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2421. My typical game - in General Discussions [original thread]
NAV HIV wrote: Forge guns are the only things keeping all the HAV drivers in line. Even though i hate them, but i like the way they are. Makes tanking more challenging. Swarms are good too, but not as deadly as a forge gunner ambushing you. (If...
- by Mavado V Noriega - at 2012.12.10 19:36:00
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2422. Tank battles now and before - in General Discussions [original thread]
Sephirian Fair wrote: EnglishSnake wrote: No one gets a bonus to rails? hm i thought Gallente would tbh but then again Caldari also do use hybrids, maybe they gonna make some more tanks for the races because laser will be Amarr and Minmitar ...
- by Mavado V Noriega - at 2012.12.10 18:20:00
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2423. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
Reiki Jubo wrote: the game is big enough for both solo players and groups. if the matchmaking is worth anything they'll be pve and ques where randoms get matched against each other and one where groups do. if u want to plan a campaign to take s...
- by Mavado V Noriega - at 2012.12.10 18:14:00
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2424. Tank battles now and before - in General Discussions [original thread]
Sephirian Fair wrote: Mavado V Noriega wrote: Tony Calif wrote: You forgot 20% from Marauder skill and 10% from general turrets skill. (sure you need a Surya, but the damage will be 7k or there abouts). I know you run them lovely armour t...
- by Mavado V Noriega - at 2012.12.10 17:58:00
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2425. Tank battles now and before - in General Discussions [original thread]
Tony Calif wrote: My bad, thought it was hybrid turrets not just blasters. There's still the accuracy, range, ect that rails have over forges. But that's not what this is about. It's about tank vs tank, and the fact that rail tank is a VITAL pa...
- by Mavado V Noriega - at 2012.12.10 17:56:00
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2426. Tank battles now and before - in General Discussions [original thread]
Tony Calif wrote: You forgot 20% from Marauder skill and 10% from general turrets skill. (sure you need a Surya, but the damage will be 7k or there abouts). I know you run them lovely armour tanks Mav, and respect for fighting the good fight :)...
- by Mavado V Noriega - at 2012.12.10 17:27:00
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2427. Active Scanners - in General Discussions [original thread]
EnglishSnake wrote: Mavado V Noriega wrote: EnglishSnake wrote: Il be in a surya this week, i have a couple of ideas but im not looking forward to it tbh, swarms will kick my arse and forges will be forges We have a few armor tankers...
- by Mavado V Noriega - at 2012.12.10 16:36:00
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2428. Tank battles now and before - in General Discussions [original thread]
Tony Calif wrote: 55% hybrid turret damage from PASSIVE skills. Rail guns are Op. Forges get 10%. That's all. You shield tank scrubs don't know what overpowered means. Try taking an armour tank vs CBR7 swarms. i armor tank and yea swarms a...
- by Mavado V Noriega - at 2012.12.10 16:27:00
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2429. Tank battles now and before - in General Discussions [original thread]
Sephirian Fair wrote: Mavado V Noriega wrote: No to Rail dmg nerf the strongest FGs do more dmg than the strongest rails nerfing rails would just make it useless as an AV weapon especially since passive bonuses will most def be changed from ...
- by Mavado V Noriega - at 2012.12.10 16:25:00
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2430. Active Scanners - in General Discussions [original thread]
EnglishSnake wrote: Il be in a surya this week, i have a couple of ideas but im not looking forward to it tbh, swarms will kick my arse and forges will be forges We have a few armor tankers in SyN as u know, we make them work tbh but swarm...
- by Mavado V Noriega - at 2012.12.10 14:24:00
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2431. Active Scanners - in General Discussions [original thread]
EnglishSnake wrote: Mavado V Noriega wrote: fred orpaul wrote: Mavado V Noriega wrote: vehicle versions seem to be bugged as well..... Ive had great success with the vehicle version. not so much with infantry version. really? see...
- by Mavado V Noriega - at 2012.12.10 13:36:00
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2432. [Request] balance tanks / AV on players, not ISK - in Feedback/Requests [original thread]
EnglishSnake wrote: R F Gyro wrote: EnglishSnake wrote: Yea its a no from me I'm not massively surprised by that Could you support this if the MTACS were introduced at the same time as this change, so that you still have your singl...
- by Mavado V Noriega - at 2012.12.10 13:30:00
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2433. Fix the heavy's slots - in Feedback/Requests [original thread]
Vermaak Doe wrote: For an armour intensive suit, i find it odd that there aren't many slots to allow armor upgrades https://forums.dust514.com/default.aspx?g=posts&t=46184&find=unread already posted support plz
- by Mavado V Noriega - at 2012.12.10 13:27:00
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2434. Active Scanners - in General Discussions [original thread]
fred orpaul wrote: Mavado V Noriega wrote: vehicle versions seem to be bugged as well..... Ive had great success with the vehicle version. not so much with infantry version. really? seems incosistent to me ill be watching the radar wai...
- by Mavado V Noriega - at 2012.12.10 13:22:00
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2435. Tank battles now and before - in General Discussions [original thread]
No to Rail dmg nerf the strongest FGs do more dmg than the strongest rails nerfing rails would just make it useless as an AV weapon especially since passive bonuses will most def be changed from dmg to something else
- by Mavado V Noriega - at 2012.12.10 12:50:00
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2436. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
Umbat Boki wrote: Leither Yiltron wrote: You're super defensive, Mav. Maybe you should take a break from ranting incoherently, yeah? I think he is right. He wrote it in harsh words though. I'd like to add one more argument. The current ...
- by Mavado V Noriega - at 2012.12.10 12:06:00
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2437. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
Leither Yiltron wrote: You're super defensive, Mav. Maybe you should take a break from ranting incoherently, yeah? lol defensive to make hisec newbie friendly and prevent corps from paddin their stats and farming newbies/casuals? sorry for w...
- by Mavado V Noriega - at 2012.12.10 11:59:00
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2438. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
Leither Yiltron wrote: MAG had something good, so we should avoid it? Hmmm. lolgood? ok. hows MAG doin now with all its goodness compared to other games? MAG was a casual pubstomp game that allowed clans to take advantage of randoms put z...
- by Mavado V Noriega - at 2012.12.10 11:31:00
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2439. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
PAUL BERNARD wrote: Why can't I play with my all my friends. Earn SP and ISK. Have fun. And not have the pressure of having to win a corp match. HOW is redlining randoms match after match after match within the 1st 2 mins fun? yall are think...
- by Mavado V Noriega - at 2012.12.10 10:59:00
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2440. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
SATORI CORUSCANTi wrote: I think one part of protoman's post got a bit overlooked. What is wrong with this idea? xprotoman23 wrote: CCP should simply add a "mercenary" playlist like COD does so people that want to be randomly matched up ca...
- by Mavado V Noriega - at 2012.12.10 07:39:00
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