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1. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
Kaathe wrote: As far as changing the universal commands, the controls and button scheme have been like this since the 1st beta release and it doesn't seem like it's going to change. If there isn't a revamp of button usage in the UI eventually...
- by Michael P Jagger - at 2012.08.29 17:17:00
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2. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
Enkouyami HornedWolf wrote: By the next build, customizable controls should be added so the controls could suit mostly everyone. I'd love to see this too but I have not seen where any Dev said they would be in the next build. Did I miss it? T...
- by Michael P Jagger - at 2012.08.29 17:03:00
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3. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
Just for grins you might want to check out this post. Note the date... Menu problems .
- by Michael P Jagger - at 2012.08.29 13:51:00
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4. [Request] Point System - in Feedback/Requests [original thread]
Agree that it should be reflected in the end-of-battle screen. It is recorded already as "war points" and you can see it in the NeoCon in the Leader Boards. Lots of folks have called for the addition of war points for actions they don't cover no...
- by Michael P Jagger - at 2012.08.29 04:54:00
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5. CCP... guys, much love but...Ambush isn't fun. - in General Discussions [original thread]
How about making Ambush.... ambush. The Ambushing team spawns together in the centre of the map. The Travelling team spawns together on one side of the map behind a line. One minute after everyone spawns the line drops and travellers' job is t...
- by Michael P Jagger - at 2012.08.28 19:12:00
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6. Everybody scampering around - in General Discussions [original thread]
Every once in a while -- say every 10 games or so -- I notice _everyone_ seems to be moving very fast. Not just the recon suits -- even the assault seems to be skittering all over the place. Has any one else noticed it?
- by Michael P Jagger - at 2012.08.28 18:31:00
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7. [bug] Adding contact from player chat channel causes disconnect. - in Technical Support/Bugs [original thread]
Happened two times in a row and then could not reproduce. Player being added could have been an EVE player. Did not recognize the name. In both cases, IIRC, it was the second of two contact adds one right after the other that crashed. Tried to rep...
- by Michael P Jagger - at 2012.08.28 17:52:00
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8. Kicked out of games today -- didn't happen before - in Technical Support/Bugs [original thread]
In a game. Seems to be running OK. Kicked to the picture of the controller. Pause for maybe a minute. Dropped back to Mercenary Quarters. Happened two times in three games around 20:45 Eastern time. I have not had this problem before now.
- by Michael P Jagger - at 2012.08.28 00:55:00
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9. Armor spider tanking overpowered? - in General Discussions [original thread]
I think you guys have your irony filters set too high. My point was not to say Swarm Launchers maxed out were the answer to tanks. Quite the opposite. Why would anyone spend those kind of resources on a build and then still need a partner who did ...
- by Michael P Jagger - at 2012.08.27 16:39:00
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10. About overpowered tanks: - in General Discussions [original thread]
With all the AV discussions I worked out some Swarm Launcher damage information here... Swarm launcher Damage and SP costs if anyone is interested. Comments appreciated.
- by Michael P Jagger - at 2012.08.27 15:18:00
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11. Why does AV seem broken? - in General Discussions [original thread]
For anyone interested I've worked out some numbers for swarm launchers here... Swarm Launcher Damage and Skill Points Needed . Comments appreciated.
- by Michael P Jagger - at 2012.08.27 15:15:00
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12. Armor spider tanking overpowered? - in General Discussions [original thread]
Did some math. A full Swarm Launcher skill set will cost you 9,728,000 SP An Assault Suit with a Prototype SL fit (No accessories like side arm or grenades) will cost you 111,120 ISK That fit, if all six missiles hit, will give you (Approximation...
- by Michael P Jagger - at 2012.08.27 14:58:00
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13. Bug, getting stuck on terrain and structures. - in Technical Support/Bugs [original thread]
There are a lot of places around the maps like this. The usual sign that you've fallen through the map is the "rushing wind" sound. Once it happens the only option is to suicide. I suspect that if you un-stick yourself what happens is you fall to ...
- by Michael P Jagger - at 2012.08.27 13:17:00
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14. [Bug] Difficult flat terrain - in Technical Support/Bugs [original thread]
Why is using a LAV not an option?
- by Michael P Jagger - at 2012.08.27 13:10:00
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15. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
Odiain Suliis wrote: My gripe with the menu navigation systems is that its inconsistent; some places you can navigate using d-pad and some places only that left stick works. And for example configuring keyboard bindings you use right trick to s...
- by Michael P Jagger - at 2012.08.27 13:07:00
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16. Corporation vs Corporation Testing - Passed - in General Discussions [original thread]
Congratulations! And HUGE props for sharing this with us the way you did!
- by Michael P Jagger - at 2012.08.27 12:24:00
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17. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
You are not alone. It's been this way from the start. Several builds ago it was reported. There have not been any changes AFAIK. This is an excellent time to bring it up again. I urge anyone who wonders why they pop out of the NeoCon when they ...
- by Michael P Jagger - at 2012.08.27 01:44:00
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18. Dropsuit/Vehicle skills should do something other than just unlock items - in Feedback/Requests [original thread]
Agree, Like and you guys that have thought this through why not post here to give the Dev's One-Click-Shopping? It seems really likely they have this in mind anyway -- maybe you can lobby for the best traits to enhance.
- by Michael P Jagger - at 2012.08.26 18:48:00
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19. Has anyone invested in Swarm Launchers? - in General Discussions [original thread]
Second Cerberus wrote: Has anyone noticed graphical issues with the Swarm missiles this build?. When I use swarm launchers and look out over the battlefield I can usually see the missiles fine. And judging from how annoyed ex-lav drivers try ...
- by Michael P Jagger - at 2012.08.25 14:09:00
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20. Repair Tool - points earned in +5 instead +15 steps - in Feedback/Requests [original thread]
I agree. I'd go further and say you should get one skill point for every four points of healing. You should get rewarded for the amount of work you do. I recognize it could be seen as an exploit for high-hit-point vehicles and structures. And IF...
- by Michael P Jagger - at 2012.08.25 11:41:00
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