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221. Vehicle seat lock - in Feedback/Requests [original thread]
I lose dropships all the time. I'd be satisfied with friendly fire and remote explosives which stick to vehicles. As anyone who has ever refused to get out of my ship will tell you, I'm more than happy to sacrifice a dropship to teach a clingy bl...
- by Mithridates VI - at 2013.02.12 02:49:00
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222. [Feedback/Suggestion] Aiming Mechanics While in Zoom Need Adjustment - in Feedback/Requests [original thread]
Agreed, especially noticeable when the targeting reticle jumps to either side of a enemy's head at distance. It takes a bit of bouncing from side to side to finally rest on the intended target.
- by Mithridates VI - at 2013.02.11 22:31:00
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223. i'm f*****g tired of losing matches because 12/16 of my teammates are "... - in Feedback/Requests [original thread]
Nguruthos IX wrote: My favorite is flying a dropship with 6 idiots afking in the thing and no way for me to boot them out to the objective ive been hovering or flying over for the last 10 minutes. seriously there's half the team afk. Now we'r...
- by Mithridates VI - at 2013.02.11 01:42:00
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224. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Imagine the look on a sniper's face when the target he has almost lined up is flying towards him and changing to nova knives.
- by Mithridates VI - at 2013.02.11 00:01:00
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225. [Request] Hoverbike - in Feedback/Requests [original thread]
Or similar single-seater low-profile ground vehicle either with wheels or some form of hover mechanism depending on what best suits the lore. I'd like to see something smaller than an LAV, with no offensive capabilities, to aid scouts in infiltra...
- by Mithridates VI - at 2013.02.10 21:18:00
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226. i'm f*****g tired of losing matches because 12/16 of my teammates are "... - in Feedback/Requests [original thread]
Salt Dog 76 wrote: PS. To any redline snipers is this game. Is it fun when u do nothing the whole game to help your team or squad and pad your KDR to sit on top of a meaningless leaderboard. ???? Maybe try to cover them dumb blueberries or...
- by Mithridates VI - at 2013.02.10 21:12:00
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227. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Kermit DeSade wrote: Ive killed humans in seven countries. Look out, we've got a badass over here.
- by Mithridates VI - at 2013.02.09 12:15:00
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228. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Kermit DeSade wrote: Please put me on the notification list to be emailed when the game no longer has overpowered snipers and the dropships that cost 3-10 matches to pay for and about 400SK total to fly cant be shot down by a noob spawn. Oka...
- by Mithridates VI - at 2013.02.09 12:01:00
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229. [Feedback] Pregame CCP logo - in Feedback/Requests [original thread]
Does anyone else find the noise accompanying it to be disproportionately loud compared to in-game sounds? I have my headset at a comfortable level for firefights but the 56k modem sound effect blows out my earholes every time.
- by Mithridates VI - at 2013.02.09 11:48:00
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230. [Suggestion] Jumping/Bunny Hopping - in Feedback/Requests [original thread]
Buster Friently wrote: I'd like to suggest making jumping/hopping take more stamina such that a player had to make a tactical decision whether or not to jump. This would still allow jumping, but not to the degree we currently have. I know it's...
- by Mithridates VI - at 2013.02.09 07:32:00
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231. Why does revive still count as death? - in Feedback/Requests [original thread]
The terms "kill" and "death" have context-specific definitions which most of the arguments here are ignoring. For the purposes of KDR statistics a "death" is recorded every time your clone falls in combat. In this same context a "kill" is recorde...
- by Mithridates VI - at 2013.02.09 07:20:00
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232. Sniper rile lack of zoom - in Feedback/Requests [original thread]
When I'm sniping, I fly a dropship to the highest building below the flight ceiling (or sometimes just above it if I have enough momentum) or I shoot from one end of the map to the other and a headshot is always doable, if a little twitchy to get ...
- by Mithridates VI - at 2013.02.07 02:55:00
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233. For the Love of God!! Remove the Clutter - in Feedback/Requests [original thread]
I agree about the clutter but not about the manner in which to deal with it. I definitely want to know the name of the person I'm aiming at, because I'm often looking to take out the red doing the most damage to my team... but if the UI wants to g...
- by Mithridates VI - at 2013.02.07 02:21:00
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234. (Request) Deformable Terrain and destructible/ bullet damaged/ plasma scorched b... - in Feedback/Requests [original thread]
[quote=Zat Earthshatter]Terrain deformation and general map damage works best when the meshes are absolutely perfect - I.E. nobody falls through the map, ever. Haven't had that kind of bug with DUST, but this is one of those features that would be...
- by Mithridates VI - at 2013.02.06 03:34:00
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235. (Request) Deformable Terrain and destructible/ bullet damaged/ plasma scorched b... - in Feedback/Requests [original thread]
Imagine the rage the forums would be hosting when every single explosion deforms the terrain and makes messy mesh fall-damage killing every player who nears it... ...this should happen.
- by Mithridates VI - at 2013.02.06 03:02:00
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