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261. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
Korvin Lomont wrote: What we experience right now is a combination of changes that come all together now. First the low recoil / dipersion that you can achieve through skills The greatly improved hit detection for most weapons A srong aim ass...
- by Minor Treat - at 2013.09.09 14:50:00
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262. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
hopefully CCP will see this and respond.... Fat chance right.
- by Minor Treat - at 2013.09.09 14:40:00
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263. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
I think a lot of people are upset about the aim assist because the increase in use of hip fire which I totally understand. To be honest I love 1.4 in every way, I think its a great addition to Dust and has brought back a lot of players. But I see ...
- by Minor Treat - at 2013.09.09 14:21:00
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264. Aim assist/improved hit detection ads vs hipfire - in General Discussions [original thread]
ROEG X wrote: Dust 514 feels like Call of Duty, it's not about you having that awesome drop suit and those high end modules to keep you alive but it seems like the gameplay has moved towards who can shoot who the most and walk away ( No skills...
- by Minor Treat - at 2013.09.09 13:26:00
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265. stay motivated CCP! YOU ARE DOING GREAT :D - in General Discussions [original thread]
1.4 has made dust 514 alive again. for awhile i was really starting to worry but now i am pretty confident with where we are going.
- by Minor Treat - at 2013.09.09 11:18:00
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266. 1,4 best version of dust to date - in General Discussions [original thread]
Dubber Rucky wrote: 1.4 is what i thought Uprising 1.1 would have been. it was suppose to be but since uprising had so many bugs CCP was caught off guard. So we lost 3 months out of our 12 month plan for core gameplay improvement.
- by Minor Treat - at 2013.09.09 11:10:00
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267. 1,4 best version of dust to date - in General Discussions [original thread]
I agree, 1.4 has been nothing but good for Dust 514. Cheesy tactics are no being exploitable now and I have no complaint about weapons anymore. All weapons are now effective and all gameplay feels smooth and comfortable. Player count drop massive ...
- by Minor Treat - at 2013.09.09 11:07:00
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268. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. good to know it would hurt a lot of players to suddenly shift again, plus the current core mechanics in my opinion are great. I'd rather se...
- by Minor Treat - at 2013.09.09 10:48:00
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269. Drop uplink countermeasure (Request) - in Feedback/Requests [original thread]
Bright Cloud wrote: How about you just simply destroy them with flux grenades? well the thing about the flux grenade is its a grenade. you need to be within a range of throwing distance, but then again the area of effect idea would make flux ...
- by Minor Treat - at 2013.09.09 10:43:00
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270. Drop uplink countermeasure (Request) - in Feedback/Requests [original thread]
What about some sort of disruptor equipment? It could be like a sort of scrambler for electronical equipment which would temporarily disable nano hives, drop uplinks, and active scanners for a set period of time or have a disruptor that has an are...
- by Minor Treat - at 2013.09.09 07:31:00
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271. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Logibro wrote: Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. What about some sort of disruptor equipment? It could be like a sort of scrambler for electronical equipment which would temporarily di...
- by Minor Treat - at 2013.09.09 07:26:00
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272. When can we expect some new weapons for infantry? - in General Discussions [original thread]
CCP Wolfman wrote: 1.5... Thanks for the info Wolfman it's awesome to know we are getting more :) Dust Bunnies are starting to smile.
- by Minor Treat - at 2013.09.09 06:56:00
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273. Ambush spawning. - in Ambush Gamemode [original thread]
Just in a Recent match I had spawn with 5 other teammates into a enemy campus of firefights which instantly got all 6 of us killed by locus grenades. This is not an over exaggeration, and seeing spawning being as is really steer casual matches to ...
- by Minor Treat - at 2013.09.09 06:25:00
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274. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Wolfman wrote: Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour. I would also really appreciate it if s...
- by Minor Treat - at 2013.09.09 05:57:00
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275. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
love the new aim assist
- by Minor Treat - at 2013.09.09 00:53:00
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276. AIM ASSIST MAKES NO DIFFERENCE - in General Discussions [original thread]
Baal Roo wrote: Or maybe you're just bad and can't tell? I mean, it's pretty obvious that the aim assist is pretty wacky when you hip-fire at medium-long range. medium range is over 30 meters and underneath 100 meter. So if you being hip fir...
- by Minor Treat - at 2013.09.09 00:46:00
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277. AIM ASSIST MAKES NO DIFFERENCE - in General Discussions [original thread]
Operative 1171 Aajli wrote: I had to make another post to say that my aim is no different with aim assist on or off. I still miss the same amount as when I hit. Sorry tryhardsGǪ it's the hit detection. You got used to poor hit detection and d...
- by Minor Treat - at 2013.09.09 00:42:00
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278. Aim assist without a massive HP buff = Death & Poverty 514. - in General Discussions [original thread]
Vell0cet wrote: I think CCP could remove the 10% weapon damage buff they gave to all weapons at the launch of uprising. It's nice to see that proto is much less viable in pub matches. I've been arguing for a long time that balancing cost is the...
- by Minor Treat - at 2013.09.09 00:41:00
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279. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
CCP Logibro wrote: Blaze Ashra wrote: CCP Logibro wrote: Just so you guys aren't left wondering, we are aware of the numerous complaints about the strength of aim assist. No decisions have been made yet, but we are certainly going to have...
- by Minor Treat - at 2013.09.08 03:15:00
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280. YAY 1.4 brought back 20 players that quit Dust 514 - in General Discussions [original thread]
RuckingFetard wrote: Burntface man112 wrote: over 20 members half of them my friends have decide to rejoin dust 514 improvements to gameplay especially since aim assist is smoother and graphics are a major improvement. Most of my friends fin...
- by Minor Treat - at 2013.09.07 10:33:00
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