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1. What to expect from weapon classes in the future? - in Rookie Training Grounds [original thread]
I'm trying to get a definitive view on what to expect as the weapon system solidifies. I'm assuming that eventually within each weapon class there will be a variation in firing mechanics and ranges somewhat matched by the other classes. So right...
- by Mike Poole - at 2013.06.08 01:40:00
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2. That giant mushroom shaped building. - in Rookie Training Grounds [original thread]
Is there no means of getting on top of it without using a dropship? It's fairly ridiculous when a team of snipers plants itself up there with plenty of nanohives and drop uplinks and gets to play god of the map for the rest of the game unless you...
- by Mike Poole - at 2013.06.07 19:54:00
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3. Logi build based sniper? - in Rookie Training Grounds [original thread]
Is it feasible or recommended at all to build a sniper based around what started off as a logi build? I started off building a logi because I'd had fun with the whole support thing to start off but the novelty has started to wear. The way I figu...
- by Mike Poole - at 2013.06.07 16:15:00
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4. Mouse use - equipment selection tips? - in Rookie Training Grounds [original thread]
It's not just you, the mouse controls for this game are horrible and getting worse with each patch it seems. I actually prefer using a kb/m for steadier aiming but have had to switch back to the ds3 just to use items without wasting time selectin...
- by Mike Poole - at 2013.05.31 19:36:00
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5. What the heck determines isk payout? - in Rookie Training Grounds [original thread]
So if you run as a logi and spend the majority of your time supporting and repairing you're just screwed?
- by Mike Poole - at 2013.05.30 03:12:00
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6. What the heck determines isk payout? - in Rookie Training Grounds [original thread]
At first I thought it was relative to your WP gain but now it seems like it's based on your standing in the match? Or is it something else? If it's ranking based that's fairly f'd up considering those who rank highest are likely the richest and ...
- by Mike Poole - at 2013.05.30 02:50:00
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7. 2.6 mil SP logi build - in Rookie Training Grounds [original thread]
This is almost identical to one of the layouts I've been agonizing over since before the respec. A few minor changes to account for only having 2mil to work with but nice to see it's a valid setup otherwise.
- by Mike Poole - at 2013.05.29 20:57:00
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8. best "easy to use" weapon - in Rookie Training Grounds [original thread]
I've started using the Scrambler Rifle and feel it has some advantages over the AR as far as "ease" of use goes, though probably not in a manner everyone else would use it for. Projectile speeds in this game feel a bit sluggish for me so I always...
- by Mike Poole - at 2013.05.28 03:04:00
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9. Help picking logi racial suit? - in Rookie Training Grounds [original thread]
J Falcs wrote: As to the OP, I will tell you why I am sticking with Minmatar Logistics: I was in between Gallente and Minmatar (and Caldari for the tankiness, but I don't see that lasting too much longer). I knew I wanted 3 equipment slots at...
- by Mike Poole - at 2013.05.28 01:20:00
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10. Caldari Logi - in Rookie Training Grounds [original thread]
Worth it to throw on some armor plates? I'm looking for an advanced logi suit for after the respec and was trying to figure if being able to take an extra few shots if your shields are down outweighs taking about a second and a half off your rech...
- by Mike Poole - at 2013.05.28 00:30:00
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11. Help picking logi racial suit? - in Rookie Training Grounds [original thread]
shady merc wrote: well I am running minmatar advanced at the moment and love it. I would suggest going minmatar or gallente for the 3rd equipment slot. I found without this it becomes a little difficult to fully support your team. I always run ...
- by Mike Poole - at 2013.05.27 13:54:00
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12. Help picking logi racial suit? - in Rookie Training Grounds [original thread]
The prototype info is interesting but how do things balance out when you take the advanced tier suits into account? I'm just barely making the advanced tier modules and dropsuit so I'd prefer planning around that considering how long I would be us...
- by Mike Poole - at 2013.05.26 22:46:00
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13. Help picking logi racial suit? - in Rookie Training Grounds [original thread]
I'm planning on using the upcoming respec to move into playing a logi but I'm stuck on which race's suit would be ideal. Right now I'm focusing my attention primarily on the advantages and disadvantages of the advanced suits with protype suits mor...
- by Mike Poole - at 2013.05.26 20:35:00
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14. The only Heavy suits available are Amarr? - in Rookie Training Grounds [original thread]
Is there a lore reason for this or is it just an incomplete skill tree/market? I've been having fun using a heavy build but had noticed that the only type of suits available are Amarr. I just don't want to end up putting points into a suit just t...
- by Mike Poole - at 2013.05.13 22:49:00
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15. How do people aim so well? - in Rookie Training Grounds [original thread]
Lazy Scumbag wrote: use cover and avoid hipfire when possible. Cover is a given but I think avoiding hip fire is part of my problem. Zooming to aim has always been second nature for me but targets here tend to be way more spastic and rando...
- by Mike Poole - at 2013.05.13 22:46:00
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16. How do people aim so well? - in Rookie Training Grounds [original thread]
I haven't played a whole lot of fps games but those I have played were quite different from what I've experienced here. The TTK in other games I've played was much... MUCH higher allowing people time to respond to being fired on and actually aim ...
- by Mike Poole - at 2013.05.12 17:47:00
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17. Heavy Machine Guns? - in Rookie Training Grounds [original thread]
I wanted to try out the heavy machine guns but after i started playing during this build i saw a bunch of people complaining that they were broken or not worth using any more etc. I've seen a lot of people using them in game and i sure die fast a...
- by Mike Poole - at 2013.05.11 17:02:00
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18. Really confused by weapon stats - in Rookie Training Grounds [original thread]
So are the increases in stats between the default assault rifles and the ones i mentioned really just a matter of 1-2 damage and a clip size increase? I'm thrown off by the apparent disconnect between the minor improvement in stats and the large j...
- by Mike Poole - at 2013.05.10 11:10:00
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19. Really confused by weapon stats - in Rookie Training Grounds [original thread]
I've noticed that a lot of the times when I'm getting instantly mowed down by someone with an assault rifle they're often using the Duvolle or the GEK-38 models. I'm looking at the stats on these weapons and If i'm reading this right noticing tha...
- by Mike Poole - at 2013.05.10 02:19:00
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20. Dropsuits? - in Rookie Training Grounds [original thread]
I'm a bit overwhelmed by the different lines of dropsuits and their varied stats and slots so I'm not quite sure how to handle them especially since there's an investment involved as you move up the quality of suits. At what point should you stop...
- by Mike Poole - at 2013.05.09 16:06:00
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