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1101. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
Forlorn Destrier wrote: How do you get to the planet? I can't set a destination as this is in Jove space... Corporation Contract battles take place in Faction Warfare space...aka lowsec
- by Mavado V Noriega - at 2012.12.24 02:24:00
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1102. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
Yagihige wrote: Tbone322 wrote: What time did you guys start making it rain? Just curious if you guys might have dropped one of the strikes I called in... I don't know if you're misunderstanding but... you'd see a different orbital strike...
- by Mavado V Noriega - at 2012.12.24 00:44:00
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1103. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
Tbone322 wrote: What time did you guys start making it rain? Just curious if you guys might have dropped one of the strikes I called in... na we accepted a corp contract against some Duetche Beta corp or sum and was checkin it out there som...
- by Mavado V Noriega - at 2012.12.24 00:42:00
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1104. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
SILENTSAM 69 wrote: I wish they would update the mirror or something. All this cool down and waiting if you want to leave your corp to join FW is annoying. I was hoping to be able to jump on Sisi and try it. It especially sucks since I am in F...
- by Mavado V Noriega - at 2012.12.24 00:19:00
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1105. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
Berserker007 wrote: Mavado V Noriega wrote: GM Vegas wrote: Nice! Quite a few of you guys have tested it today, thanks for that. All seems very promising for the future... I'd like to start off with a speech if u dont mind *clears thr...
- by Mavado V Noriega - at 2012.12.23 23:10:00
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1106. Just Fired my First Orbital From SiSi - in General Discussions [original thread]
GM Vegas wrote: Nice! Quite a few of you guys have tested it today, thanks for that. All seems very promising for the future... I'd like to start off with a speech if u dont mind *clears throat* Today was a momentus occasion for us all, al...
- by Mavado V Noriega - at 2012.12.23 22:49:00
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1107. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Ydubbs81 RND wrote: mikegunnz wrote: Weapons and suits, etc still are tiered. Proto stuff still gives you an advantage, just not as much. Not sure if you were in early builds Ydubbs, but literally a mediocre proto player could crush groups o...
- by Mavado V Noriega - at 2012.12.23 19:02:00
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1108. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
mikegunnz wrote: Weapons and suits, etc still are tiered. Proto stuff still gives you an advantage, just not as much. Not sure if you were in early builds Ydubbs, but literally a mediocre proto player could crush groups of 2-3 highly skilled pl...
- by Mavado V Noriega - at 2012.12.23 18:54:00
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1109. 8v8 too small for battles with vehicles - in General Discussions [original thread]
Ydubbs81 RND wrote: Baracka Flocka Flame wrote: Ydubbs81 RND wrote: Yeah, it's just that I wanted to get my corp into some corp matches but with vehicles...it just doesn't make any sense. Infantry only...sure, but you'd have to do it with...
- by Mavado V Noriega - at 2012.12.23 16:52:00
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1110. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Kira Lannister wrote: I love the hatred and competition this game is breeding. I love everyone <3
- by Mavado V Noriega - at 2012.12.23 01:43:00
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1111. Armor tank vs. shield tank. - in General Discussions [original thread]
Beld Errmon wrote: Scheneighnay McBob wrote: Armor tanks take far less damage from forge rounds. But they take far more damage from swarm rounds and they are easily the most common AV weapon used against tanks. I cry for the fate of ar...
- by Mavado V Noriega - at 2012.12.23 01:36:00
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1112. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Telcontar Dunedain wrote: Mavado V Noriega wrote: Berserker007 wrote: i have to agree w/ Telc, Mavado. As it currently stands, what you are asking for is to allow people of equal skill to be on equal footing running basic gear as proto ge...
- by Mavado V Noriega - at 2012.12.23 01:24:00
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1113. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Berserker007 wrote: i have to agree w/ Telc, Mavado. As it currently stands, what you are asking for is to allow people of equal skill to be on equal footing running basic gear as proto gear. lolwut? if both players are equal skill then wit...
- by Mavado V Noriega - at 2012.12.22 21:11:00
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1114. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Telcontar Dunedain wrote: Mavado V Noriega wrote: Mobius Wyvern wrote: Telcontar Dunedain wrote: Mobius Wyvern wrote: The lower discrepancies factor in the bonuses you get from higher skill levels so the gap is still there, but isn...
- by Mavado V Noriega - at 2012.12.22 19:56:00
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1115. CCP & Grouping Mechanics - in General Discussions [original thread]
xprotoman23 wrote: Mavado V Noriega wrote: play corp matches teamstacking randoms/newbies etc in pub games is a no no. sure fire way to turn ppl off the game and a sure fire way to kill lowsec/FW in DUST since the majority of corps will just...
- by Mavado V Noriega - at 2012.12.22 19:27:00
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1116. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Mobius Wyvern wrote: Telcontar Dunedain wrote: Mobius Wyvern wrote: The lower discrepancies factor in the bonuses you get from higher skill levels so the gap is still there, but isn't excessive. So should standard suits be competitive...
- by Mavado V Noriega - at 2012.12.22 19:16:00
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1117. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
Telcontar Dunedain wrote: Mavado V Noriega wrote: because DUST is also a FPS first and foremost and an "RPG" 2nd having Gear be the main decider in who wins gunfights is BAD for a FPS hence the suit nerf and now weapon nerfs the plan is to g...
- by Mavado V Noriega - at 2012.12.22 19:14:00
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1118. CCP & Grouping Mechanics - in General Discussions [original thread]
play corp matches teamstacking randoms/newbies etc in pub games is a no no. sure fire way to turn ppl off the game and a sure fire way to kill lowsec/FW in DUST since the majority of corps will just play it safe and teamstack in hisec instead of m...
- by Mavado V Noriega - at 2012.12.22 18:26:00
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1119. Can someone explain to me why did CCP reduce the "stats" difference be... - in General Discussions [original thread]
because DUST is also a FPS first and foremost and an "RPG" 2nd having Gear be the main decider in who wins gunfights is BAD for a FPS hence the suit nerf and now weapon nerfs the plan is to give u small advantages not large ones i do feel the pri...
- by Mavado V Noriega - at 2012.12.22 18:13:00
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1120. My view on tank changes and a little bit on AV - in General Discussions [original thread]
EnglishSnake wrote: Mavado V Noriega wrote: EnglishSnake wrote: Alldin Kan wrote: EnglishSnake wrote: So i had a surya, i added on the new active armor resistance mods which do 25% resist to all damage for 60sec and cooldown for 15s...
- by Mavado V Noriega - at 2012.12.22 13:19:00
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