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741. Flaylock pistol is OP! - in General Discussions [original thread]
Kristoff Atruin wrote: I have an alt with 5 million SP that I went straight into the core flay lock with. That char can be more fun than my 13.5 million SP main because with that gun he's a 1 man army. With a cheap as hell suit he can take out ...
- by Mobius Kaethis - at 2013.07.16 06:16:00
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742. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
Brutus Va'Khan wrote: Murder taxis are fairly even. A good av nade will one shot them. Even my hmg drills through them, assuming they're dumb enough to not run away. One thing that should be fixed is the damage. Hitting somebody at full speed...
- by Mobius Kaethis - at 2013.07.16 05:59:00
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743. Give the ob right to every person in squad - in General Discussions [original thread]
Sergamon Draco wrote: I have played many game and noticed,when squad get the 2500 points and squad leader get the right to use ob/os,the squad leader dont use or dont know or dont want to use the ob/os.So it would be great if every squad member...
- by Mobius Kaethis - at 2013.06.19 01:15:00
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744. Petition for Jenza to change her pants. - in General Discussions [original thread]
hooc order wrote: copy left wrote: Jenza can stay on the CPM, at the cost of her changing her pants. You are a horrible person. I am hijacking this thread...it is now a petition to put Jenza's pants as a wearable item in Dust. Agreed...
- by Mobius Kaethis - at 2013.05.20 04:00:00
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745. Petition to remove Goons from the game - in General Discussions [original thread]
Just ban all dropsuits. That will take care of this issue once and for all.
- by Mobius Kaethis - at 2013.05.20 03:53:00
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746. The reason this game will fail - in General Discussions [original thread]
Wait this game is going to fail? I am so confused I thought that 2 million characters had been registered and that there were over 6k people playing earlier today. That doesn't sound like failure to me. I must be really confused though. Please, te...
- by Mobius Kaethis - at 2013.05.20 03:51:00
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747. Dust 514: Diary of an Uprising Knifer - in General Discussions [original thread]
lol.
- by Mobius Kaethis - at 2013.05.14 03:24:00
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748. Good morning devs!!! wakey wakey... - in General Discussions [original thread]
CCP Frame wrote: On it! Extended downtime announcement to come in a bit. More exciting than public nudity.
- by Mobius Kaethis - at 2013.05.14 02:25:00
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749. Yuck! - in General Discussions [original thread]
Don't tell me we are going back to the days of the TAC AR battles? Don't get me wrong, I loved them, or at least I did until people started using modded controllers with them. That is neither here nor there though. The issue is that weapon balance...
- by Mobius Kaethis - at 2013.05.07 07:04:00
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750. Nanoinjectors - in General Discussions [original thread]
Enderr Wigginn wrote: Locate the revive emblem not the body. Sometimes times the emblem can be real far from the body. This is especially true if you get blown up. Any time your body flies away from the point of death you run into this issue.
- by Mobius Kaethis - at 2012.11.24 18:17:00
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751. Hacking an occupied vehicle - in General Discussions [original thread]
You can't hack an occupied vehicle. Sorry.
- by Mobius Kaethis - at 2012.11.24 18:14:00
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752. Mechanics - in General Discussions [original thread]
It gives you 5% more armor per level.
- by Mobius Kaethis - at 2012.11.23 21:20:00
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753. Officer Turrets - in General Discussions [original thread]
This is actually a confirmed upcoming feature. The infantry self-destruct on death that is.
- by Mobius Kaethis - at 2012.11.23 19:48:00
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754. Proximity Mines Requirements? - in General Discussions [original thread]
Hmm just realized that we don't have stats for damage (at least from the data the marketplace provides) that makes this harder to really get into depth about.
- by Mobius Kaethis - at 2012.11.23 19:31:00
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755. Proximity Mines Requirements? - in General Discussions [original thread]
Bucktooth Badger wrote: Hi, Not sure if this is an error or not, but I think the requirements for the proximity mines are a little excessive for advanced levels. At level 2, the requirement is 20 & 3, but at level 4 it is 20 & 30!! Sure...
- by Mobius Kaethis - at 2012.11.23 19:21:00
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756. webs anyone? - in General Discussions [original thread]
Jason Pearson wrote: Flux Grenades don't work. :( No they work you just have to throw them Really though, I've seen them working.
- by Mobius Kaethis - at 2012.11.22 21:53:00
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757. Dust/EVE Test Server - in General Discussions [original thread]
1) Yes 2) Yes 3) No. This was some thing you could do and will be something you can do in the future but the Dev's stopped it just prior to the testing tourny since it was so unballancing. 4) I don't think so but I'd love to hear otherwise.
- by Mobius Kaethis - at 2012.11.22 21:38:00
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758. webs anyone? - in General Discussions [original thread]
Flux grenades are kind of like an EMP grenade in that they can take out a vehicles shields very easily. A true emp or cap draining weapon would rock though.
- by Mobius Kaethis - at 2012.11.22 19:29:00
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759. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
SoTa PoP wrote: I can't believe my eyes. Is a tank pilot complaining about forges? Is the guy whose sitting in a million dollar tank one shotting everything with a turret that shoots 4 missiles at unlimited range with 2 more people able to jump...
- by Mobius Kaethis - at 2012.11.21 05:04:00
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760. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
EnglishSnake wrote: Obviously not a HAV driver Forge gunners hide behind hills and the only way THE ONLY WAY to get a kill on that forge gunner is a direct hit, he charges up and pops out for less than a couple of seconds fires the gun and hi...
- by Mobius Kaethis - at 2012.11.20 13:32:00
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