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1641. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Ragnarok Apocolypse wrote: It would be awesome if they added a firing range to our ready room. Some place were we could test our newly purchased weapons RoF, accuracy, damage, range, etc. +1 on this. I'll make the additional suggestion that...
- by Matticus Monk - at 2013.07.04 07:36:00
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1642. Optional Respecs after all New Content - in General Discussions [original thread]
I give up.... I totally give up. It's like being in Groundhog Day with the respec requests. No matter how many threads are started there is always another one right around the corner. If only I had a 'respec' button in life..... so that when I s...
- by Matticus Monk - at 2013.07.03 18:20:00
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1643. Officer weapons, were do you get the ones you want? - in General Discussions [original thread]
My officer salvage has gone way down.... I finally got some wolfman's before uprising, when things really got sparse. To the dude that has 9000 Balacs..... wow. Jeeze..... do you shoot diamond tipped bullets wrapped in benjamins out of that thin...
- by Matticus Monk - at 2013.07.03 17:58:00
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1644. Need advice: Assault VS Basic - in General Discussions [original thread]
What do you anticipate your playstyle would be for a medium frame suit? Run and Gun solo or with a squad? More stationary point defense? Anti vehicle or infantry focused? How do you want to get your WP? Kills, assists, hacking....? Do you want t...
- by Matticus Monk - at 2013.07.03 12:47:00
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1645. Scouts extinct? - in General Discussions [original thread]
zzZaXxx wrote: Any thoughts on Minmatar Logi performing the scout's role perhaps a little better than the scout (if hacking is a priority)? With a Complex Kinetic Catalyzer, Minmatar proto logi's sprint is equal to scout without it. Plus min l...
- by Matticus Monk - at 2013.07.03 11:48:00
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1646. Game is Unplayable for Scouts - in General Discussions [original thread]
Operative 1171 Aajli wrote: I've been running my scout suit as a commando. No, not CCP's version the real version. Snake Eyes baby! I have been enjoying it immensely. I'm getting some surprising kills as long as you can jump around, in and ou...
- by Matticus Monk - at 2013.07.03 11:04:00
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1647. So, lets try to be positive - in General Discussions [original thread]
Hit detection seems a lot better. It's definitely a double-edged sword but the improvement is noticeable and I'd rather have my shots hit (and get hit more often) than have so many miss.... And I like the snow theme! EDIT: the whole pay not to A...
- by Matticus Monk - at 2013.07.03 09:53:00
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1648. Kenetic Catakyzers should also increase movement speed - in Feedback/Requests [original thread]
loumanchew wrote: Increasing movement would only nerf down scouts even more since other classes with a zillion slots could reach the same stats as scout while having crazy HP. Oh wait, it's already the case. I agree with this.... scouts ar...
- by Matticus Monk - at 2013.07.03 08:45:00
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1649. Auto-Restock - in Feedback/Requests [original thread]
+1 I don't use the restock fit option because I don't need one of everything, and restocking the entire fit just means I buy a bunch of crap I don't need. However, editing the fit and restocking individual items is a pain in the ass and not an en...
- by Matticus Monk - at 2013.07.03 08:34:00
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1650. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
+1 indeed. There are also some bonuses you don't mention, such as the better scan precision and profile dampening, but with all suits having the same (crappy) scan range, this doesn't seem like a benefit that is worth much to the light frames. ...
- by Matticus Monk - at 2013.07.03 08:27:00
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1651. Game is Unplayable for Scouts - in General Discussions [original thread]
Oswald Rehnquist wrote: In my scout I ran zero defense mods (or skill investment), meaning I had like 200 hp in 1.1 at the most. I'm accustomed to one bullet, one death, so I'm not suffering more than usual. My advice is to NOT run with your t...
- by Matticus Monk - at 2013.07.03 07:14:00
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1652. yellow dots= logibros - in General Discussions [original thread]
It would be nice if it's a designation of logibros, but my guess is that it's just server wonkiness..... I'm so tired of seeing Cal Logis and their black and yellow awesomeness, with their duvolles and imperial scrambler rifles and no EQ except f...
- by Matticus Monk - at 2013.07.03 07:05:00
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1653. Scouts extinct? - in General Discussions [original thread]
KING CHECKMATE wrote: Matticus Monk wrote: KING CHECKMATE wrote: You think you can adapt? Let me know how it goes when you face Proto Duvolle ARs with 1-2 Complex Damage mods and poficiency Lv5 AND YOU CANT RUN AWAY BECAUSE YOU ARE A...
- by Matticus Monk - at 2013.07.03 02:27:00
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1654. Scouts extinct? - in General Discussions [original thread]
KING CHECKMATE wrote: You think you can adapt? Let me know how it goes when you face Proto Duvolle ARs with 1-2 Complex Damage mods and poficiency Lv5 AND YOU CANT RUN AWAY BECAUSE YOU ARE A TURTLE. :3 BTW yeah im salty since i have m...
- by Matticus Monk - at 2013.07.03 02:21:00
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1655. Scouts extinct? - in General Discussions [original thread]
From my own experience there are definite changes (I have to take a look closer, I didn't notice any stamina nerfs during my games today) but as a scout I think I can adapt to this. It feels as if I'm moving a bit slower forward, but faster in te...
- by Matticus Monk - at 2013.07.03 01:49:00
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1656. Scouts are nigh unplayable - in General Discussions [original thread]
I've played about 4-5 games today.... I can second that for some reason scouts seem to move forward more slowly than previously, but strafe speed does seem faster as well. Additionally, while movement is across the board smoother I've also noticed...
- by Matticus Monk - at 2013.07.03 00:50:00
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1657. Triple SP week? - in General Discussions [original thread]
- nevermind
- by Matticus Monk - at 2013.07.02 18:33:00
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1658. Scouts are nigh unplayable - in General Discussions [original thread]
Hm..... Well, since scouts were sort of advantaged by the unreliable hit detection I sort of expected to die more frequently in this build, so I'm not suprised to hear that is what people are reporting. Enough of my shots have missed in the past...
- by Matticus Monk - at 2013.07.02 16:41:00
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1659. Hacking should cost ISK! - in General Discussions [original thread]
I'm not sure what to think of this idea. I'm vacillating between "this is an obvious troll, looking to stir up a rukus" and "here is someone that has an idea, but for whatever cosmic reason, doesn't recognize it as being incredibly stupid" I'm so...
- by Matticus Monk - at 2013.07.02 09:11:00
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1660. How should we pass the time till 1.2? - in General Discussions [original thread]
GT5 = epic. So awesome.... I have so many beautiful cars, and so many beautiful variants of those cars....
- by Matticus Monk - at 2013.07.01 16:03:00
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