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1. Rail Rifle does no damage - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2598226#post2598226 ive already documented this
- by Match Omega - at 2015.03.03 02:53:00
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2. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
I main logi with 3 different proto logis(amarr, min, gal) so I kind of would like a capacitor, but like the cloak longer the higher the tier, mainly so that logis that only rep and never look else where will actually do other logi work and support...
- by Match Omega - at 2015.02.22 13:02:00
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3. grenade headshot - in General Discussions [original thread]
4lbert Wesker wrote: Everything is possible,I saw once someone who died from Flux Grenade.100% true stroy,i didn't had time to take a picture of that .... how long ago cause that was possible awhile ago hitting them with it could kill the person
- by Match Omega - at 2015.02.21 12:18:00
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4. grenade headshot - in General Discussions [original thread]
is this possible cause ive seen it exceed its dmg before
- by Match Omega - at 2015.02.21 12:06:00
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5. Experimental Gear? - in Technical Support/Bugs [original thread]
alright guys I know this is an annoying process but here is how I check what ive gotten 1.check your suits since it can give officer suits as well 2.put a heavy suit in your fitting and check the heavy weapons section and look through all weapon...
- by Match Omega - at 2015.02.16 22:16:00
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6. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
well then I guess one of the biggest thing for a logi then that we haven't talked about is the way they should move while following their team what are some of your tips for that so that you don't get stuck or shot easily
- by Match Omega - at 2015.02.11 23:39:00
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7. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
P14GU3 wrote: Match Omega wrote: hold that wrote: Match Omega wrote: so then what is required to be the best logi in the game? dik riding lol but I do believe if worded differently it would not be far from the truth Gungame, an...
- by Match Omega - at 2015.02.11 11:33:00
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8. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
hold that wrote: Match Omega wrote: so then what is required to be the best logi in the game? dik riding lol
- by Match Omega - at 2015.02.11 10:58:00
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9. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
so then what is required to be the best logi in the game?
- by Match Omega - at 2015.02.11 10:53:00
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10. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
whats is your best method would u say that u deal with scouts
- by Match Omega - at 2015.02.11 09:57:00
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11. LOGi Hub: Ask RaBBiT - in General Discussions [original thread]
TheOtherCheek TurnIt wrote: How much range does a proto rep tool have on a maxed out minlogi? What are some good low slot choices? Sixkin 22.5 meters boundless 30 meters core focus 11.25 meters the rest don't matter and for low slots I like...
- by Match Omega - at 2015.02.11 09:45:00
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12. RE timed grenades - in Feedback/Requests [original thread]
Vesta Opalus wrote: Kain Spero wrote: I think the current issue with the RE is that the activation delay starts as soon as the RE is in the air and it is the same as the grenade (5 seconds). The activation delay for the RE should really be s...
- by Match Omega - at 2015.02.11 08:50:00
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13. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
Avallo Kantor wrote: A suggestion: Give incentive for corps to try to gain planetary dominance with optional SI that are basically PG / CPU mods. Aka: District SI provides no bonus but includes PG / CPU to entire planet (Planetary Power Pla...
- by Match Omega - at 2015.02.11 08:44:00
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14. automatically ask for help. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Here's what I would do. Auto call for help for team ON/OFF Auto call for help for squad ON/OFF I'm unsure on whether -1 kill would be better or not when revived. Pros and cons this needs to be done if at all poss...
- by Match Omega - at 2015.02.11 02:44:00
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15. INSTANT SP BOOSTER GLITCH ( stealing aurm) - in General Discussions [original thread]
it wont apply till you start next battle or log out then back in don't know why it just dosnt count it till then
- by Match Omega - at 2015.02.10 05:15:00
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16. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
sent picture link in
- by Match Omega - at 2015.02.10 05:04:00
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17. ASSAULT DROPSHIP FIX - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: So you've got a problem with hovering dropships raining down death and mayhem!? They're transport vehicles, you say? They shouldn't be able to take down a tank in short order, you say? Your tank/swarm/FG/PLC/AR needs to...
- by Match Omega - at 2015.02.09 10:29:00
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18. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
MINA Longstrike wrote: Pokey Dravon wrote: Kevall Longstride wrote: Thanks again to Pokey for his continued feedback. The CPM and CCP are already having detailed discussion as to how the system can be iterated upon to address the legiti...
- by Match Omega - at 2015.02.09 08:55:00
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19. rodent sniper rifle - in General Discussions [original thread]
demonkiller 12 wrote: i want to buy one, will pay 10mil will see if I still have it when trading is posssible
- by Match Omega - at 2015.02.09 07:57:00
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20. rodent sniper rifle - in General Discussions [original thread]
five times wrote: Wow Going by the rate of fire and clip size, let's assume 450m range and 300% Headshot multiplier 760 bodyshot damage on a proto calmando with 3 cpx damods Headshot is death and instant clone termination for every suit, 23...
- by Match Omega - at 2015.02.09 07:41:00
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