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3381. Flame threads different names but the number of them increase - in General Discussions [original thread]
J'Jor Da'Wg wrote: But tank fanboys crying this patch is so amusing! Now that the boots on the other foot, well, It's not fun to be solo with a tank anymore.... XD More tears for my sippy cup I guess. a good tank with 2 good gunners will s...
- by Mavado V Noriega - at 2012.09.15 16:52:00
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3382. Caldari Corp creation thread - in General Discussions [original thread]
Nstomper wrote: Daedra Lord9 wrote: I was going to form a Caldari corp next build, so I guess this can serve as a thread to gauge interest. If someone else wants to join, or already has a corp planned, this is the place to post about it. G...
- by Mavado V Noriega - at 2012.09.15 16:43:00
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3383. Tank Testing.....Mothers Approve. - in General Discussions [original thread]
Alhanna Ridgeway wrote: I admit, I shouldn't get caught alone by 4 or 5 swarm launcher guys, but the issue right now isn't 4 or 5. It's 1 or 2. And everyone has a different definition of what constitutes skill. Turning on an Active Hardener isn...
- by Mavado V Noriega - at 2012.09.15 16:13:00
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3384. Anyone else saw an improvement in hit detection since the hotfix ? - in General Discussions [original thread]
Laurent Cazaderon wrote: Nothing in the patch notes from yesterday's hotfix mentions anything about correcting hit detection, yet it felt more accurate to me and my mates yesterday. Did you guys noticed this also ? no. hit detection is sti...
- by Mavado V Noriega - at 2012.09.15 13:55:00
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3385. Work around for the Squad Glitch - in Technical Support/Bugs [original thread]
If you are 1 of those unlucky guys who cant even deploy cause you aint squad leader then you can only hope that your former squad leader goes into a match and you get dragged in. ^ that problem im gettin atm awesome game CCP....
- by Mavado V Noriega - at 2012.09.15 05:23:00
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3386. nerfing tanks... such a great idea - in General Discussions [original thread]
DUST Fiend wrote: Mavado V Noriega wrote: why the **** are u guys comparing LAVs and Dropships which are transport vehicles to a FUCKIN tank? answer my question....when fighters get put in and MTACs u morons gonna moan and say u need 1 guy t...
- by Mavado V Noriega - at 2012.09.15 02:04:00
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3387. Is it just me or are all the tanks gone? - in General Discussions [original thread]
Iron Wolf Saber wrote: Played 20 rounds so far not a single HAV to be found. How are you going to justify the tanks where overnerfed if you don't generate numbers? Don't provide AV with the feeling of thier position, Other HAV vs HAV stuff and ...
- by Mavado V Noriega - at 2012.09.15 00:31:00
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3388. Tanks are to militia swarm as proto-dropsuit are to cavity thunker - in General Discussions [original thread]
STB-TedNugent EV wrote: I dont say nerf the cavity thukker... just give me one i can buy with isk... its really upsetting knowing I don't have AUR and can't get a detonation on impact grenade.... talk about pay to win.. at least when they know ...
- by Mavado V Noriega - at 2012.09.15 00:27:00
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3389. nerfing tanks... such a great idea - in General Discussions [original thread]
Ieukoplast wrote: I'm definitely looking forward to playing tonight if there is indeed much less tanks owning everybody effortlessly with no consequences. Although I seriously doubt the tank nerfs are as bad as people let on. I'm sure I still ...
- by Mavado V Noriega - at 2012.09.15 00:16:00
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3390. nerfing tanks... such a great idea - in General Discussions [original thread]
Timothy Reaper wrote: Mavado V Noriega wrote: u guys are ******** no game has seperated the tank from main turret thats the single dumbest suggestion ive heard ppl post when fighters get put in u geniuses gonna QQ and say the fighter needs t...
- by Mavado V Noriega - at 2012.09.15 00:02:00
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3391. nerfing tanks... such a great idea - in General Discussions [original thread]
DUST Fiend wrote: They need to split the main turret from the driver and require a separate operator, that way tanks will NEED teamwork just like everyone else. Oh, and that acceleration nerf. Then they can think about upping the strength of ta...
- by Mavado V Noriega - at 2012.09.14 22:55:00
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3392. So I guess this is a pretty big deal. - in General Discussions [original thread]
Logi Bro wrote: Many people have posted new information on the patch coming "at the end of the month" and it seems like this is going to be a big deal, perhaps even bigger than the move to Precursor. Correct me if I'm wrong, of course, but it j...
- by Mavado V Noriega - at 2012.09.14 12:31:00
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3393. New Blog: Beware of Imposters - in General Discussions [original thread]
lolwut? Pretty sure Grez has GNN and did his own thing seperate from u guys before. Your site was NEVER GNN u were MagVets, he had GNN....typical bs again tbqh both blogs are meh, but at least he did battle reports and not some high school girl p...
- by Mavado V Noriega - at 2012.09.14 11:56:00
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3394. Here comes your tank nerf... - in General Discussions [original thread]
Aeon Amadi wrote: ChromeBreaker wrote: Forge gun sniping \o/ Also drop ships are never going to be used again Afterburners/Fusion Accelerators on top of having Flares/Chaff will make them godly. Just watch. do we have those in yet? n...
- by Mavado V Noriega - at 2012.09.14 11:48:00
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3395. [Suggestion] Increase ammo supply for Mass Driver - in Feedback/Requests [original thread]
Rhadiem wrote: MD needs love, that's for sure. def does needs more ammo and nades fixed
- by Mavado V Noriega - at 2012.09.14 01:46:00
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3396. Blasters= counter weapon against shields? - in General Discussions [original thread]
The dark cloud wrote: I was wondering if blasters are the counter weapon against shields. Cause i think i remember reading some 1 posting that thermal damage does more damage against it. Cause if we would take a look at the current weapons then...
- by Mavado V Noriega - at 2012.09.14 01:31:00
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3397. ZionTCD Sides with GALLENTE in FW - in General Discussions [original thread]
Aeon Amadi wrote: Hahaha, alright - keep telling yourself that man. Patriotism and hard-working - that's hilarious... Try having a government run entirely by vicious corporations who frequently compete for top-dog and a brutal self-proclaimed...
- by Mavado V Noriega - at 2012.09.13 13:21:00
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3398. Streamline The Economics - in General Discussions [original thread]
Sees-Too-Much wrote: Supposedly one of the new end-match stats coming in the next build is "isk efficiency". That should cover what OP wants. Oh, and bolded text exists to call attention to particular words. Using it on an entire paragraph mak...
- by Mavado V Noriega - at 2012.09.13 13:14:00
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3399. Streamline The Economics - in General Discussions [original thread]
Ire's thug wrote: Mavado V Noriega wrote: Pokey Dravon wrote: Isn't knowing how to manage your expenses and income without a fancy readout kind of a general real-life skill that everyone should have? u think most casuals play games to ...
- by Mavado V Noriega - at 2012.09.13 13:11:00
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3400. If I am manning a stationary turret, I should not be outside of it. - in Feedback/Requests [original thread]
Altaree Draeden wrote: Why do I stand out side a stationary turret when controlling it? People should be forced to blow up the turret to kill me. LOL pro turret camper here it seems they need to bring back the OLD turrets from the 1st builds...
- by Mavado V Noriega - at 2012.09.13 12:55:00
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