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81. Experience So Far In Dust - in Rookie Training Grounds [original thread]
It can be a little bit rough starting out. You never *need* to buy aur to succeed however. Invest in your dropsuit, then your support skills (prettymuch anything to do with hp or hp modules) before doing ANY leveling of weapons. Work on some of y...
- by MINA Longstrike - at 2015.01.14 10:43:00
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82. Does Precision enhancement effect the active scanners? - in Rookie Training Grounds [original thread]
Precision only affects the dropsuit. The only thing that affects active scanner strength is the gallente logistic skill.
- by MINA Longstrike - at 2014.10.22 04:32:00
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83. I just don't get it as of now! - in Rookie Training Grounds [original thread]
Lost Apollo wrote: Is the PC a Corporation thing? I use... Caldari Logistic (proto) Caldari Assault (proto) Galente Sentinel (adv) Galente Commando (std) Assault Rifle (proto) Rail Rifle (std) Grenade (std) Heavy MG (adv) I want to make a...
- by MINA Longstrike - at 2014.10.10 08:15:00
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84. I just don't get it as of now! - in Rookie Training Grounds [original thread]
PC = Planetary conquest. FotM = Flavor of the month. Please ask away and I'll try to answer any questions you might have.
- by MINA Longstrike - at 2014.10.10 06:34:00
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85. Question about rep tools. - in Rookie Training Grounds [original thread]
You get warpoints for repairing a target of any damage that they've taken in the last 1m. It's based off of amount repaired and that means that technically all rep tools will give the same amount of wp just for touching someone up, but better repa...
- by MINA Longstrike - at 2014.08.17 23:12:00
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86. ADS - in Rookie Training Grounds [original thread]
They're getting a price reduction soon.
- by MINA Longstrike - at 2014.08.07 03:20:00
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87. For boosting damage with the laser rifle? - in Rookie Training Grounds [original thread]
Due to the way the laser works, the best suit for doing damage with it is the assault. Damage increases for every consecutive shot fired, and the assault suit adds +4 shots per level, which can amount to thousands of points of damage at level 5. ...
- by MINA Longstrike - at 2014.08.02 06:42:00
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88. [ I need money! ] - in Rookie Training Grounds [original thread]
The way payouts in dust work, is that the is a set minimum match value (I cant remember exactly what it is). Then for every clone terminated (in public contracts) it adds 3000 isk plus the value of whatever that suit had equipped (so a 200k isk a...
- by MINA Longstrike - at 2014.07.11 02:06:00
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89. looking for a good ranged gun. - in Rookie Training Grounds [original thread]
Zelda Harkinian wrote: MINA Longstrike wrote: Honestly, try the regular scrambler rifle, it has a charge feature (for 3x damage), it fires very quickly (even though it's semi-auto) and it's pretty accurate. It's only a little bit shorter ran...
- by MINA Longstrike - at 2014.06.29 09:10:00
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90. looking for a good ranged gun. - in Rookie Training Grounds [original thread]
Honestly, try the regular scrambler rifle, it has a charge feature (for 3x damage), it fires very quickly (even though it's semi-auto) and it's pretty accurate. It's only a little bit shorter range than the rail rifle too. There's a militia varian...
- by MINA Longstrike - at 2014.06.29 06:03:00
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91. Vehicle passive scan range - in Rookie Training Grounds [original thread]
They have their own passive scan ranges that completely overwrite dropsuit values when they're entered.
- by MINA Longstrike - at 2014.06.28 22:48:00
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92. Can someone explain the difference between sentinel suits? - in Rookie Training Grounds [original thread]
You probably want the caldari sentinel in that case, it's arguably the most resistant to sniper fire - though like all suits it can still go down to it. Though I'd really recommend finding a suit that fills the *role* you want to play - like a log...
- by MINA Longstrike - at 2014.06.25 23:07:00
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93. Militia modules and skill points - in Rookie Training Grounds [original thread]
Yes, they get whatever bonuses their skills grant the module... however that doesn't necessarily make them very good, and they still have higher fitting requirements than basic modules.
- by MINA Longstrike - at 2014.06.25 11:04:00
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94. Can someone explain the difference between sentinel suits? - in Rookie Training Grounds [original thread]
Caldari sentinels are shield tankers, they get some really wild shield hp / recharge values when fitted properly (80+ hp / second with very, very fast turnarounds) shields inherently take less damage from explosives (mass driver, flaylock), projec...
- by MINA Longstrike - at 2014.06.25 11:02:00
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95. Damage Modifier wiki page - in Rookie Training Grounds [original thread]
Yes the site, it's info and the calculations are correct even though it hasn't been updated in quite some time - largely because there is no need to. Stacking penalties use the exact same formula as they do in eve, which is consistent with the in...
- by MINA Longstrike - at 2014.06.09 08:20:00
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96. [Question] MAGSEC vs SMG - in Rookie Training Grounds [original thread]
... it's pretty easy to math out their DPS, just remember that the SMG has shorter range,higher ROF, an actual optic and less kick, while the magsec has longer range, lower ROF, higher damage per shot and no optic.
- by MINA Longstrike - at 2014.06.07 00:01:00
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97. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Auorra wrote: What about the Minmatar logistic suits? I got one for the healing boost. I also upgraded to an advanced nanite injector. But now restocking is very expensive. There's a lot of talk about Caldarri suits. But how about the Minmatar...
- by MINA Longstrike - at 2014.06.06 23:58:00
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98. Killing Vehicles - in Rookie Training Grounds [original thread]
Apothecary Za'ki wrote: MINA Longstrike wrote: Breach forge is really good, most vehicles also have a weak spot in their back they do? i was under the impression they didnt have weakspots. the weakspot for caldari tanks is those little...
- by MINA Longstrike - at 2014.06.04 23:25:00
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99. Killing Vehicles - in Rookie Training Grounds [original thread]
Breach forge is really good, most vehicles also have a weak spot in their back
- by MINA Longstrike - at 2014.06.04 04:13:00
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100. The amarr logi,and droplinks. - in Rookie Training Grounds [original thread]
Brokerib wrote: Couple of quick uplink tips. While there are hard limitations on how many of a particular uplink you can deploy at a time (2 x R-9 uplinks deployed simultaneously, for instance), you can get around the limitations by deploying...
- by MINA Longstrike - at 2014.05.31 21:59:00
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