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3921. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Sigbjorn Foerik wrote: True Adamance wrote: Sorry but to me it doesn't suit the Caldari aesthetic. They do like missiles buy when hybrid tech is much more compact and easier to be applied in combat due to - Smaller Ammunition (even tiny ma...
- by Meeko Fent - at 2013.06.23 16:12:00
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3922. Improving New Player Survivability - in Feedback/Requests [original thread]
Ferren Devarri wrote: Newberries should be sticking to militia gear fits anyway and not jumping straight off into basic, or worse, paying for militia or AUR stuff. The performance difference overall is not significant enough to worry about. T...
- by Meeko Fent - at 2013.06.23 16:05:00
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3923. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Azri Sarum wrote: One concern I've had with armor taking, one that i have yet to see addressed in this thread, is the effective uptime of each tanking system. If you take a shield tanked suit, and an armor tanked suit, and apply some fixed amo...
- by Meeko Fent - at 2013.06.23 15:51:00
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3924. Faction warfare deployment - in Feedback/Requests [original thread]
When more DW matches come available, this will help quite a bit for those FW corps I know are out there.
- by Meeko Fent - at 2013.06.23 03:35:00
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3925. Player drive storefronts - in General Discussions [original thread]
GeneralButtNaked wrote: CCP FoxFour wrote: Item transferring, or trading, is something we have been thinking about. The fact that item trading is still not in the game is a huge issue for me. I am quite frankly amazed that it hasn't sho...
- by Meeko Fent - at 2013.06.22 23:23:00
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3926. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Sigbjorn Foerik wrote: Alaika Arbosa wrote: You do realize that the Rail Rifle is already in internal testing right? IIRC, we're supposed to be getting that and the Minmatar Combat Rifle sometime during Uprising. The Rail Rifle should be ...
- by Meeko Fent - at 2013.06.22 21:00:00
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3927. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Yes, let's add more area of effect weapons which don't require skill to aim. Quit your Bitchin, it could Be Worse. You could Have Fused Locus Grenades, Oh Wait! AoE Weapons aren't Bad when the Damage is Moderate ove...
- by Meeko Fent - at 2013.06.22 20:45:00
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3928. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Im gonna try not to get Carried away here, so... I Really Just wanna see a Caldari Gun that isn't... A Niche Weapon. The Sniper, the Swarm, the Forge, are All Niche Weapons. And All Caldari. It will be resolved when the Racial Rifles Come out. ...
- by Meeko Fent - at 2013.06.22 20:22:00
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3929. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
Sigbjorn Foerik wrote: +1 100th post!!! W00T! That Makes Me the 101st Merc to Post on this thread!
- by Meeko Fent - at 2013.06.22 20:06:00
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3930. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
RoundEy3 wrote: It has been spoken... The shotgun, in it's rightful and given place under the suns and stars, shall owneth thou`st face in harmony from this day forth. I Just Had to Repost this. It made Me Laugh so hard.
- by Meeko Fent - at 2013.06.22 20:04:00
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3931. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
^^ Very good Question. Maybe when Cloaks Come out that will be the New OP CQC fit. lawlz
- by Meeko Fent - at 2013.06.22 20:01:00
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3932. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Meh. I really Don't want the Caldari to use Rockets in their guns. It Just Seems Weird. And it will Probably Be OP like the Core Flay. I Heard that thing is just Madness. I Could See this as a Caldari MD.
- by Meeko Fent - at 2013.06.22 19:57:00
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3933. New matchmaking. Look ccp! - in Feedback/Requests [original thread]
MercilessFisting wrote: Or perhaps just a simple set of filtration filters. Battles have set limits on the gear or suit levels that can be brought in, and can be chosen from the battle finder screen. I think I Suggested the Same thing in an...
- by Meeko Fent - at 2013.06.22 19:55:00
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3934. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
I Really Don't Give two Kittens about this. I Never Cap. EVER. And you Know what? I Bet Most New Players don't either. So The Ideology behind if you remove the Cap, you Make Newberries able to get to into Decent Gear Faster, is Likely False. Wh...
- by Meeko Fent - at 2013.06.22 19:49:00
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3935. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
+1 This was the way DUST was meant to be played
- by Meeko Fent - at 2013.06.22 16:20:00
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3936. Improving New Player Survivability - in Feedback/Requests [original thread]
I mean different from what I say. I'm not saying say here's the newberries, and here's the older players. This system I suggested lets older players mingle with the newbs, but not totally and utterly waste them with HQ gear.
- by Meeko Fent - at 2013.06.22 05:20:00
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3937. Improving New Player Survivability - in Feedback/Requests [original thread]
Or, you could do the obvious and simple thing and seperate the Protobears and the Newberries
- by Meeko Fent - at 2013.06.22 04:28:00
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3938. Improving New Player Survivability - in Feedback/Requests [original thread]
Yes, but if the New Players could evade the Protos then the problems could be avoided without newberries having to deal with them in the first place.
- by Meeko Fent - at 2013.06.22 03:58:00
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3939. [Request] Environmental effects - in Feedback/Requests [original thread]
Other games already do this so we don't have to wait for the PS4.
- by Meeko Fent - at 2013.06.22 03:28:00
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3940. Improving New Player Survivability - in Feedback/Requests [original thread]
Das bump. Nobody has anything else to add to my idea?
- by Meeko Fent - at 2013.06.22 03:19:00
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