|
6425. Balancing Vehicle Deployment. - in General Discussions [original thread]
Shiro Mokuzan wrote: Terrible idea. Vehicles are an asset that you train for and pay for, not a bonus you might get to use. ^This.
- by Mobius Wyvern - at 2012.10.29 18:21:00
|
6426. large missile turrets are game breaking OP - in General Discussions [original thread]
Zekain Kade wrote: Here's why. A Large blaster turret has short range, is meant to deal with infantry, or light vehicles. A rail gun is for long range, but it does have it's own range cap. it is meant to take out heavy armor, but can't deal e...
- by Mobius Wyvern - at 2012.10.29 02:40:00
|
6427. HAV: The Gunner Dilemma - in General Discussions [original thread]
Waruiko DUST wrote: I've got a thread on turrets and AV and damage types and how they interact in feedback that covers my opinions nicely. Not sure how to link that thread as I get yelled at by the board every time I try to do so. Are you tr...
- by Mobius Wyvern - at 2012.10.28 15:54:00
|
6428. CCP please answer this sometime - in General Discussions [original thread]
Ydubbs81 RND wrote: Will there be an ISK EVE transfer cap post release? I'm under the presumption that there won't be since the tourney is giving $250K ISK that's replenished each wipe. I'm just worried that the ingame ISK grind will be worthl...
- by Mobius Wyvern - at 2012.10.28 06:38:00
|
6429. HAV: The Gunner Dilemma - in General Discussions [original thread]
Sarra Jardox wrote: Mobius testing this is a bad idea because of the limited timeline this game is on to launch. Obviously we don't know for sure wat the timeline is but so far all evidence tht I have seen points to December 4th (this is just m...
- by Mobius Wyvern - at 2012.10.28 06:32:00
|
6430. Dust 514 and vehicles! - in General Discussions [original thread]
Shijima Kuraimaru wrote: Back to the issue though... I don't use vehicles, but I understand that if you limit vehicle spawns by a timer, or by numbers, then you limit the game for people who spec into those vehicles. What you're asking for is t...
- by Mobius Wyvern - at 2012.10.28 06:26:00
|
6431. Dust 514 and vehicles! - in General Discussions [original thread]
Aighun wrote: Regis Mk V wrote: [ The maps can still be open but ther should be some places vehicles can and cannot be very effective. Right now if you really want to push an objective just get a vehicle... Also they need to fix the sounds f...
- by Mobius Wyvern - at 2012.10.28 06:12:00
|
6432. Dust 514 and vehicles! - in General Discussions [original thread]
Regis Mk V wrote: There should be timers in this game for spawning vehicles. If CCP did this vehicle spam would happen less and punish players for letting there vehicles be destroyed. Rocket turrets on tanks as support gunners is just lolwtfbbq...
- by Mobius Wyvern - at 2012.10.28 06:06:00
|
6433. HAV: The Gunner Dilemma - in General Discussions [original thread]
Aighun wrote: Mavado V Noriega wrote: make 1 person use the legs of the MTAC and walk while another fires? Someone is going to make this game and it will be awesome. Unless they **** it up. Chicken fights at the local swimming pool in...
- by Mobius Wyvern - at 2012.10.28 06:03:00
|
6434. HAV: The Gunner Dilemma - in General Discussions [original thread]
Mavado V Noriega wrote: Zero Harpuia wrote: I feel the seperation idea is the most sound of them. Doesn't change the numbers side of the debate, and it gives the driver more control over modules, which will be very important if cap comes in....
- by Mobius Wyvern - at 2012.10.28 03:42:00
|
6435. About dem tanks - in General Discussions [original thread]
Michael Cratar wrote: I'd like to get going with some tanks but i'm clueless on what to put on them and what ones to buy. Can the tank gods shine there holy light down apon me and enlighten me of the force that is a tank? Soma with 180mm Rein...
- by Mobius Wyvern - at 2012.10.28 02:47:00
|
6436. HAV: The Gunner Dilemma - in General Discussions [original thread]
Mavado V Noriega wrote: lol Huh, that was faster than I expected. Anything more constructive to add?
- by Mobius Wyvern - at 2012.10.28 02:43:00
|
6437. HAV: The Gunner Dilemma - in General Discussions [original thread]
Look, a lot of people have been throwing out a lot of ideas for balancing the current one-man tanks against AV weapons. I've been a proponent of separate seats for driver and gunner for a while, and rather than insist on a 4-man tank, I even conce...
- by Mobius Wyvern - at 2012.10.28 02:37:00
|
6438. I am a lady now - in General Discussions [original thread]
Ima Leet wrote: it also seems to me that female suits have smaller hit boxes, making them a harder target to hit, especially when they're moving Yeah, there's no way they're going to make the same mistake as Starsiege: Tribes.
- by Mobius Wyvern - at 2012.10.27 19:16:00
|
6439. What is the exact point - in General Discussions [original thread]
DarkShadowFox wrote: of the "You are here on the star map" exactly? I mean were like supposedly sitting on a start, wouldn't we burn up D: are we in some cool hypercooled, nano heat resistant bunker or something D: does like the whole front of ...
- by Mobius Wyvern - at 2012.10.27 16:00:00
|
6440. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Aighun wrote: Mobius Wyvern wrote: I was outside doing some yardwork, and another idea occured to me. Would it be possible to have a range variable at which point there was a hit delay? To clarify: what if all weapons hit instantaneously wit...
- by Mobius Wyvern - at 2012.10.27 06:23:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
| First page | Previous page | Next page | Last page |