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2141. Should logi dropsuits be buffed? - in General Discussions [original thread]
Logi should get a slight speed bump and stamina bump tbh not on par with assault movement and sprint speed but imo i find it a tad bit too slow to be that squishy (yes i know its gettin a shield boost but still) assaults movement speed are at 5m/...
- by Mavado V Noriega - at 2012.08.07 11:25:00
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2142. Will dust 514 take actual fps skill to level characters... or will just "gr... - in General Discussions [original thread]
Regis Mark V wrote: Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. 2 not 1 should also have a "disable" feature like BF3 once it reac...
- by Mavado V Noriega - at 2012.08.07 11:21:00
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2143. Spawn campers should be booted - in General Discussions [original thread]
Dane Stark wrote: Seriously, we are trying to BETA test this game. While you may think you are "so awesome" that you can sit and spawn camp the ONLY spawn point with a TANK _AND_ a DROPSHIP and rack up some impressive massive score, you have ab...
- by Mavado V Noriega - at 2012.08.05 18:14:00
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2144. Yo Protoman - in General Discussions [original thread]
Sojuro Ryo wrote: Ok, you guys are coming from the idea that there is going to be matches like CoD, battlefield, or Halo. You also are coming from the idea that all matches are Team Deathmatches. Matches that the highest score wins. No in this ...
- by Mavado V Noriega - at 2012.08.05 18:06:00
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2145. Yo Protoman - in General Discussions [original thread]
Sojuro Ryo wrote: I'd like to present to everyone the highest k/dr in my last match. xprotoman23 with a 45/2. I also will say that he managed to kill me 13 times out of the 16 deaths I had. But, your team still lost lmao. For as good at shootin...
- by Mavado V Noriega - at 2012.08.05 17:57:00
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2146. Hardcore/Dedicated Dust Corps? - in General Discussions [original thread]
TotalBreakage wrote: The competitive clan game will keep this game alive. There are tons of corps already taking the initiative and starting to recruit players. My corp, Gravity Inc, is recruiting high contract, competitive players right now, m...
- by Mavado V Noriega - at 2012.08.05 13:08:00
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2147. Hardcore/Dedicated Dust Corps? - in General Discussions [original thread]
theschizogenious wrote: when they say 2013 you should take the hint that that means that we'll be in pre-retail still at that time. please think before you post orrrrrr maybe ppl could post quotes? if someone said its releasing 2013 i tak...
- by Mavado V Noriega - at 2012.08.03 15:22:00
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2148. Lets talk game mechanics. - in General Discussions [original thread]
EnglishSnake wrote: Mike Gunnzito wrote: EnglishSnake wrote: Templar Two wrote: Dust 514, on the FPS side, doesn't offer anything that PlanetSide din't do already in 9 years ago or BF 2142. What Dust 514 is offering is access to the EV...
- by Mavado V Noriega - at 2012.08.03 15:19:00
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2149. Hardcore/Dedicated Dust Corps? - in General Discussions [original thread]
Benjamin Hellios wrote: Grimm Tripp wrote: Benjamin Hellios wrote: VigSniper101 wrote: Theres like 4 recruiting right now. And again, this is why we need the forum grouped into areas...such as one for Corp Recruitment. There's at l...
- by Mavado V Noriega - at 2012.08.03 15:11:00
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2150. Hardcore/Dedicated Dust Corps? - in General Discussions [original thread]
Grimm Tripp wrote: I was wondering if any legit corporations were recruiting now, namely ones who will be quite competitive. depends on how good are u? im leader of a competitive corp founded last year from other games our record in other c...
- by Mavado V Noriega - at 2012.08.03 15:10:00
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2151. Podside Podcast ft. Jenza Aranda & Nameless514 - in General Discussions [original thread]
lolIGN this is what u get when u invite randoms into the game at this stage this is why other devs dont invite randoms to closed betas and keep it select ppl will ALWAYS judge it based off what they see smh
- by Mavado V Noriega - at 2012.08.03 14:58:00
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2152. Logic for the SP nonwipe/reset - in General Discussions [original thread]
vermacht Doe wrote: Mavado V Noriega wrote: Laurent Cazaderon wrote: You're forgetting one major point. It's a beta..... And sometimes they don't have a choice. Also, when changing stats on standard weapons and equipment , you need to ha...
- by Mavado V Noriega - at 2012.08.03 14:51:00
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2153. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Chihiro Itto wrote: If we're earning SP/ISK at four times the normal rate as is rumoured it can't make any sense - from a testing point of view, which is where we are - to have people continuing to get insanely large amounts of SP. All you woul...
- by Mavado V Noriega - at 2012.08.03 14:47:00
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2154. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Laurent Cazaderon wrote: You're forgetting one major point. It's a beta..... And sometimes they don't have a choice. Also, when changing stats on standard weapons and equipment , you need to have those tested. If people keep their SP\ISk why w...
- by Mavado V Noriega - at 2012.08.03 14:42:00
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2155. Getting owned all the time is getting frustrating. - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: Dude DO NOT I repeat DO NOT spread your points out, SPECIALIZE. For that matter specialize in something you're good at, not everyone is a great AR specialist. With a prototype assault suit with lvl 5 mechanics and lvl...
- by Mavado V Noriega - at 2012.08.03 05:14:00
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2156. We're Moving to Sisi (Names & SP Wipe "[CCP]nothin- erm, resetting&... - in General Discussions [original thread]
if SPs are gettin wiped next build id love to have my merc pack stuff back as well plz, the grinding with randoms is already boring and frustrating most times would like my 30 day booster back :P
- by Mavado V Noriega - at 2012.08.02 23:33:00
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2157. Getting owned all the time is getting frustrating. - in General Discussions [original thread]
u been playing for 2 months and still using type-I suits? now i am still using standard type-II suits as well but thats just because i already did the whole proto assault thing last build and i wanna push myself im still managing to keep a solid...
- by Mavado V Noriega - at 2012.08.02 23:30:00
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2158. Twitchy strafing - in General Discussions [original thread]
Arcushek Dion wrote: chirn noble wrote: M&KB users?? You think M&KB users are going to have a problem with strafing? they certainly wont at these non-existant speeds now might as well stand still when u face one when it gets ...
- by Mavado V Noriega - at 2012.08.02 23:27:00
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2159. Twitchy strafing - in General Discussions [original thread]
chirn noble wrote: Nerf that annoying crap! LOL smfh what strafing? strafing was nerfed TWICE already since u ppl keep complaining how u cant hit **** needs to actually go back up to where it was last build
- by Mavado V Noriega - at 2012.08.02 21:13:00
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2160. Lets talk game mechanics. - in General Discussions [original thread]
Regis Mark V wrote: Lurchasaurus wrote: Crimson MoonV wrote: Fast strafe speeds+good hit detection will make for epic 1 vs 1 gunfights. You said somewhere on the forums that you defend this game from CoD fanboys that don't understand wha...
- by Mavado V Noriega - at 2012.08.02 02:17:00
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