Pages: 1 2 3 4 5 6 7 8 9 10 |
261. Pregnancy-leave rituals - in General Discussions [original thread]
Why does my main have to be banned till december
- by MlDDLE MANGEMENT - at 2013.07.09 23:52:00
|
262. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Leither Yiltron wrote: I'm afraid that the new reattacking system is another buff to small teams of core players, which is already the predominant mode of operation in Planetary Conquest for the moment. Basically it allows for a dynamic timer m...
- by MlDDLE MANGEMENT - at 2013.07.09 23:26:00
|
263. Petition to change The War Rooms name - in General Discussions [original thread]
The land of 3 kingdoms sounds better.
- by MlDDLE MANGEMENT - at 2013.07.09 23:08:00
|
264. Planetary conquest changes - in General Discussions [original thread]
pdiddy anfama wrote: Kain Spero wrote: The danger overlap is actually a good thing. This prevents entities with little manpower or little depth to their rosters from trying to hold large swaths of space and just cycle out the same 16 peopl...
- by MlDDLE MANGEMENT - at 2013.07.09 23:07:00
|
265. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
CCP FoxFour wrote: Parson Atreides wrote: How exactly is clone stealing going to work with the new "100+ clones means you get to attack again" deal. What if as the attacker I win, thereby stealing a number of clones (let's say 40), but only ...
- by MlDDLE MANGEMENT - at 2013.07.09 20:11:00
|
266. Planetary conquest changes - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: all im sayin is with the current state of things that is just going to go back and forth until more groups get into PC. whatever, I'm trying to provide constructive input on the system itself, not the current % of own...
- by MlDDLE MANGEMENT - at 2013.07.09 20:08:00
|
267. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
The raid mechanic you know 50% of clones for successful attacks. Lets say i attack and win, I have more than 100 clones and decide to follow up. What happens to those 40-50 clones i just raided for a successful attack? Do they go back to my home...
- by MlDDLE MANGEMENT - at 2013.07.09 19:55:00
|
268. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Scheneighnay McBob wrote: The new defense system seems even more carebear than before. Why should a single failed attack from one corp make a district impervious of attack from other corps for 2 days? Yes actually winning a fight is carebe...
- by MlDDLE MANGEMENT - at 2013.07.09 19:21:00
|
269. Planetary conquest changes - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: the biggest issue is 5min between matches and you have several matches scheduled in an evening. yes this new system will be fine and dandy for the 1 district corp, but everyone with more than 1 will run into this issue.....
- by MlDDLE MANGEMENT - at 2013.07.09 19:09:00
|
270. Planetary conquest changes - in General Discussions [original thread]
Deluxe Edition wrote: Sounds great! The only concern I have is with the continued assault 5 minutes after the first battle. With the way timers currently work this system would cause a lot of issues with unexpected battle overlap. My proposed ...
- by MlDDLE MANGEMENT - at 2013.07.09 18:45:00
|
271. RE: PC changes. Will defenders still auto lose 150 clones after a loss? If so, why? - in General Discussions [original thread]
On the flipside if you win, they brought 300 clones with them so if you win they lose 150 and you get to keep 50% of what remains so thats 75 clones added back to your district. Conclusion: Dont lose and more importantly LOGISTICS MATTER, because...
- by MlDDLE MANGEMENT - at 2013.07.09 18:37:00
|
272. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Thor Odinson42 wrote: Aeon Amadi wrote: Thor Odinson42 wrote: Aeon Amadi wrote: Thor Odinson42 wrote: I love it, although I think that you should be able to attack again even after a loss immediately. There are going to be a ton mo...
- by MlDDLE MANGEMENT - at 2013.07.09 18:23:00
|
273. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Thor Odinson42 wrote: We were just talking about in our corp chat. I don't think you should lose the minimum 150 clones if the MCC is lost with these new dynamics. To avoid the redline hiding, maybe lower it to 100. Nope if you drop it to...
- by MlDDLE MANGEMENT - at 2013.07.09 18:16:00
|
274. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
What is the minimum clone movement and what is the minimum clone loss after defeat, still 150 or is it now to reflect the new change in genolution packs? For clarity the minimum clone loss i refer to is the number of clones lost for MCC destructi...
- by MlDDLE MANGEMENT - at 2013.07.09 18:04:00
|
275. CCP an Dusties - in General Discussions [original thread]
Quickgloves wrote: MlDDLE MANGEMENT wrote: Quickgloves wrote: SoTa PoP wrote: dafaq did I just read. FPSmmo? You can place mmo where ever you like - this game still isn't massive OR linked to eve in a meaningful way to call it an expan...
- by MlDDLE MANGEMENT - at 2013.07.09 17:20:00
|
276. CCP an Dusties - in General Discussions [original thread]
Quickgloves wrote: SoTa PoP wrote: dafaq did I just read. FPSmmo? You can place mmo where ever you like - this game still isn't massive OR linked to eve in a meaningful way to call it an expansion of it - we're just using the same background...
- by MlDDLE MANGEMENT - at 2013.07.09 16:32:00
|
277. This game went backwards - in General Discussions [original thread]
Welcome to the realization that IMPs had months ago. We stayed around because of PC and that was a joke too. I honestly think CCP is just biding their time until all the closed beta vets, specifically shooter veterans leave so they don't have to ...
- by MlDDLE MANGEMENT - at 2013.07.09 02:52:00
|
278. Reality check on the joke that is going to best destiny - in General Discussions [original thread]
Alucard Fang wrote: Yeah, I mean, it's going to be a great game. PvP doesn't really matter that much. Not every game has to be competitive... Destiny won't be open world either, but it will be very open with different places to go to. Its ...
- by MlDDLE MANGEMENT - at 2013.07.08 21:06:00
|
279. Gallente logi armor tanking FTW - in General Discussions [original thread]
Knightshade Belladonna wrote: MlDDLE MANGEMENT wrote: XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: Knightshade Belladonna wrote: nvm, this is true. Confirming this does work on gallente proto logi only , with advanced and proto plates....
- by MlDDLE MANGEMENT - at 2013.07.08 21:02:00
|
280. Wiggle of Death - in General Discussions [original thread]
Its probably a combination of keyboard and ds3 input together, an issue that has been around forever and now with the better strafe speed (performance ) is only making it worse. That would be my guess as to the source of this jitter people keep...
- by MlDDLE MANGEMENT - at 2013.07.08 20:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |