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1761. Why I believe Aim Assist is good for dust. - in General Discussions [original thread]
dustwaffle wrote: Lurchasaurus wrote: Lurchasaurus wrote: Aim assists are fundamental to console games because of the inherent flaws in using a joystick in a game that requires precision. its not a precision input. Especially when m+kb is...
- by Meeko Fent - at 2013.09.15 02:54:00
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1762. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Fix to "aimbot"? Buff dispersion and recoil. Make people have to both burst shots, and those who do go Rambo, will be only efficient in CQC. tl;dr, Make the recoil/dispersion on all weapons more dramatic w/o having to unload half the mag, and...
- by Meeko Fent - at 2013.09.15 02:43:00
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1763. [PSA] Possible Astroturfing from Dust University - in General Discussions [original thread]
Orion Vahid wrote: Meeko Fent wrote: I dare any KBM player to play with a DS3, and tell me that aiming is smooth. I dare. Reason being, it's jolty and halfassed. Play Skyrim, and that's the DS3 experience in DUST. I can forgive Skyri...
- by Meeko Fent - at 2013.09.15 00:10:00
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1764. Funny - in General Discussions [original thread]
SERPENT-Adamapple wrote: Yeah well when new players start saying this game sucks because aiming is wonkey, You can thank your elitist KB/M buddies for the crying. AA IMHO was to help new players have at least some type of help against vets (es...
- by Meeko Fent - at 2013.09.14 14:55:00
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1765. The prbolem with this game - in General Discussions [original thread]
That last one you spelled correctly. Just so you know
- by Meeko Fent - at 2013.09.14 14:48:00
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1766. Funny - in General Discussions [original thread]
I figured aiming was fine. Nothing else demands you play for a week or two to learn to aim. That's usually a part of the idea of instant gratification, so you can have 2 or 3 casual players in DUST. But, instead, people thought it smart to ner...
- by Meeko Fent - at 2013.09.14 14:37:00
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1767. The prbolem with this game - in General Discussions [original thread]
No, that isn't the main issue. It's that tards want to nerf core mechanics
- by Meeko Fent - at 2013.09.14 14:29:00
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1768. [PSA] Possible Astroturfing from Dust University - in General Discussions [original thread]
I dare any KBM player to play with a DS3, and tell me that aiming is smooth. I dare. Reason being, it's jolty and halfassed. Play Skyrim, and that's the DS3 experience in DUST. I can forgive Skyrim for its flaw (One of few), due to what it...
- by Meeko Fent - at 2013.09.14 07:41:00
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1769. Red Faction Guerilla - in General Discussions [original thread]
So..... Add an effect to the FG? It's the cal heavy weapon, just so you know c
- by Meeko Fent - at 2013.09.14 06:37:00
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1770. Show off your best Heavy Fitting - in General Discussions [original thread]
A-1 X1 Complex Armor plate X1 Standard Armor repper X2 Shield Extender STD HMG SMG STD Locus Grenades
- by Meeko Fent - at 2013.09.13 22:13:00
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1771. This game is too one sided.... - in General Discussions [original thread]
1.5 will save you PCP Dealerbro. Like everyone says, get a STD med frame, a STD AR, and STD buffer mods, and wait out the shelling. Just as a back up. Should only take you like 1-200k SP.
- by Meeko Fent - at 2013.09.13 21:12:00
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1772. There patches later - in General Discussions [original thread]
Heathen Bastard wrote: Meeko Fent wrote: Render distances, or graphics? Choose now. Fancy particle effects, or render distance. Lighting effects, or render distance. Perhaps the system could be optimized way more, but this is somethin...
- by Meeko Fent - at 2013.09.13 04:58:00
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1773. I'm ready for 1.5 :D - in General Discussions [original thread]
I apologize for derailing your thread. Continue your discussion. I will be over here pew pewing at you with my rail rifle.
- by Meeko Fent - at 2013.09.13 04:46:00
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1774. There patches later - in General Discussions [original thread]
Render distances, or graphics? Choose now. Fancy particle effects, or render distance. Lighting effects, or render distance. Perhaps the system could be optimized way more, but this is something important to have an answer to.
- by Meeko Fent - at 2013.09.13 04:42:00
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1775. I WONDER WHAT WOULD HAPPEN IF THEY NERFED THE AR LIKE THE FLAYLOCK ? - in General Discussions [original thread]
If that happens, then the AR would be fine. Duh, don't you know, the AR doesn't have splash. And if it did, then the AR primaries would be happy at last. Then the could preform in literally Every role on the battlefield.
- by Meeko Fent - at 2013.09.13 04:31:00
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1776. I'm ready for 1.5 :D - in General Discussions [original thread]
Wait, you forgot possibly the most important feature of the patch, -Due to the amazing amount of QQ on the community boards, We will be puting the precursor version of AA on the DS3, and giving the current iteration a through breaking. We all ...
- by Meeko Fent - at 2013.09.13 04:23:00
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1777. assault rifles - in General Discussions [original thread]
ANON Illuminati wrote: Monkey MAC wrote: ANON Illuminati wrote: seriously ppl now your trying to get it nerfed? bunch of wankers if your going to cry so much quit playing dust and go join a call of duty clan or something like that. your g...
- by Meeko Fent - at 2013.09.13 00:11:00
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1778. All AR threads are made by faggots - in General Discussions [original thread]
I foresee a lock, and a ban in your future.
- by Meeko Fent - at 2013.09.13 00:07:00
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1779. Trophies - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=963973#post963973 There. Copy and paste into search bar. Ya welcome.
- by Meeko Fent - at 2013.09.12 03:57:00
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1780. Nothing renders past 100m in my tank - in General Discussions [original thread]
Once more, there is a trade off. Render distance, or graphics level? Since the console still has to render the WHOLE megastructures, this causes some problems with whether we want beautiful graphics, or render. Perhaps cut off bits of the megas...
- by Meeko Fent - at 2013.09.12 03:52:00
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