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81. When officer gear super saturates... - in General Discussions [original thread]
maybe deadcatz wrote: That's where photon gear comes in. Wow, posted at exact same time.
- by Mex-0 - at 2015.09.18 00:40:00
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82. {AMA} I smacked my head on a conveyor belt today and - in General Discussions [original thread]
Clips A'hoy wrote: Thumb Green wrote: Why do people say SO instead of husband/wife/boyfriend/girlfriend? It's an animal okay!? I like shapes. I have a significant octagon.
- by Mex-0 - at 2015.09.18 00:39:00
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83. When officer gear super saturates... - in General Discussions [original thread]
Onesimus Tarsus wrote: What new upper level gear will replace it? I eagerly await your speculation. PHOTON GEAR!!!!!!
- by Mex-0 - at 2015.09.18 00:38:00
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84. sniper idea - in General Discussions [original thread]
Summa Militum wrote: CommanderBolt wrote: Summa Militum wrote: Genral69 death wrote: So it appears to me alot of the community dislikes snipers as they are 200-300meter aways so I believe I've came up with an idea to bring snipers a bi...
- by Mex-0 - at 2015.09.18 00:37:00
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85. Arkena Wrynspire, Sgt. Kirk, and the federation.... - in General Discussions [original thread]
Bradric Banewolf wrote: The Gal logistics serves as recon, intel, and fighter! Like the Gal assault with glasses! More like Gal assault with OP scanz, according to every post I see in GD.
- by Mex-0 - at 2015.09.18 00:35:00
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86. penalty if a fighter leaves the battle - in General Discussions [original thread]
deezy dabest wrote: Cool more band aids to cover up the bullet wound that is garbage mechanics. LETS DO IT. Maybe we will get a port if we ram the game into the ground like a 1 winged 747 at 35,000 feet. 2 words. ALLAH AKBAR!! Another...
- by Mex-0 - at 2015.09.18 00:32:00
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87. Please stop the MD jumpers... - in General Discussions [original thread]
Aeon Amadi wrote: Yeah, no, mass plays a pretty significant factor in jump height . Whether or not the suit itself does is for another test that I don't have time for at the moment (should be studying right now) but I'm fairly certain jump h...
- by Mex-0 - at 2015.09.17 00:52:00
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88. Nerf movement while flying. - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Mex-0 wrote: Ghost Kaisar wrote: deezy dabest wrote: The jumpy mass drivers are not the problem. It is their ability to place themselves directly above you creating a very awkward situation when you account ...
- by Mex-0 - at 2015.09.17 00:50:00
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89. Eve pilots are hilarious. - in General Discussions [original thread]
Sicerly Yaw wrote: I wish dust were more like this as far as the community aspect and their attitude We can tickle eachothers' nose-hair with our shoes!
- by Mex-0 - at 2015.09.17 00:47:00
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90. Nerf movement while flying. - in General Discussions [original thread]
Ghost Kaisar wrote: deezy dabest wrote: The jumpy mass drivers are not the problem. It is their ability to place themselves directly above you creating a very awkward situation when you account for sluggish controls and aim assist. Turn ...
- by Mex-0 - at 2015.09.17 00:43:00
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91. APEX Vx.1 Suits - in General Discussions [original thread]
Cesar Geronimo wrote: While we're asking, I want to know where I to get Krins Damage Mods? Pay me 10 mil and I'll send it.
- by Mex-0 - at 2015.09.17 00:41:00
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92. Please stop the MD jumpers... - in General Discussions [original thread]
Ghost Kaisar wrote: Cline MKP wrote: For the love of all things good and holy, please stop the MD jumpers. They are trash. The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to jump about 15-20 ft or ...
- by Mex-0 - at 2015.09.16 01:04:00
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93. If you don't wanna get scanned - in General Discussions [original thread]
Vicious Minotaur wrote: Press Attache wrote: Vicious Minotaur wrote: Scanners play into EWAR and EWAR is in need of being revamped. But hey, metaphorically saying "Sieg Heil" to the status quo is better than any revamp, so have at it. ...
- by Mex-0 - at 2015.09.16 01:03:00
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94. Why active scanners do not need a nerf. - in General Discussions [original thread]
Summa Militum wrote: MidnightStormz wrote: Because you just need to dampen more and get good scrubs.. It's called adapt tactically.. Maybe you should try killing the people scanning or have better gun game or something. All you new dust pl...
- by Mex-0 - at 2015.09.16 01:01:00
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95. Why active scanners do not need a nerf. - in General Discussions [original thread]
One Eyed King wrote: Active Scanners aren't perfect. There is room for improvement. To think that one piece of EQ should require so much efficacy and sacrifice compared to the rest of the mods and suits, isn't logical, and it isn't balanced. I...
- by Mex-0 - at 2015.09.16 00:59:00
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96. Lag - in General Discussions [original thread]
Welcome to dust 514.
- by Mex-0 - at 2015.09.16 00:55:00
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97. Why active scanners do not need a nerf. - in General Discussions [original thread]
el OPERATOR wrote: I thought I was Spkr? We are all spkr! o.O
- by Mex-0 - at 2015.09.16 00:52:00
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98. tyler carl scammer? - in General Discussions [original thread]
2 mil for 6 experimentals? I would pay 1mil for 10 experimentals...
- by Mex-0 - at 2015.09.16 00:50:00
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99. Who wants free Officer Stuff? - in General Discussions [original thread]
Pretty sure this is gonna turn out to be a low-key like thread...
- by Mex-0 - at 2015.09.16 00:48:00
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100. Who wants free Officer Stuff? - in General Discussions [original thread]
Some Kubo's PLCs would be nice.
- by Mex-0 - at 2015.09.16 00:47:00
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